Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
if the truncated value is a 1 followed by 10 Fs, and you did not get the achievement, then that might mean that the packet to the Valve achievement server either never got there, or was never sent. most games only send the packet for an achievement when it is unlocked. (some will attempt to send again later, but there is no callback from the achievement server, so this is not advised as it could be attempting to flood the port on the achievement server)
the good news is that many games don't keep tabs on what achievements were completed previously, and so if the criteria to unlock the achievement is met again then the packet to the achievement server will be sent again. (check "possible to edit" for more details) otherwise there may be some way to Manage Achievements of Steam, but I wouldn't be able to help you with that even if it did exist.
on the changing the value manually (see "possible to edit) steam (the client application you use to launch your games) does not manually check a running executable for if criteria is met or not for achievements, but instead monitors an open channel for a special packet that includes specific information as to achievement progress (if it has been unlocked, should be relocked [yes this can happen and is in the api], if a progress should be incremented, or if it should be displayed to the user) so steam will not give you an achievement just cause you manually changed the thing the game would update to give the achievement.
My code was FFFFFFFBFFF, so using ("https://jsfiddle.net/autistic_retard/hswv2uqb/2/" , don't count the binary value manually), I was missing #15. This changed it to FFFFFFFFFFF, but progress was still showing as 44/45.
I read a few forums online, and one said that if any cheats are detected during your game session, progress would not be recorded. Now, I did have god mode already on, but using the glitch where you go in and out of the game so you can still do achievements.
I suddenly remembered that in the room where #44 is, I had been using noclip, because that bit is fucking annoying. Before getting the cache, I had turned noclip off, and changed to sv_cheats 0, but I hadn't gone out and back into the game, so it must have detected the cheats as still on and not awarded it.
So I went back, noclip on-->off, cheats 0, in and out of game and BOOM it popped like a gunship. THANK GOD I didn't have to play the whole game again!!!