Portal 2

Portal 2

71 ratings
Localisation
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
25.894 MB
9 Apr, 2019 @ 3:17pm
18 Jul, 2019 @ 6:03am
2 Change Notes ( view )

Subscribe to download
Localisation

In 1 collection by Mikeastro
Mikeastro's Logic Maps
78 items
Description
So here we are again - for the past two weeks, this map has been my life outside of uni, basically.
For a while now I've wanted to make a proper hard puzzle again, and well, here it is.
Twice earlier in the design process I was ready to publish the map, once before adding the second light bridge and once before adding the funnel, but I'm glad I held on in the end.
Namely, as it turns out, the funnel completely transformed my funny light bridge puzzle into a playground for elegant and subtle moves and it made me very happy.
Interestingly enough, I actually came up with two different sequences and since I couldn't choose in the end, the first one leads to the permabutton and the second one to the exit.

The permabutton flips the panel with the square symbol, which is essentially not part of the puzzle, but is just a service to allow you to skip repeating some steps - you'll see it when you get there :]
Don't actually use it for anything other than skipping repeated steps, though, as it can be used to break the puzzle :|
I still have to fix this sometime, I might do it this summer.

Don't forget to look around to plan out your steps in advance!
Cube tossing neither intended nor allowed. Please play by the rules :]

This puzzle has seen countless design changes but I think that this version works as I want it to.
Please let me know if I made a mistake.

Difficulty: 7/10.

Of course I won't copystrike you for the music if you record your run :p
In other news: My puzzle game Sokoban: The RPG has been released on steam! Please consider checking it out!

Playthrough by Nobody No-One
Blind run by Leomievs
Blind run by Nock
Blind run by camerson1313
Playthrough by Joric
Playthrough by 可砸
61 Comments
zeo1337 24 Jan, 2024 @ 2:21pm 
@Mikeastro

Nah, you get the credit for coming up with it, making it work, and making great YouTube vids :)
Mikeastro  [author] 24 Jan, 2024 @ 1:09pm 
@zeo1337 Ayy let's go! Well done cracking this tough nut :cozycrashfish:
zeo1337 24 Jan, 2024 @ 9:09am 
I got it mike! After that, it took me a bit to figure out what I had to do different in the second section. Then at the end I thought I needed to do another fling, not realizing I already solved it ::p2orange:
zeo1337 23 Jan, 2024 @ 7:33pm 
@Mikeastro

Hang on.... I just realized there's another way I can do what I just did
Mikeastro  [author] 23 Jan, 2024 @ 5:27pm 
@zeo1337 This map deserves a rework at some point because there are several unfortunate unintended solutions here, though overall they mostly follow the same steps. Would you like a hint or would you like some more time to think about this one?
zeo1337 23 Jan, 2024 @ 3:01pm 
Well I managed to get this far:

https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=3146024268

Other than the timing specific nature of the last move, it feels like I've done all the right moves. Yet, without the ability to fling or something, I'm unable to keep the portal or get it back without starting over.
Mikeastro  [author] 1 Aug, 2022 @ 2:28am 
@Mr Fab Thanks for playing! I finally completed watching your blind run. You solved the first sequence with the same unintended solution found by Nock: bringing the cube into the high up funnel room to retrieve it, instead of respawning it using the piston. This is completely a fault of my own, though; this map is just a little broken in that way. It skips what I consider to be the nicest little sequence of the map. You also skipped a few moves by using off centered portals to make the funnel miss the piston, but those are just details. Overall you did a great job solving it and I'm glad you liked it! I really should remake this one some day to iron out all the unintended solutions and to somehow remove the repetition without breaking the map :D
Mr Fab 1 Jul, 2022 @ 9:59pm 
Good and hard puzzle ! The hardest part for me was getting to the perma button. Awesome portal management and great moves :steamthumbsup: Favorited !
My blind playthrough: https://www.youtube.com/watch?v=LyydIgKsYvQ
Mikeastro  [author] 16 Sep, 2020 @ 1:00pm 
@Aneonen Fantastic work solving this one! It's quite complex indeed. My apologies for the confusion in the description - it's unfortunate that that happened to you. I'm happy to hear that you still enjoyed it in the end :D Thanks a lot for playing!
Aneonen 16 Sep, 2020 @ 11:08am 
A few months ago I started this puzzle, but I ended up having to quit early. It's sat at the top of my queue, but yesterday l I decided to give it another crack.
Excellent puzzle! I think it has a very good narrative in how the player visits and revisits different locations in the chamber. At first I felt the funnel section would be disjoint from everything else, but it allowed for a nice re-envisioning of previous spaces. I particularly liked the platform cube fizzle, and the important differences between the two bridges.
Unfortunately, I misread the description and thought that both flip panels were included to avoid redundancy, not just the one, leaving me stuck at the checkpoint. After seeing that part of 可砸's video though I understood my error. The repetition didn't bother me that much - I actually found it a little comical that I had to work to remember the moves I had already forgotten from the beginning of the chamber, haha.
Great work - very enjoyable!