Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

181 ratings
The Objective RS2 Weapon Statistics Guide
By Jigen 鍛冶屋 and 1 collaborators
I, the Autist, gift you, The Rising Storm 2 Player, a great treasure.

The following information is derived from literal days of autism, frustration, and eyestrain. It will contain every relevant stat that you need to know, about every gun in the game. Notice I say gun? I'm not giving you the accuracy stat of a ᚫuᚲᛕing RPG, you trog. All of these stats will be OBJECTIVE, as they are in the source code. It took a lot of effort to extract these, and put them into readable data.

To find your favourite gun; CTRL+ F and search it in the search bar.

God bless.
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Definitions and Explanation
Details
  • Bayonet Length: Length of the bayonet, in millimetres.

  • Weapon Length: Length of the weapon, (without detachable bayonet) in millimetres.

  • RPM: The rate of fire in automatic weapons, in rounds per minute.

  • Weight: Weight of the weapon in kilograms. Lower is better.

Power
  • InstantHitDamage: The damage of the weapon within hitscan range. Higher is better.

  • (ballisticvalue here)

  • MaxNumPenetrations: The number of materials the projectile can penetrate before stopping. Higher is better.

  • PenetrationDepth: The power of penetration for the bullet. Higher is better.

Recoil

  • maxRecoilPitch: Max vertical units a weapon muzzle will climb from recoil. Lower is better.

  • minRecoilPitch: Min vertical units a weapon muzzle will climb from recoil. Lower is better.

  • maxRecoilYaw: Max horizontal units a weapon muzzle will move from recoil. Lower is better.

  • minRecoilYaw: Min horizontal units a weapon muzzle will move from recoil. Lower is better.

  • RecoilOffsetModY: Used to add sight misalignment consistent with recoil. (left to right)

  • RecoilOffsetModZ: Used to add sight misalignment consistent with recoil. (up and down)

  • maxDeployedRecoilPitch: Same as above but for deployed bipod.

  • minDeployedRecoilPitch: ""

  • maxDeployedRecoilYaw: ""

  • minDeployedRecoilYaw: ""

  • RecoilOffsetModZDeployed: Same as above but for deployed bipod.


Accuracy

  • SwayScale: Scaling for the sway calculation. Lower is better. 1.0 is default.

  • DeployedSwayScale: Same as above, but for deployed bipod.

  • CrouchedSwayScale: Sway scaling for crouching stance.

  • ProneSwayScale: Sway scaling for prone stance.

  • CoverRestedSwayScale: Scaling for when the gun is being rested.

  • MOA: Minute of angle. Imperial angular measurement typically used to measure accuracy of firearms. 1 MOA is approximately a 1 inch/25.4 millimetre diameter circle at 100 yards/91.4 metres. At 200 yards/ 182.8 metres, 1 MOA becomes a 2 inch/50.8 millimetre diameter circle. Lower is better. Due to how the MOA is calculated in game, this will be an average value. Rounded up to 2 decimal places.

  • PlayerIronSightFOV: The field of view that is used when aiming down sights. This is equivalent to the amount of zoom. The lower the number, the higher the zoom.

Range
  • Speed: Speed of the projectile at the muzzle in metres per second. Higher is better.

  • BallisticCoefficient: A measure of the ability of the projectile to overcome air resistance. Higher is better. Affects damage and velocity at longer ranges.

  • Hit scan range: The range in metres where the damage is instantly applied to the target. Beyond this distance, the projectile is spawned and ballistic calculations are applied.

The accuracy picture is 100 - 200 metres for all weapons except pistols, which are 50 - 100. Chest is the further distance, head is the closer distance.
Hit boxes and damage
Player health is 100. The zone health means the maximum amount of damage that can be dealt to the player by hitting the zone. For example, it will take roughly 5 shots to kill the player by shooting in the non critical zone of the forearm. 5x20 = 100.

  • "Head" HZT_InstantDeath,bBandageAble=false,bBleeding=false,ZoneHealth=100)

  • "NECK" HZT_InstantDeath,bBandageAble=false,bBleeding=false,ZoneHealth=100)

  • "Chest" HZT_Lethal,bBandageAble=true,bBleeding=false,ZoneHealth=100)

  • "HEART" HZT_InstantDeath,bBandageAble=false,bBleeding=false,ZoneHealth=100)

  • "STOMACH" HZT_Lethal,bBandageAble=true,bBleeding=false,ZoneHealth=100)

  • "Abdomen" HZT_Lethal,bBandageAble=true,bBleeding=false,ZoneHealth=100)

