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As you go away from spawn, Enemy and Tape spawns go up, while ammo spawns stay roughly the same. Your best strat is to try and stay as close to spawn as possible, grabbing ammo from all three floors of the tile before trying to move on to further ones.
In one of the rooftop areas it is possible to sprint jump from the raised portion onto the side roof, this is a great way to check for drones in the next room over.
Also sometimes a bullet wont penetrate the battery/motor box. (trust me this screwed me over as i shot the battery box of the turret 5 times point blank with the glock and it just casually shot me in the face)
Prioritize hitting portions of the turrets that will take out their camera (camera, battery) so that you won't confuse the beeps of a destroyed turret with that of a functioning one or worse confuse a detroyed turret with a functioning drone.
Some flashlights are dimmer or brighter than others.
Shooting the ammo box of a stationary sentry (large, yellow block behind the gun), will disable the sentry's ammo feed, but it will still have one chambered. Dodge that last round and the gun will effectively be neutralized.
The point on your character's body that enemies must see to target you seems to be lower than the camera. When ascending stairs, you can see and safely fire upon bots with careful positioning. Inversely, descending stairs can be perilous. Don't say I didn't warn you about stairs!
If you move while aiming, your gun will shake and bob. Crouching reduces the shakiness.
If you're experiencing framerate issues, consider quiting and restarting the game. I've found that it increases my performance a bit.