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Enjoy it. Later if i have time i will edit this section and give detailed explanation.
and yes the "terminator-stalker" can be fixed for nvidia users. nvidia driver will never be patched.
The other side is, with the circus zeds, stalkers are the same way invisible how they should. (With circus zeds another bug, once they uncloacked they do not cloack back).
Some modders who are into coding into kf may spot the difference between standard and circus stalker. Bug in code or in textures. In code could be fixed serverside via mutator, but nobody would add it duo the whitelisting. Or it can be fixed clientside with modifying the Specimens texture .utx and hexedit the GUID.
https://github.com/InsultingPros/KillingFloor/blob/main/KFChar/Classes/ZombieStalker.uc
https://github.com/InsultingPros/KillingFloor/blob/main/KFChar/Classes/ZombieStalker_CIRCUS.uc
https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=1372430901
also few notes
the mutator file needs reuploading
i can confirm "Problems with alt-tab, key grabbing and mouse sensitivity" fixes alt-tabbing, what i did was similar to GNU/Pizza dude's note written in the guide, installed the debian package for sdl1.2-compat (sudo apt install libsdl1.2-compat:i386) then copied to KF1 system folder (cp /usr/lib/i386-linux-gnu/sdl12-compat/libSDL-1.2.so.0 .)