  • "RUPPERARM" HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=30)

  • "RUPPERARMCRITICAL" HZT_Critical,bBandageAble=true,bBleeding=false,ZoneHealth=100)

  • "RFOREARM" HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=20)

  • "RHAND" HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=10)

  • "LUPPERARM" HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=30)

  • "LUPPERARMCRITICAL" HZT_Critical,bBandageAble=true,bBleeding=false,ZoneHealth=100)

  • "LFOREARM" HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=20)

  • "LHAND" HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=10)

  • "RTHIGH" HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=35)

  • "RTHIGHCRITICAL" HZT_Critical,bBandageAble=true,bBleeding=false,ZoneHealth=100)

  • "RCALF" HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=20)

  • "RFOOT" HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=10)

  • "LTHIGH" HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=35)

  • "LTHIGHCRITICAL" HZT_Critical,bBandageAble=true,bBleeding=false,ZoneHealth=100)

  • "LCALF" HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=20)

  • "LFOOT" HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=10)

  • "LOWERSPINE" HZT_InstantDeath,bBandageAble=false,bBleeding=false,ZoneHealth=100)

  • "UPPERSPINE" HZT_InstantDeath,bBandageAble=false,bBleeding=false,ZoneHealth=100)
Red is instant death, black is lethal(for this context, lethal means being shot in this region with high damage weapons will kill you instantly).

NORTH VIETNAMESE WEAPONRY
††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††
Type 56, Type 56-1, AKM
Type 56


Details
Bayonet Length: 196mm
Weapon Length: 874mm
652RPM
Weight: 4.03KG

Power
InstantHitDamage: 86
(ballisticvalue here)
MaxNumPenetrations:2
PenetrationDepth: 15.0

Recoil
maxRecoilPitch: 250
minRecoilPitch: 250
maxRecoilYaw: 135
minRecoilYaw: -35
RecoilOffsetModY: 1300
RecoilOffsetModZ: 1150

Accuracy
SwayScale: 1.05
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 4.47
PlayerIronSightFOV=45.0

Range
Speed: 735m/s
BallisticCoefficient: 0.1380
Hit scan range: 25m



Type 56-1


Details
Weapon Length: 874mm
652RPM
Weight: 3.7KG

Power
InstantHitDamage: 86
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 15.0

Recoil
maxRecoilPitch: 250
minRecoilPitch: 250
maxRecoilYaw: 135
minRecoilYaw: -35
RecoilOffsetModY: 900
RecoilOffsetModZ: 1000
1.5*recoil when stock is folded

Accuracy
SwayScale: 1.05
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 4.47
PlayerIronSightFOV=45.0

Range
Speed: 735m/s
BallisticCoefficient: 0.1380
Hit scan range: 25m



AKM


Details
Bayonet Length: 150mm
Weapon Length: 880mm
600RPM
Weight: 3.1KG (3.42KG with bayonet)

Power
InstantHitDamage: 93
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 15.0

Recoil
maxRecoilPitch: 240
minRecoilPitch: 240
maxRecoilYaw: 135
minRecoilYaw: 97
RecoilOffsetModY: 1300
RecoilOffsetModZ: 1150

Accuracy
SwayScale: 1.05
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 4.93
PlayerIronSightFOV=45.0

Range
Speed: 715m/s
BallisticCoefficient: 0.1380
Hit scan range: 25m


SKS-45

Details
Bayonet Length: 254mm
Weapon Length: 1022mm
Weight: 3.85KG
ZoomInTime=0.250
ZoomOutTime=0.250

Power
InstantHitDamage: 86
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 15.0

Recoil
maxRecoilPitch: 280
minRecoilPitch: 280
maxRecoilYaw: 65
minRecoilYaw: -40
RecoilOffsetModY: 1200
RecoilOffsetModZ: 1200

Accuracy
SwayScale: 0.80
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 2.50
PlayerIronSightFOV=45.0

Range
Speed: 735m/s
BallisticCoefficient: 0.1380
Hit scan range: 25m

MAS-49

Details
Weapon Length: 1100mm
Weight: 4.7KG
ZoomInTime=0.250
ZoomOutTime=0.250

Power
InstantHitDamage: 123
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 17.0

Recoil
maxRecoilPitch: 450
minRecoilPitch: 450
maxRecoilYaw: 115
minRecoilYaw: -30
RecoilOffsetModY: 1500
RecoilOffsetModZ: 1500

Accuracy
SwayScale: 0.70
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 1.21
PlayerIronSightFOV=45.0

Range
Speed: 820m/s
BallisticCoefficient: 0.407
Hit scan range: 50m

MN91/30 (Mosin)

