SurrounDead

SurrounDead

View Stats:
 This topic has been pinned, so it's probably important
[THG] WHOLF⚡  [developer] 19 Aug, 2022 @ 2:06pm
8
6
2
2
8
SurrounDead - Roadmap
Phase 1 – Core Systems & World Updates
  • Overhauled inventory system
  • Durability system
  • New and improved bunker system
  • Reworked infestation system
  • Quality of life improvements
  • New dynamic world events
Phase 2 – Gameplay Expansion
  • Expanded quest system (find/accept quests in the world)
  • Randomized bounty quests
  • Settlement building system
  • Reworked AI (human/enemy/other)
  • Introduction of The Deadzone
Phase 3 – Vehicles & Companions
  • Complete vehicle overhaul (keys + parts required)
  • Vehicle modding system
  • New Horde Mode (separate game mode)
  • Motorcycles
  • Dog companion
Phase 4 – World Building & Progression
  • Lore and world storytelling upgrades
  • Character traits and perks system
  • Electricity system (restore power to areas of the Valley)
  • Timed special events (dates/locations vary)
Phase 5 – Multiplayer (Co-op)
  • Fully integrated multiplayer/co-op
  • ...and much more to come
Last edited by [THG] WHOLF⚡; 11 Jul @ 5:34pm
< >
Showing 1-15 of 268 comments
ancientsalami 20 Aug, 2022 @ 5:24am 
5
Good day, If I'm allowed to post my suggested features here in this thread I would like to say the following

- Sound effects (picking up items)
My perfect reference for this suggestion has got to be Tarkov and Residen Evil 4 sound
effects when interacting inventory. (ASMR)

- The loot mechanic in Tarkov where not every item is displayed on screen after interacting a
container, there's a "search timer" before the item is revealed individually.

- Animations (eating, drinking, healing, sleeping, searching containers)

- Events like horde or raid to keep the player engaged since in my experience, when I looted
everything in the town and place it all in my safehouse, I feel like there's no need to explore
and there's nothing to do anymore coz all the things I have are in my base already. It'd be
nice to have a scenario where you will reclaim your safehouse infested by zombies or raiders
while you are trying to piece yourself up together after the attack, so meaning there's more
looting and exploring to do again.

I hope these ideas help.
FormlessOne 23 Aug, 2022 @ 12:26pm 
For my part, some way to display the current time, either via UI or item. Hard to tell when I can sleep, or when midnight occurs...
black409dar 5 Sep, 2022 @ 6:02am 
need more music more npc on the map a way to mark where is your base. bow and arrow throwing knife for silent take down. more ammo to buy make your own ride.
Baba Jaga 5 Sep, 2022 @ 11:43am 
i would suggest a option to make gunpowder
Joe Coffee 15 Oct, 2022 @ 5:19am 
Originally posted by FormlessOne:
For my part, some way to display the current time, either via UI or item. Hard to tell when I can sleep, or when midnight occurs...

Unless we have to loot a wristwatch. Erm, a WORKING wristwatch.
Halebrook 15 Oct, 2022 @ 3:11pm 
7
3
2
Controller support
TG Anomaly 15 Oct, 2022 @ 7:43pm 
4
My Idea was a way to remove props, I'm based in a house but the garage is filled with garbage and a destroyed car so I can't get my jeep in but so far love the game, don't lose hope my man
HUBATE 16 Oct, 2022 @ 7:07am 
Originally posted by Outlaw Proxy:
Controller support
+1
Eightball 11 Nov, 2022 @ 1:24pm 
I don't know if this is still active (thread wise), but having played a number of such games -survival, zeds, combination, etc- one thing that can keep players motivated to explore and also extend the game play loop is any introduced random 'encounter'.

From vehicle wrecks to small camps to NPC interactions (like bandits).

Randomization in loot (is there and loot and if so what is it) is absolutely necessary as a base mechanic, but static container locations lead to players developing 'loot routes' and just reloading saves again and again. Boring, at least to me.

And that in itself might be something to look at; a way to lengthen loot respawn timers. Perhaps based on the players system clock or an in game clock in which it takes some real passage of time (in game or RL) before loot respawns as opposed to on loading a save.
Will there be the ability to make floor/roof and wall panels similar to Deadpoly?
I quite like building bases in the wilderness but I'd like to be able to construct some sort of hut/shed
Kono JoJo Da 13 Nov, 2022 @ 4:19pm 
Hopefully there will be a suggestion thread elsewhere in this forum. May I suggest to make the items stack automatically in inventory? now is kinda pain in the back moving each item individually to make them stacked
VenCed 13 Nov, 2022 @ 10:47pm 
Just a small suggestion, but I'd like to see the varmint rifle be rechambered to 5.56. It would better differentiate it from the hunting rifle, and would give 5.56 a bolt-action weapon. Plus, it would just make sense for a varmint rifle to be 5.56, not .308.
TheeMan 24 Nov, 2022 @ 4:08am 
Originally posted by StainlessSteelCynic:
Will there be the ability to make floor/roof and wall panels similar to Deadpoly?
I quite like building bases in the wilderness but I'd like to be able to construct some sort of hut/shed

Originally posted by yongseahchoo:
Hopefully there will be a suggestion thread elsewhere in this forum. May I suggest to make the items stack automatically in inventory? now is kinda pain in the back moving each item individually to make them stacked
I 2nd these things along with added ramps/stairs at some point and along with some pre-made buildings/prefabs to craft or create using more than one recipe.
Last edited by TheeMan; 24 Nov, 2022 @ 4:13am
Groovdog 25 Nov, 2022 @ 3:42pm 
Originally posted by TheeMan:
Originally posted by StainlessSteelCynic:
Will there be the ability to make floor/roof and wall panels similar to Deadpoly?
I quite like building bases in the wilderness but I'd like to be able to construct some sort of hut/shed

Originally posted by yongseahchoo:
Hopefully there will be a suggestion thread elsewhere in this forum. May I suggest to make the items stack automatically in inventory? now is kinda pain in the back moving each item individually to make them stacked
I 2nd these things along with added ramps/stairs at some point and along with some pre-made buildings/prefabs to craft or create using more than one recipe.
Immediately stackable inventory is my #1 request. I am a packrat. I live in a tent city. Fortunately it is slowly becoming refrigerators, storage chest, gun lockers, etc. but still!
973762587 27 Nov, 2022 @ 6:40pm 
到目前为止没有遇到任何突发事件和土匪,飞机空投也全是食物和药品,所有的地堡、地铁、辐射区、监狱、找了好几遍没有一件传奇武器,是我调整的不对么?还是没更新出来呢?
< >
Showing 1-15 of 268 comments
Per page: 1530 50