Total War: WARHAMMER

Total War: WARHAMMER

108 ratings
SFO compatibility mod for Crynsos Unlocker+ and Mixu's LL
   
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Tags: mod, Units
File Size
Posted
Updated
254.755 KB
25 Aug, 2017 @ 11:46am
18 Jun, 2018 @ 2:45am
11 Change Notes ( view )

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SFO compatibility mod for Crynsos Unlocker+ and Mixu's LL

In 3 collections by Flamboyant Schemer61
Flamboyant's Warhammer Mods List
11 items
SFO Compatible mods
58 items
Alternative SFO mod list
54 items
Description
------------------------------UPDATED FOR NORSCA PATCH----------------------


-This is a small mod that makes Mixu's Legendary Lords and Crynsos Unlocker+ mods' units stats balanced with SFO. (Upkeeps, multiplayer costs and recruitment cost are also balanced.) There are some small bugs when you use Unlocker+ and SFO together, like T shaped norscan lords but they are small visual bugs that doesn't happen because of this mod. They are already there.

-The mod covers all of the LLs and characters from both Mixu's Legendary Lords mod and Crynsos faction Unlocker+

-Are you not happy with your favourite legendary lord's weakness at melee defence? Do you think X lord should have less HP and more charge bonus? Feel free to leave a comment at suggestion thread, or simply add me as a friend and share your opinion! Warhammer world is a very deep topic and probably there are some people that has more knowledge than me about it. I will always respect a person with knowledge and this is a platform for pure fun without any interest on money (at least my mods are). So don't think a second time and say what you want to say.

-Balancing is very hard for a mod like that. So please feel free to share your ideas about this mod. Your thoughts matter a lot.

-The mod will not work without the necessary mods listed so please be careful about that.

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UPDATES

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I am using this mod for my personal entertainment so this mod will be updated as long as SFO, Crynsos Unlocker+ and Mixu's Legendary Lords mods are updated.

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BALANCE ISSUES

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I have done my best with this mod but, any balance ideas-tips are welcomed.
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COMPATIBILITY

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It doesn't change or add anything, just makes Mixu's Legendary Lords and Crynsos Unlocker+ mod Lords and characters stats more balanced for SFO. So any mod compatibile with them are compatibile with this mod.
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TROUBLESHOOT

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Please make sure that you have tested the mod only with the necessary mods before announcing a bug. Other than that, I will try as hard as I can to fix the problems.
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MORE MOD SUGGESTIONS/DEMANDS

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Please feel free to ask more balancing mods guys I am also playing with those mods so if you know any good unit mods please share them with me!

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Please give a thumbs up if you like!


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If you liked it, check out my other compatibility mods:

http://steamproxy-script.pipiskins.com/workshop/filedetails/?id=1081702636

I am using all of my mods at the same time and they work fine for me. So, they probably compatible with each other.



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Special thanks to:

-SFO team,

-Crynsos

-Mixu


for the permission of usage of their great mods.

And all of the people who gave me their support by feedbacks and kind words, it is the only reward I want and I am happy to have such good subscribers.
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Popular Discussions View All (1)
3
30 Aug, 2017 @ 2:25pm
SUGGESTION THREAD
Flamboyant Schemer61
68 Comments
Apex 2 Dec, 2017 @ 5:47pm 
please port to W2:ME =)
Wayna 27 Oct, 2017 @ 7:21am 
great, thank you ^^
Flamboyant Schemer61  [author] 27 Oct, 2017 @ 5:11am 
It is. I am waiting for mortal empires to come fully ( I believe it will have at least one patch for some of the features and modders will adopt to it.)
Wayna 26 Oct, 2017 @ 8:27am 
and for the Southern Realms version of course ^^
Wayna 26 Oct, 2017 @ 8:26am 
Aloha, I like your mod but I wanted to know if a version is planned for TWWII of your compatibility mod with SFO?
Flamboyant Schemer61  [author] 7 Oct, 2017 @ 5:00am 
@Baggio
Yes they should because they are only changing some tables about unit stats. But, you may have some problems with the southern horde mod in the recent patches because the vanilla version of that mod is integrated into a bigger mod so I will make a new mod for it in future. Not in a short time though, I'm drowning in real-life problems.
Baggio 6 Oct, 2017 @ 7:32am 
Hey, I have a question: Recently, SFO had a new patch. Is all of your compatibile submods will work with new SFO version ?
Flamboyant Schemer61  [author] 24 Sep, 2017 @ 7:11am 
@Sinzdri
If you are using only this mod and required mods then it is correpted download. Launcher sometimes deletes some existing mods or download some with corrupted files, it is annoying and happens to a lot of people sadly. I'm using this with a lot of othmer mods in MP campaigns and started 2 different campaigns to test again. No crash. If you are using a lot of other mods. They don't have to be compatible with neither this nor any other mod so...
Sinzdri 22 Sep, 2017 @ 1:34pm 
I think this needs an update, getting crashes around turn 8 when I enable this + mixus lords that I didn't get before mixu's mod was updated.
Makkhariel 21 Sep, 2017 @ 8:40am 
Indeed.
I'm trying to figure out with Mixu where this is coming from (not your compatibility mods from what I have seen so sorry for disturbing you with this)