Details
Bayonet Length: 432mm
Weapon Length: 910mm
Weight: 4.0KG
ZoomInTime=0.250
ZoomOutTime=0.250

Power
InstantHitDamage: 179
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 17.0

Recoil
maxRecoilPitch: 725
minRecoilPitch: 725
maxRecoilYaw: 300
minRecoilYaw: -300

Accuracy
SwayScale: 0.60
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 1.48
PlayerIronSightFOV=45.0

Range
Speed: 892m/s
BallisticCoefficient: 0.336
Hit scan range: 50m

M1 Carbine

Details
Bayonet Length: 160mm
Weapon Length: 900mm
Weight: 2.4KG
ZoomInTime=0.3
ZoomOutTime=0.25

Power
InstantHitDamage: 75
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 12.0

Recoil
maxRecoilPitch: 185
minRecoilPitch: 185
maxRecoilYaw: 20
minRecoilYaw: -40
RecoilOffsetModY: 2000
RecoilOffsetModZ: 1300

Accuracy
SwayScale: 0.90
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 3.04
PlayerIronSightFOV=45.0

Range
Speed: 610m/s
BallisticCoefficient: 0.160
Hit scan range: 50m

MAT-49, French Original, Viet-Modified
MAT-49 French Original


Details
Weapon Length: 720mm
600RPM
Weight: 3.5KG
ZoomInTime=0.250
ZoomOutTime=0.250

Power
InstantHitDamage: 71
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 12.0

Recoil
maxRecoilPitch: 170
minRecoilPitch: 170
maxRecoilYaw: 80
minRecoilYaw: -40
RecoilOffsetModY: 1500
RecoilOffsetModZ: 1500

Accuracy
SwayScale: 0.80
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 10.36
PlayerIronSightFOV=55.0

Range
Speed: 610m/s
BallisticCoefficient: 0.160
Hit scan range: 25m




MAT-49 Viet-Modified


Details
Weapon Length: 720mm
900RPM
Weight: 3.5KG
ZoomInTime=0.250
ZoomOutTime=0.250

Power
InstantHitDamage: 60
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 15.0

Recoil
maxRecoilPitch: 190
minRecoilPitch: 190
maxRecoilYaw: 90
minRecoilYaw: -45
RecoilOffsetModY: 1500
RecoilOffsetModZ: 1500

Accuracy
SwayScale: 0.80
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 8.93
PlayerIronSightFOV=55.0

Range
Speed: 460m/s
BallisticCoefficient: 0.113
Hit scan range: 25m

K-50M

Details
Weapon Length: 750mm
909RPM
Weight: 2.73KG
ZoomInTime=0.250
ZoomOutTime=0.250

Power
InstantHitDamage: 54
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 15.0

Recoil
maxRecoilPitch: 230
minRecoilPitch: 230
maxRecoilYaw: 100
minRecoilYaw: -100

Accuracy
SwayScale: 1.0
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 13.81
PlayerIronSightFOV=55.0

Range
Speed: 488m/s
BallisticCoefficient: 0.113
Hit scan range: 25m

PPSH-41

Details
Weapon Length: 730mm
909RPM
Weight: 3.63KG
ZoomInTime=0.250 (0.5 Drum)
ZoomOutTime=0.250 (0.35 Drum)

Power
InstantHitDamage: 54
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 15.0

Recoil
maxRecoilPitch: 190 (170 Drum)
minRecoilPitch: 190 (170 Drum)
maxRecoilYaw: 80
minRecoilYaw: -80

Accuracy
SwayScale: 1.0 (1.35 Drum)
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 10.48
PlayerIronSightFOV=55.0 (60 Drum)

Range
Speed: 488m/s
BallisticCoefficient: 0.113
Hit scan range: 25m

MP40

Details
Weapon Length: 720mm
500RPM
Weight: 3.97KG
ZoomInTime=0.250
ZoomOutTime=0.250

Power
InstantHitDamage: 71
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 12.0

Recoil
maxRecoilPitch: 150
minRecoilPitch: 150
maxRecoilYaw: 60
minRecoilYaw: -60
RecoilOffsetModY: 1100
RecoilOffsetModZ: 1100

Accuracy
SwayScale: 0.80
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 7.86
PlayerIronSightFOV=55.0

Range
Speed: 400m/s
BallisticCoefficient: 0.140
Hit scan range: 25m

RP46

Details
Weapon Length: 1200mm
600RPM
Weight: 9.6KG
Tracers every 5 rounds
ZoomInTime=0.50
ZoomOutTime=0.350

