Arma 3
100 ratings
Half - Life 2: Unforgotten
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
29.638 MB
30 Apr, 2020 @ 3:32pm
1 May, 2020 @ 3:49am
4 Change Notes ( view )

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Half - Life 2: Unforgotten

Description
Half - Life 2: Unforgotten
Singleplayer
Type: Action/Horror
Difficulty: Hard/Nightmare
No Respawns
Feel free to save manually.

Set your ARMA 3 MUSIC & SOUND on, Rather 100% for best results.
Playtime : 30-45 min

This mission is special dedicated and created for the Half Life 2 zombie mod.
I wanted to make a fun little mission with it so you can see what this zombie mod can offer for YOUR mission!

I made this mission JUST for the Half Life 2 Zombie mission! As thanks for their effort and dedication!

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This mission includes:
  • Horror atmosphere
  • Old school zombie combat
  • Iconic sounds and music used!
  • Old School level design!
4 music tracks used:
track 1:
Half-Life: Alyx OST - Garage Combine
https://youtu.be/3wNOr12XTX8
Track 2:
SuppressionField
https://youtu.be/0DDKsh_E5lY
Track 3:
Hyper - Clockwork
https://youtu.be/Pt7kmByAPxI
Track4:
Something Might Be Wrong (Half-Life Inspired Music)
https://youtu.be/hQDKSzNE_1A
Track 5:
Half-Life 2 - Triage at Dawn (synthwave remix)
https://youtu.be/vy3KBgT1dRw

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This is an Half Life 2 fan-made story about:
This is a story about a man who has been struggling to survive the Combine oppression. To seek shelter he moved inland to the swamps; he was hoping he was safe there. For a few months no Combine were spotted... however this night something strange happened.

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Special thanks
Zombie mod :Domy L'Ours Brun & Castial
Mission Testers : Black & Domy L'Ours Brun
Grammar check : Kodabar
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Make sure all the mods are activated when booting up arma 3.
Also make sure your Music and Sound effects are turned on! ( both on 100% for best experience)

Warning for streamers, some music is copyrighted, sorry.
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!Warning!
This mission could be heavy on the FPS due to the ammount of detail!
If you have a Potato pc, bid your FPS farewell.
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I've made a donate link, because I want to make more arma missions.
Sadly I do not have the time/resources to do so.
If people donate, I can put more time in making arma missions.
You would be really helping me out. I've also always wanted to become a game designer. With your support I hope to make this dream come through. However first things first.
https://www.paypal.com/paypalme/theparamedic



40 Comments
marco.toppy 18 Jul @ 6:42pm 
Beautiful horror mission and nice ambient and histroy. But i dont understand the end of mission with the text stranger and the mission game dont finish (i was digit ESC for exit from mission) ! :steamsad:
Brick 17 Jan @ 12:05pm 
This looks really interesting, unfortunately the mission won't load and gives the error message "Vehicle ACamp no longer exists.
Is there a work around to this error by any chance?
KF1 28 Dec, 2024 @ 5:17pm 
Not working... Looks good though.
GA5MλSK 21 Aug, 2024 @ 10:40pm 
Also you have to be in between the box and the tree for it to work.
GA5MλSK 21 Aug, 2024 @ 10:40pm 
Can confirm that the tree is there. Chieiki Wuj isn't wrong. Thankfully I got past it by tapping the "v" key that lets you step over objects. You have to do it twice while walking forward. Only issue I've ran into is that the headlamp doesn't work. Love this mod! 10/10 for atmosphere alone!
Gordon Freeman 22 Sep, 2023 @ 4:36am 
There's a huge fucking tree in a house that's blocking me from progressing, it wasn't there on someone's gameplay
Perseus 11 Jun, 2022 @ 6:04pm 
looks great, love this map and scenario, love playing half-life on new platforms more realistic than the game reminds me of half life RP on Garry's mod(the very serious ones)
Jian7ye 9 Oct, 2021 @ 2:36pm 
I think you can use some complete maps with ARMA characteristics and more restored old-fashioned human weapons to make some guerrilla stories. You can use some realistic vests and backpacks in the cup
RooksOn 22 Aug, 2021 @ 7:12pm 
Nice scenario dude keep it up! although the ending i was shocked hahah .. i was like is that it? XD .. so i just make my own theory for the end and like maybe he will set this church as his homebase maybe XD .. the thrilling part was i was in a house before the big building in the. stairs part tons of zombie blocking my wayout ... so far so good except for the ending making me question why hahahah
SarahTheWolf 3 Sep, 2020 @ 11:41am 
Can someone please explain the dumbass ending? I like the whole scenario but the completely random ending just killed it for me