RimWorld

RimWorld

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Rim of Madness - Vampires - Unofficial 1.5 Update
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
37.567 MB
26 Aug, 2024 @ 1:56am
1 Change Note ( view )

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Rim of Madness - Vampires - Unofficial 1.5 Update

Description
Incoming bugfix -- there are currently many bugs please be patient as I work to fix them.
Rim of Madness - Vampires (Updated for 1.5)

Original mod by Jecrell, ported and updated to RimWorld 1.5.

As with Mlie's unofficially updated/ported mods, I do not claim ownership of this mod. Jecrell, is free to use this mod to update their own or request its removal. I also will not accept donations for this mod since I'm not the author.

Donate to the original mod creator if you like the mod, I only updated it for 1.5 support.[www.patreon.com]

Changes that aren't fixes:
  • URL replaced with link to my discord for support/bugreports related to this mod to not be posted on jercells discord since im the one maintaining this port. http://discord.gg/BUG8JbWUTG
  • Currently ashes texture might be broken / just show the corpse.
  • Base safety hole dig job ticks reduced from 8900 to 1900

Original Mod:
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=1187010034

Original Mod Description:

Adds vampires to RimWorld.

Heavily inspired by Vampire the Masquerade, this mod introduces a disease known as vampirism.
There are five Vampire bloodlines included with the mod currently.
Different bloodlines have different abilities: over 50!
Adds in "vitae" and blood mechanics (check the needs menu).

REQUIRES JECSTOOLS TO PLAY

Avilable languages: English, Spanish (by Daru), and Russian (by kr33man)

Thank you to my Patrons for supporting me in my efforts. Without you, none of this would be possible.

These are the most excellent rim dwellers who support me:
Darcilyn Lynds (darci.andel), Luke Salinas, RainerWingel , Noisy Koi, Lea Stannard, David Silberstein, Matt Harris, Kiya Nicoll, Paul Fenwick, Genaeve , Populous25 , David Turner, TinyATuin, Michael Cailler, Jimes Tooper, Sharp Spook, Don Homer, roxxploxx , Alex Mederer, Dan Jones, Michael Whitehead, iknowdude00, Kaz, Alexander , Ken Birdwell, Darcilyn Lynds (darci.andel), Luke Salinas, RainerWingel , Noisy Koi, Lea Stannard, David Silberstein, Matt Harris, Kiya Nicoll, Paul Fenwick, Genaeve , Populous25 , David Turner, TinyATuin, Michael Cailler, Jimes Tooper, Sharp Spook, Don Homer, roxxploxx , Alex Mederer, Dan Jones, Michael Whitehead, iknowdude00, Kaz, Alexander , Ken Birdwell

Popular Discussions View All (2)
3
12 Jul @ 3:06am
Unable to make a vampire
ジャッキー・ザ・トキ
1
13 Jul @ 3:39am
Achtung! and this mod causes pawns to freeze.
Magic Tulip
52 Comments
Eddie 19 Jul @ 1:04pm 
@Carbonshot9 Right?!
Carbonshot9 18 Jul @ 6:33pm 
when 1.6 🙏
Theo 16 Jul @ 6:52am 
@GladioSanctus There's like 5 clans, one bloodline, and one clan from requiem. Jecs who made the mod originally intended to add in the rest as well as factions, but he left the modding scene before ever going about it.
WhiteGlove 15 Jul @ 2:14pm 
@GladioSanctus Yes! Though, not Malkavian iirc. Someone made an addon, though.
Eddie 15 Jul @ 11:37am 
Can't wait for my space Camarilla!
GladioSanctus 15 Jul @ 12:16am 
does this add vampire the masquerade vamps?
ano0bis  [author] 13 Jul @ 2:55am 
1.6 jecstools is done I'll be working on this mods update tomorrow.
ano0bis  [author] 11 Jul @ 10:39pm 
1.6 jecstools is wip and will be called anobstools outside of the mod name to avoid confusion with bug reports. I've gotten all bugs I can know of fixed on jecstools but I'm trying to heavily bugtest and optimize it over time as I update all the beloved jecrell mods to 1.6. Also github a bit later.

TL;DR I need to and will make a jecstools port for 1.6 before updating this, but it will be massively optimized over time. Also github a bit later.
WhiteGlove 11 Jul @ 9:10am 
Hell yeah! Hope it goes smoothly.
BagroGames 11 Jul @ 8:54am 
Thank you bro, how we can support you?