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#5: The reason for the HI PONTO message is because Ponto is the beta tester who discovered that it's possible to reach the location of this secret area's first hidden passage.
#6: The Heroic Dance achievement only exists in the PSN versions. The original release of the PC version didn't have the RPG mini chapter, but it already had Neon Falls with its alternate achievement, Pew Pew!.
First climb up the wall, then let go of it at the exact right moment without stopping first. Then immediately start moving to the right again. Finally, jump a few frames after letting go. It's vital that you don't jump any earlier than this. If you time it just right, the game will still let you jump thanks to coyote time.
You need to find the last possible moment to let go of the wall and the last possible moment where the game will still let you jump. It's tough, but should eventually work so long as you perform the exploit instead of wall jumping the conventional way.
#4: I don't think Nifflas had plans for any more content in the secret top part of the hub. He added it to the game in the Infinite Hype Update in order to give PC players access to some content that was originally exclusive to the PS3 and Vita versions. But while he was at it, he decided to add some completely new content on top of that. If you look at the game with the level editor, you can see that he ended up using literally every single screen that was available.
#1: The void screen in RPG is not a bug, so you shouldn't omit it. It can only be reached by exploiting a loophole in the game's usage of coyote time, but this was done on purpose to make it seem like a bug. Unlike Knytt Stories, this game doesn't send you to a void screen when you actually manage to go out of bounds.
#2: You failed to make the text before "Overworld -- in the Infinite Darkness, at (38,29)" bold.