Power
InstantHitDamage: 153
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 17.0

Recoil
maxRecoilPitch: 360
minRecoilPitch: 360
maxRecoilYaw: 110
minRecoilYaw: -20
RecoilOffsetModY: 1000
RecoilOffsetModZ: 1000
RecoilOffsetModZDeployed: 1700

Accuracy
SwayScale: 1.90
DeployedSwayScale: 0.10
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 1.16
PlayerIronSightFOV=60.0

Range
Speed: 840m/s
BallisticCoefficient: 0.377
Hit scan range: 50m
RPD

Details
Weapon Length: 1037mm
697RPM
Weight: 7.4KG
Tracer every 5
ZoomInTime=0.50
ZoomOutTime=0.350

Power
InstantHitDamage: 86
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 15.0

Recoil
maxRecoilPitch: 200
minRecoilPitch: 200
maxRecoilYaw: 100
minRecoilYaw: -45
RecoilOffsetModY: 1000.0
RecoilOffsetModZ: 1000
RecoilOffsetModZDeployed: 1900

Accuracy
SwayScale: 1.60
DeployedSwayScale: 0.10
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 1.16
PlayerIronSightFOV=60.0

Range
Speed: 735m/s
BallisticCoefficient: 0.225
Hit scan range: 50m
DP-28

Details
Weapon Length: 1200mm
600RPM
Weight: 7.1KG
Tracer every 5
ZoomInTime=0.50
ZoomOutTime=0.350

Power
InstantHitDamage: 153
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 17.0

Recoil
maxRecoilPitch: 270
minRecoilPitch: 270
maxRecoilYaw: 80
minRecoilYaw: -25
RecoilOffsetModY: 1800
RecoilOffsetModZ: 1800
RecoilOffsetModZDeployed: 1850

Accuracy
SwayScale: 1.60
DeployedSwayScale: 0.10
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 1.74
PlayerIronSightFOV=60.0

Range
Speed: 840m/s
BallisticCoefficient: 0.377
Hit scan range: 50m
M1919A6

Details
Weapon Length: 1100mm
500RPM
Weight: 15.0KG
Tracer every 5
ZoomInTime=0.50
ZoomOutTime=0.350

Power
InstantHitDamage: 154
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 23.5

Recoil
maxRecoilPitch: 460
minRecoilPitch: 460
maxRecoilYaw: 220
minRecoilYaw: -220
RecoilOffsetModY: 600
RecoilOffsetModZ: 600
RecoilOffsetModZDeployed: 1800

Accuracy
SwayScale: 1.80
DeployedSwayScale: 0.10
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.30
MOA: 0.95
PlayerIronSightFOV=60.0

Range
Speed: 854m/s
BallisticCoefficient: 0.408
Hit scan range: 50m
SxS Shotgun (Baikal), Hunting Shotgun, Coach Gun, Sawn-off
Hunting Shotgun


Details
Weapon Length: 1135mm
Weight: 3.6KG
Buckshot Projectiles: 9 Applies to all
ZoomInTime=0.3
ZoomOutTime=0.250

Power
InstantHitDamage: 71 (Buckshot), 363 (Slug)
(ballisticvalue here)
MaxNumPenetrations: 1 (Buckshot), 2 (Slug)
PenetrationDepth: 10.0 (Buckshot), 15 (Slug)

Recoil
maxRecoilPitch: 850(Buckshot), 1190 (Slug)
minRecoilPitch: 800(Buckshot), 1120 (Slug)
maxRecoilYaw: 300(Buckshot), 420 (Slug)
minRecoilYaw: -300(Buckshot), -420 (Slug)
RecoilOffsetModY: 2000.0
RecoilOffsetModZ: 2000

Accuracy
SwayScale: 1.0
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 3.45 (Slugs)
PlayerIronSightFOV=50.0

Range
Speed: 420m/s (Buckshot), 475m/s (Slug)
BallisticCoefficient: 0.05 (Buckshot), 0.07 (Slug)
Hit scan range: 25m



Coach Gun


Details
Weapon Length: 932mm
Weight: 3.55KG

Power
InstantHitDamage: 52 (Buckshot), 323 (Slug)
(ballisticvalue here)
MaxNumPenetrations: 1 (Buckshot), 2 (Slug)
PenetrationDepth: 10.0 (Buckshot), 15 (Slug)

Recoil
maxRecoilPitch: 500 (Buckshot), 1120 (Slug)
minRecoilPitch: 800 (Buckshot), 1120 (Slug)
maxRecoilYaw: 300 (Buckshot), 420 (Slug)
minRecoilYaw: -200 (Buckshot), 280 (Slug)

