Labguy 7 Nov, 2012 @ 7:13am
Spy Model in itemtest
I created a weapon for the spy in itemtest, the textures are fine, but the item won´t appear on the spy´s hand, instead it is on his back. Does anyone know what I can do to fix this?
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Showing 1-6 of 6 comments
I don't know much about creating models, but perhaps this could be a new "thing"... weapons on the Spy's back. If they can add a forward and a backward hat to the game(and charge money for both), they can add "backweapons"... if it catches on.
Have any screenshots?
Perhaps the 3dProgram you're using thinks the hat is locked into absolute coordinates...?
Labguy 7 Nov, 2012 @ 7:41am 
It isn´t a hat, i created a knife, but it wont appear on the spy´s hand. He does the knife rotating animation but there is no knife in his hand
Clitorizz 7 Nov, 2012 @ 1:41pm 
I don't remember a whole lot about modeling in tf2, but i think that there are two bones that are important, a hat bone and a weapon bone. Maybe your knife isn't connected to the weapon bone?
Labguy 7 Nov, 2012 @ 3:29pm 
Do you know where I can find the file that shows the weapon bone (Thanks for the reply btw)
Clitorizz 7 Nov, 2012 @ 6:26pm 
Search YouTube for: "HellJumper's Blender 2.5 Modeling Tutorial for TF2". This tutorial goes over just about every thing you need to know about modeling for tf2 with Blender. Thats about all I can suggest, I hope it helps.
Labguy 8 Nov, 2012 @ 6:45am 
Thanks for the help =)
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Date Posted: 7 Nov, 2012 @ 7:13am
Posts: 6