Fortix 2

Fortix 2

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Fortix 2 Editing Tricks
By Mhill
Various script editing procedures for Fortix 2 (Recommended for Impossible Perfect)
   
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A quick and simple method in order to get more time on a particular level
Simply goto C:\ProgramFiles(x86)\Steam\Steamapps\Common\Fortix2\Levels

This lists all the levels for each region, refer to screenshot and you can see i have highlighted Orc Region Levels 8,9 and 10.


Simply go into the relevant folder for the region and level you want more time in, and you will see a file for example: orc_level_08.nml

Just edit the file and alter the value at the top section of the script (shown below):

<property key="levelTime" value="600" (this is measured in seconds so in this case it's edited to 10mins)

Some levels are really tight for time, and running around the screen waiting for power ups just uses up more time and will likely get you killed, this way you can now take your time. Most useful on impossible difficulty. Hope this helps...
Remove monsters from map
Sick of being hit by monsters in your quest?

Now you can remove them entirely from the map altogether, simply delete the following lines for each monster you want removed from the same script files mentioned in the previous guide ie: orc_level_??.nml

Do make sure you take care in deleting the variables only as shown. The monster variables can be found around half way down the script.

<instance iid="39" name="patrol.000" group="entity">
<objectref set="/characters/walking_monster" filename="patrol" />
<frame time="0.000000">
<position x="164.000000" y="192.000000" z="55.000000" />
<rotation _11="-0.000000" _12="1.000000" _13="0.000000" _21="-1.000000" _22="-0.000000" _23="0.000000" _31="0.000000" _32="0.000000" _33="1.000000" />
</frame>

NOTE: Make sure you make a backup of the file before editing. I would also suggest putting the file back in it's original state afterwards since you will require to harvest monsters in the duration of the game for some achievements later on.

Screenshot before script edit:

Screenshot after scipt edit:

It is a tedious and lengthy thing to do, but rest assured this will make the levels easier on trying to get perfection on impossible difficulty.
Gates open by default
To open gates you have to first pickup the appropriate coloured key for each gate. This is a tedious and time consuming not to mention risky. Not anymore, Using the same files mentioned in previous guides, simply remove the following variables per gate.

</instance>
<instance iid="48" name="gateYellow.000">
<objectref set="/sets/Dark/gate_dark" filename="gateYellow" />
<frame time="0.000000">
<position x="640.000000" y="244.000000" z="87.000000" />
<rotation _11="0.000000" _12="1.000000"
_13="0.000000" _21="-1.000000" _22="0.000000" _23="0.000000" _31="0.000000" _32="0


Screenshot Before Edit:

Screenshot After Edit:
Turn off Turrets
To deactivate turrets from the map simply remove the following for every turret you wish to remove, using the same files mentioned earlier in the guide.

</instance>
<instance iid="18" name="tower_dark.000" group="entity">
<objectref set="/sets/Dark/tower_dark" filename="tower_dark" />
<frame time="0.000000">
<position x="642.000000" y="655.000000" z="40.000000" />
<rotation _11="1.000000" _12="0.000000" _13="0.000000" _21="0.000000" _22="1.000000" _23="0.000000" _31="0.000000" _32="0.000000" _33="1.000000" /> </frame>

Screenshot Before Edit:

Screenshot After Edit:
5 Comments
TheGhostik 4 Oct, 2022 @ 8:35am 
Oh yeah, nothing like finding this guide after struggling for 10+ hours on impossible perfect run and finally completing it just to see that there is a way easier solution :DDD
PunkSteve 26 Oct, 2014 @ 10:04am 
wow, that was an interesting read, thanks. just wondering if you'd recomend a pc beginner to try this? & also, what will happen if i make a mistake?
Gipsy 6 Jul, 2014 @ 6:36am 
EEEEH! It works through Notepad++
RED @_@! Dragon 5 Jul, 2014 @ 1:20am 
it works to me, thanks a lot ,fianlly I can finish some impossible achievements!
Gipsy 30 Jun, 2014 @ 8:33am 
not working =( even time cannot be changed. maybe you that it is not described? I edited via the standard Notepad. and not off steam. I have a steam library to be on a different C-drive and the application steam on C-drive, although they may be something fixed.