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editing the formulas for the tooltips would not change the actual damage calculation anyway
I've also used a cheat engine table/script (adds some sort of combat log functionality will show some steps /variables along the damage chain calculation ) to figure out the various mechanics... made by me so extremely poorly documented , and it was years ago so at this point might be illegible even for me... And dnSpy - a tool that provides C# code for some of the game's functions ..