RimWorld

RimWorld

12,666 ratings
RimHUD
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
1.200 MB
10 Sep, 2018 @ 10:32am
20 Jul @ 3:07am
98 Change Notes ( view )

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RimHUD

In 1 collection by Jaxe
Mods by Jaxe
13 items
Description
RimHUD is a UI mod that displays detailed information about a selected character or creature. The HUD display is integrated into the inspect pane which can be resized to fit the additional information. Alternatively, the HUD can display a separate floating window and can be docked to any position on the screen.

Visual warnings will appear if a pawn has any life-threatening conditions, wounds that need tending to, or potentially unstable mental states.

IMPORTANT: If you have any issues, please try UNSUBSCRIBE, wait a couple of minutes for your Steam to remove the mod and RESUBSCRIBE again. This ensures the mod is the latest version.

Technical details

No update should ever break an existing game and this mod be added or removed at any time without issue.

This UI mod is designed for resolutions of 1600x900 and higher. Lower resolutions can still use this although you may have to adjust the font size in the options dialog.

RimHUD's options can be accessed by hovering over the panel and clicking the gear icon that appears.

Compability and Integrations
Multiplayer ready. This mod should be compatible with any others and if not I would be happy to make a fix.

Mods that add additional needs or skills can be displayed by RimHUD.
With the addition of food restrictions in 1.0, this mod can also allow selecting restrictions for prisoners and guests (and also animals with my Animal Food Restrictions mod) but for a much better experience with food restrictions (and other options) I recommend using my other mod Pawn Rules instead.

Note to modders
RimHUD supports integrated layout presets and custom widgets from your mod. Check the wiki[github.com] for details.

Note to translators
Although the offers are appreciated, for maintenance reasons only English will be included with the base mod. All translations should be uploaded as language submods with full permission to use the mod's images in any way.

Older versions
1.0 version available here[github.com]
B19 version available here[github.com]

Anything else?
[discord.gg]
[ko-fi.com]
[www.patreon.com]
Popular Discussions View All (3)
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20 hours ago
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Jaxe
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10 Oct, 2024 @ 3:03am
PINNED: Translation Links
Jaxe
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24 minutes ago
PINNED: Bug reports
Jaxe
1,801 Comments
Jaxe  [author] 44 minutes ago 
Updated to v1.16.4:
- Fixed health label showing good condition despite negative effects
- Removed food bar for wild animals by default to match vanilla
- Changed config version handling
- Improved extra information widget
- Restored legacy versions for RimWorld 1.3 and below
Jaxe  [author] 46 minutes ago 
@YnFa: Your deactivation report says on the second line that it appears to be trigged by 'HyperglitterTechWeapon'. Generally it's my policy to only work on compatibility with other mods if the other mod is older or has more subscribers. If the other mod author needs me to assist in any way I'd be happy to talk to them.
YnFa 2 hours ago 
[[RimHUD v1.16.3 Auto-deactivation report]]
(This error appears to have been triggered by'HyperglitterTechWeapon')

Index was outside the bounds of the array.

Trace:
[Assembly-CSharp] Index was outside the bounds of the array.
[Ref 9317982] Duplicate stacktrace, see ref for original
Wu_MingZ 12 hours ago 
@VitaKaninen Thanks! I've set it up:smilechillet:
VitaKaninen 12 hours ago 
@Wu_MingZ, It is a feature. You can re-enable it in the settings on the content tab by selecting the rows, and then clicking the check boxes for who you want that stat to show for.
Wu_MingZ 13 hours ago 
May I ask if it is bug or a feature of the new version that the work ( behavior ) of other faction members and wild animals is not displayed in the lower left corner of the HUD in the game?it now only shows the behaviors of my own faction members.Previously,it would show those of other faction.:cattiva:
Lil Guy 18 Jul @ 5:05pm 
I think it has something to do with the beggar faction name? keeps saying the directory cannot be found
Lil Guy 18 Jul @ 5:04pm 
I am getting an issue that seems to only focus on Beggars...as soon as I click on one, most typically a child, rimhud just gives me the deactivation error.
This is kinda a real gamestopping issue cus I gotta reload the whole game itself to approach solving it
Tannu 18 Jul @ 1:20pm 
Great mod. Only thing I'm missing is a way to display if an enemy pawn is Unwaveringly Loyal. Looked through all the menus and can't find an option for this...
Troggy 18 Jul @ 6:42am 
This is the only mod that I am using and any time i use the Grav Ship start, whenever i launch the ship off the platform, my game crashes.

Something with rimhud or harmony is crashing the game on saves and on the world map