Maquette

Maquette

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Maquette Walkthrough & 100% Achievements Guide
By tasselfoot
Complete video walkthrough + all achievements
   
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Story Achievements
There are 8 achievements awarded for completing the 7 chapters of the game.
Walkthrough + Speedruns
There are 7 achievements tied to speedrunning the chapters of the game. When you first enter a new chapter, Save. Then, if you fail an attempt, Load the chapter and then Restart the chapter to try again.

This video shows how to complete the full game, and does each chapter fast enough for the speedrun achievements. I found 2, 3, and 4 to be the hardest, taking about 3 tries each, while I got 1, 5, 6, and 7 on my first try.


In Chapter 7, make sure to take advantage of the warp-to-dome feature, when possible. Also in Chapter 7, the totem pieces are not random, so write them down or memorize them.
Missable Achievements
There are 3 achievements that are not story, but not missable: Open Sesame, Size Manipulator, and Precise Placement. You should earn all 3 of these by Chapter 2 at the latest.

That leaves 4 actually missable achievements:
Breakout - Go over the wall in Chapter 2, The Maquette. Use the key and prop it on the diagonal of the mini-Castle, then walk up the diagonal key in the normal-Castle and jump over the wall.

Crew Creatures - In Chapter 3, Gateways, near the very end, after you've used the Red Sphere to break down the very large wall/barrier, walk as a tiny person to the Green side, and go through a crack in the wall. Continue walking and enter the Dog House.

Into the Darkness - In Chapter 6, The Spiral, walk off an edge / commit suicide.

Run, Move, Run - In Chapter 7, The Exchange, the 2nd lever you pull will create a bunch of arches and require you to race across to a timed door on the other side. Make it into the timed door on your first pull of the lever. If you are worried about this, save right before pulling the lever and re-load your save if you fail. YOU CAN NOT WARP TO DOME AFTER YOU'VE PULLED THE LEVER, BUT IF YOU PRESS AND HOLD YOUR WARP BUTTON IMMEDIATELY BEFORE PULLING THE LEVER, YOU CAN WARP AND MAKE THIS ACHIEVEMENT VERY EASY.



Thank you for checking out my guide! I'm happy to answer any questions in the comments. Cheers!
7 Comments
Machines Are Human 16 Mar, 2021 @ 2:54pm 
For Run, Move, Run:
Set the Maquette directly infront of the lever, pull the lever, enter the Maquette, move the Maquette to the timed door and enter...
tasselfoot  [author] 6 Mar, 2021 @ 7:18am 
Yup. The any% speedrun already does this, along with a number of other cool glitches. Game has been completed start to finish in under 8 minutes so far. About 25 minutes if you don't skip any of the puzzles.
Tibore 5 Mar, 2021 @ 10:51pm 
I finished the Exchange mission right away cause I put the dome Maquette near the final building, jumped into the balcony and through the hole there's a hole that leads to the stair with the book and you can click it which will trigger the final thing where you have to go to the tree and the game ends
tasselfoot  [author] 5 Mar, 2021 @ 12:32pm 
Yes, that's very odd. It has an 80% earn rate vs 65% for completing The Maquette, making it clear you'll earn it before beating the chapter. Hopefully it'll trigger for you upon a 2nd playing of the chapter?
Cicada 5 Mar, 2021 @ 12:15pm 
Well then my playthrough must have missed a beat. I've certainly done that many a time! Maybe the first time I did so, it was out of sequence? Thanks for responding.
tasselfoot  [author] 5 Mar, 2021 @ 12:03pm 
"Changed the size of an object to solve a puzzle."
Cicada 5 Mar, 2021 @ 11:51am 
I just completed The Wedge, and I have still yet to unlock Size Manipulator. What is the actual achievement? :ghlol: