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Now it is up to the users to show games developers that there is a market out there for it.
over 60,000 people asking to participate in the beta is a good start.
If the game is written to run in windows, it won't WORK on the mac.... you'd need the game makers to write code that will run on ALL the systems. Which they don't.
And every programmer knows that a giant lie. You write once then tweak a billion things for every platform. So it's not even practical to make the client itself OS agnostic.
Anyway soo far tt looks like Steam will end up streaming games like Onlive unless they develop a console with special software that can run OS's in a virtual machine or something.