3
Products
reviewed
32
Products
in account

Recent reviews by FinalBiologic

Showing 1-3 of 3 entries
2 people found this review helpful
1 person found this review funny
593.9 hrs on record (426.4 hrs at review time)
REVIEW OF ARMA REFORGER on Friday, January 12th, 2024. by FinalBiologic | ArmA RF - FIXLIST

/1 (ENG)
With 2 accounts and now almost 1,500 hours + the account with 2,000 hours in ArmA RF, I will leave a critique because I don't notice any changes happening here. I've been here from the beginning, and while it had flaws back then, it was playable. Nowadays, that's hardly the case, especially in the "CONFLICT" game mode (which I will discuss here), as I haven't noticed anything negative in "ZEUS/GAME MASTER" so far. [Although I haven't played it much.]

0. Introduce a contrast and brightness controller in the game +(HDR). It is absolutely unfair that many players on consoles like Xbox can see more at night depending on the screen compared to PC players, where everything (really everything) is black due to the unchangeable automatic contrast setting in Windows! (completely black) and on an external screen, for example, via an HDMI cable, it is gray.

1. The Arsenal is absolutely flawed. You can't properly switch or add things when you open and want to add things directly in the Arsenal supply point. Moreover, things are not displayed correctly (backpack, vest, etc.) simply because the game doesn't allow it. It is absolutely frustrating.

2. The loadout is not saved correctly! PLEASE FIX THIS AS A HOTFIX (in this case, I mean that I place my items/objects like medical items, a wrench, etc. in the inventory, e.g., on the keys "1,2,3,4,5,6,7,8,9,0" and after dying and respawning, EVERYTHING IS BACK TO DEFAULT, and on 5, for example, the SMOKE GRENADE IS BACK AGAIN! AND I DON'T WANT THAT! I SAVED MY EQUIPMENT THE WAY I WANTED, AND THE GAME RESETS IT EVERY TIME!

3. Overhaul the MEDIC SYSTEM and the general system, especially regarding treating other people. It is absolutely terrible that you don't get notified where the wounded are, and even if you know where they are, you can't reach them. The system where you have to look at a spot to execute the respective effect (get in, heal, pick up, etc.) is absolute nonsense in this form if it doesn't work. Add an additional function key or something similar (like in BrickRigs, press the right mouse button to look around, and everything that moves or can be interacted with is shown).

4. The mouse wheel system needs to be revamped. In many places, it doesn't work correctly at first. (G), for example (radio)

5. OFFICIAL: Server lags, server kickouts (completely unjustified and in the middle of a battle or out of nowhere), FPS drops, voice cracks!!? Also, strong desynchronization issues on the servers. Due to the mentioned issues and probably ALSO due to players with high ping.

6. Shovel bug. The shovel has not been displayed correctly recently and moves away when sprinting. Also, digging sometimes stops abruptly and is annoying.

7. Hover mode bug. In the helicopter, as in ArmA 3, it should be possible to properly activate and deactivate the hover mode setting. It is absolutely terrible that it sometimes doesn't work and leads to many deaths due to strong delays.

8. Weapon not in hand after being knocked. When knocked (KO) by a shot/unconscious shot, you lose your weapon from your hand. This makes absolutely no sense and is annoying when the AI (CZ) is just waiting to execute you in front of your eyes, and you have no weapon, and the weapon switch takes too long!

9. A PROPER TRAINING CAMP WITH AIM TRAINING, RECOIL CONTROL, AND ALL WEAPONS TO TEST IS MISSING!

10. AI too strong. The AI is WAY too strong, and you don't even see them properly or at all, especially when you're getting cut from all sides. The AI hits you from what feels like 10 million meters away through bushes, walls, smoke, whatever. No matter how far you are, the AI hits you anywhere, anytime, it's incredibly annoying.

11. AI appear out of nowhere in masses. No matter where you are, it can be a quiet place, suddenly AIs spawn out of nowhere and kill you. You might manage to kill the first AI, but then about 1,000 more come and kill you from all directions!

12. Roadblocks yes, AI no. It has to go. Currently, the servers are unplayable due to lags, kickouts, FPS drops, and mostly everything lags due to the AI.

