RimWorld

RimWorld

7,337 ratings
Tilled Soil
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
2.300 MB
16 Jul, 2016 @ 10:42am
11 Jul @ 8:30am
29 Change Notes ( view )

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Tilled Soil

Description
About
Since the beginning of civilisation the human race has been tilling soil to bring vital nutrients to the surface when planting crops. With this mod humanity in the year 5500 can too!

This mod adds a new flooring; tilled soil, which is a buildable version of soil, with 200% fertility.

In addition it adds research for terrain rehabilitation allowing you to build dirt onto smooth stone and other natural floor types so you can build underground greenhouses.

Please rate and favorite!


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All versions[github.com]

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FAQ
Q: Is this mod overpowered?
A: No.

Q: But, it allows you to build soil with 200% fertility, which isn't realistic. I'm looking for a mod that adds soil with 101% ferility to satisfy my dreams of being a real farmer. I don't want crop growth to be sped up by any noticable amount.
A: That isn't a question. The goal of this mod is to provide a method of more compact farming and the ability to construct terrain with artificial fertility. As a user of my own mod I can say this mod achieves that.

Q: Is this mod ever going to change to suit my specific ideas about tilled soil?
A: No.
Popular Discussions View All (18)
3
12 Apr @ 1:23pm
13x13 "dead spot"
Léon
35
24
11 Sep, 2023 @ 4:36pm
How to Change Soil Fertility!
I'm A Damn Hedgehog...
13
4 Oct, 2020 @ 8:18am
Terrain Rehabilitation not working
Casual CG88
1,039 Comments
阿柠 28 minutes ago 
This mod is indeed extremely powerful. It would be great if the soil fertility could be adjusted by oneself. A level of 150% or lower would be more acceptable. A 200% increase is too excessive.
Toaster 20 hours ago 
@VforSurvival check the "popular discussions" section, there is a guide on how to adjust it
VforSurvival 22 hours ago 
Love the mod, used it for ages now. The only thing that'd make this better for me personally is having the ability to adjust the % fertile and/or have it locked behind research and/or require a certain skill to make it. If any of that is possible with some user tweaks, and the author is happy for it to be done, then im all ears.
Tsornin 23 hours ago 
No lag for me.
Yoh1612 17 Jul @ 1:29am 
When constructing tiled soil my game starts lagging pretty bad. Is anybody else experiencing this?
dmsephiroth 16 Jul @ 5:28am 
I like your mod very much! Thank you for making this :)
Jester 15 Jul @ 1:55pm 
Can't build on gravship substructures.
Tsornin 15 Jul @ 1:15pm 
Thank you for the update! This was my first ever installed mod, and I play with it every time.
Elhazzared 15 Jul @ 5:03am 
After further testing it seems that the cause is not apparent. I loaded my game and the tiled soil started working right, i did a test as said I would and the corn was growing at the expected x2 speed of regular soil. However a bug did happened earlier because it wasn't growing at the same speed, even more weirdly the cotton was growing at the same speed as the corn but after loading it all seemed to get the actual speed from the tiled soil.

Hopefully this is not something that will keep repeating as it may seem hard to reproduce if it fixes itself by loading a save.
Elhazzared 14 Jul @ 4:31pm 
I am not sure this mod is currently working. In my current playthrough I have a field of corn that I planted about 5 days ago, with 200% fertility this should be somewhere in the 80 to 90% growth but it is at less than 50% which leads me to believe it's not applying the fertility despite it saying it has 200% fertility.

I will have to further test this tomorrow by making 2 farm plots, 1 with tiled soil and one on just regular 100% fertility soil.