Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I think for accessibility this should be a Quality of Life features that improves replayability.
Like 2552 must be the worse code, even I mess that one up alot and I am not dyslexic.
Other games with keypads do the auto-fill with clue unlock, why not Hitman?
Berlin (Apex Predator):
Hirschmuller's Office Safe Combination: 1989
Carpathian Mountains (Untouchable):
Freezer Keypad Code: 1979
Chongqing (End of an Era):
Container Door Code To ICA Facility Entrance: 0118
ICA Apartment Door Code: 0118
Laundromat Door Code: 0118
Benchmark Lab Staircase Door Code: 2552
Therapy Room Door Code: 2552
Arcade Door Code: 2552
Dartmoor (Death in the Family):
Alexa Christine Carlisle's Office Safe Combination: 1975
Dubai (On Top of the World):
Staff Meeting Room Door Code: 4706
Atrium Door Code: 4706
Level 2 & 3 Security Office Safe Combination: 6927
Penthouse Guest Room Safe Combination: 7465
Mendoza (The Farewell):
Wine Fridge Vault Code: 1945
Villa Basement Door Code: 2006
--------------------------------------------------------------------
Make a new steam note, copy / paste
For me though, I love all these codes and was a nice addition when they added it to H3. Gives an extra layer or realism instead of just magically opening everything automatically. I hope we'll get more of this sort of thing in the 007 games.
No thankyou, I don't want that. I don't need this game watered/dumbed down any further.
Looking at the avatar of the OP I know what game made it better in his eyes. ;)
And I hated how modern Deus Ex handled it compared to the 2000 game.
Pen and Paper is not an excuse for this, this isn't an old game. There are 10 different keypad combos across 5 different maps. its a little ridiculous they expect players to memorize them all. It doesn't add anything to the game and is just a chore for the player.
For people saying IOI shouldn't implement this, why not? This would be an easy QoL feature. Just add functionality to the keypad where it checks for the challenge, and if you did the challenge 47 will just do an existing keypad animation (I believe he uses it to open safes with a keypad lock), and the door will open. It already exists in game and they used this system prior to Hitman 3.
Its just a gimmick feature they shoehorned in, probably for VR. Its the same as being forced to use the dumb phone for no real reason (but at least that isn't anywhere near as annoying).
besides the ones that change every time, most are the same every time you play, like the china ones always are the same
I just think there is a better way than keeping notes or looking up wikis. Its to IOI own account a game that is meant to last for years, looking up notes and wikis for years each time you forget a number is cumbersome, frustrating, and just annoying.
I am sure many of you have been playing this game for years, and have been trained to do this and accept it... but why should you when their is a better solution.
the dubai tower one is especially annoying to find them at