13. Only main spectator AI tents. Many players exaggerate and build many AI tents in every sector. It is absolutely unbearable what sometimes happens on servers regarding FPS, server crashes, etc.

14. WE WANT AT LEAST ONE OFFICIAL SERVER WITH THE OLD MISSION BACK! (HQ-Saint-Philippe VS. HQ-Saint-Pierre!!! [There were these at the beginning of the game when the construction system was much "better"] 1HQ against 1HQ, one against the other! WITH AN EXCEPTION! CHANGE SIDES AFTER EVERY ROUND!

15. Radio backpack and group bug. Everything about the radio backpack is a bit bugged. Spawning on others doesn't work, etc. Moreover, it is absolutely stupidly made and designed for actual playing, and by now, it doesn't really bring you anything, especially because you mostly have inexperienced players, and it's stupid that only people in your group can spawn on you, but they mostly have no clue and do their own thing. If you want to say something against it, you get vote kicked. Absolutely bad the system as it is now.

16. THE FORMER RADIOBACK SYSTEM MUST COME BACK! (It was the best system ever!)

17. The 3D sights (sniper, etc.) are not usable. It takes away FPS. (FOR EVERYONE): TURN ON 2D SIGHTS IN THE SETTINGS UNDER GAMEPLAY! <3 ;) That's MUCH better!

18. Limitation of server entry! People with high ping can only join servers with high ping.

19. Server entry by experience. For example, CONFLICT - EVERTON - <100h-500h playtime> or something similar. And if you can only join from a certain playtime on some servers, that would finally be optimal, even for experienced players.

20. ACCEPT AND IMPLEMENT CRITICISM SOMETIMES! LISTEN TO THE COMMUNITY! THE GAME IS CURRENTLY NOT PROPERLY PLAYABLE! For example: (e.g.) You want to reach the rank of Major? HAHAHAH ALWAYS SHORTLY BEFORE REACHING MAJOR, THE SERVER CRASHES, and you've played 4-5 hours in vain. (Server: FFM-EU)
Posted 7 January, 2024. Last edited 12 January, 2024.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
1,168.6 hrs on record (921.5 hrs at review time)
Early Access Review
Brick Rigs FIX List.

+ GENERAL SETTINGS
- EXTREMELY IMPORTANT!!! CHANGE/IMPROVE THE MAP ZOOM TO THE DESIRED LOCATION!!! (!!! IT IS A DISASTER !!!)
- adjust volume more precisely (Trusters, Music, vehicle sounds, weapon sounds,)
- Settings for submerging a submarine. (workshop U-47)
- better ballance system for ships and submarines Since these have a narrow hull, they often tilt even with strong (WOLFRAN) centers.
- Engine conversion and handiness of vehicles must be improved. Even if these are adjustable in the editor, the driving behavior at higher speeds is not good. (This is about steering, for example)

+ Multiplayer
- If you're on the train with someone, the entire train bugs around when there are several people on the server.
- View the entire chat history
- The red trousers as a garment are missing
- More options for administrators

++ SERVER SETTINGS
- More feasible weather settings
- Separable weather settings (rain but no fog, light fog...)
- Deprive individual players of rights to carry a weapon. Not the whole server
- Less load on servers with larger quantities of stones. (The goal should be a total of 20,000 bricks on a server with 16 people without complaints of the load)
-- TIPP: Record calls with 4net.players, for example, to host servers professionally

+ Editor
- AN ENGINE FOR SPACESHIPS !!!
- A 1x1 & 2x2 SIFFS screw !!!
- More stones and especially important stones that can NOT be reproduced with scalable stones.
- More forms of scalable bricks
- A reasonable color chart like at the beginning of Brickrigs
- a better visible floor
- Laser (weapon)
- Aircraft settings should be much easier to understand and implement. The same applies to sensors.

(and that's not all) Write your stuff hereto:
Posted 30 January, 2022. Last edited 21 December, 2022.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
367.5 hrs on record (75.9 hrs at review time)
Nice
Posted 29 June, 2020.
Was this review helpful? Yes No Funny Award
Showing 1-3 of 3 entries