Accuracy
SwayScale: 0.9
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 5.12 (Slugs)

Range
Speed: 365m/s (Buckshot), 430m/s (Slug)
BallisticCoefficient: 0.05 (Buckshot) 0.07 (Slug)
Hit scan range: 25m



Sawn-off


Details
Weapon Length: 779mm
Weight: 3.5KG
ZoomInTime=0.15
ZoomOutTime=0.15

Power
InstantHitDamage: 49 (Buckshot),
(ballisticvalue here)
MaxNumPenetrations: 1 (Buckshot),
PenetrationDepth: 10.0 (Buckshot),

Recoil
maxRecoilPitch: 500 (Buckshot),
minRecoilPitch: 800 (Buckshot),
maxRecoilYaw: 300 (Buckshot),
minRecoilYaw: -200 (Buckshot),

Accuracy
SwayScale: 0.8
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15

Range
Speed: 365m/s (Buckshot),
BallisticCoefficient: 0.05 (Buckshot)
Hit scan range: 25m

TT-33

Details
Weapon Length: 440mm
Weight: 0.89KG
ZoomInTime=0.250
ZoomOutTime=0.250

Power
InstantHitDamage: 63
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 12.0

Recoil
maxRecoilPitch: 150
minRecoilPitch: 150
maxRecoilYaw: 50
minRecoilYaw: -50

Accuracy
SwayScale: 0.60
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 17.15
PlayerIronSightFOV=65.0

Range
Speed: 442m/s
BallisticCoefficient: 0.113
Hit scan range: 25m

PM

Details
Weapon Length: 440mm
0.73KG
ZoomInTime=0.20

Power
InstantHitDamage: 74
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 7

Recoil
maxRecoilPitch: 130
minRecoilPitch: 130
maxRecoilYaw: 30
minRecoilYaw: -10

Accuracy
SwayScale: 0.60
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 13.57
PlayerIronSightFOV=65.0

Range
Speed: 315m/s
BallisticCoefficient: 0.113
Hit scan range: 25m

SVD

Details
Bayonet Length: 360mm
Weapon Length: 1060mm
Weight: 4.3KG
ZoomInTime=0.350
ZoomOutTime=0.250

Power
InstantHitDamage: 169
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 17.0

Recoil
maxRecoilPitch: 480
minRecoilPitch: 480
maxRecoilYaw: 275
minRecoilYaw: -275

Accuracy
SwayScale: 0.90
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 0.33
PlayerIronSightFOV=45.0

Range
Speed: 830m/s
BallisticCoefficient: 0.206
Hit scan range: 50m
MN 91/30 PU Sniper Rifle

Details
Bayonet Length: 432mm
Weapon Length: 910mm
Weight: 4.6KG
ZoomOutTime=0.250

Power
InstantHitDamage: 178
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 17.0

Recoil
maxRecoilPitch: 725
minRecoilPitch: 725
maxRecoilYaw: 300
minRecoilYaw:-300

Accuracy
SwayScale: 0.60
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 1.48
PlayerIronSightFOV=45.0

Range
Speed: 892m/s
BallisticCoefficient: 0.336
Hit scan range: 50m
MAS-49 Scoped

Details
Weapon Length: 1100mm
Weight: 5.2KG
ZoomInTime=0.350
ZoomOutTime=0.250

Power
InstantHitDamage: 160
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 17.0

Recoil
maxRecoilPitch: 450
minRecoilPitch: 450
maxRecoilYaw: 115
minRecoilYaw: -30
RecoilOffsetModY: 1500.0
RecoilOffsetModZ: 1500

Accuracy
SwayScale: 0.80
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 0.33
PlayerIronSightFOV=45.0

Range
Speed: 820m/s
BallisticCoefficient: 0.407
Hit scan range: 50m
SOUTH VIETNAMESE WEAPONRY
††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††
M16A1

Details
Bayonet Length: 170mm
Length: 1000mm
Weight: 2.89KG
750RPM
ZoomInTime=0.250
ZoomOutTime=0.250

Power
InstantHitDamage: 95
(ballisticvalue here)
MaxNumPenetrations: 1
PenetrationDepth: 10.0

Recoil
maxRecoilPitch: 175
minRecoilPitch: 175
maxRecoilYaw: 40
minRecoilYaw: -40
RecoilOffsetModY: 1500
RecoilOffsetModZ: 1500

Accuracy
SwayScale: 1.0
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 1.50
PlayerIronSightFOV=45.0

Range
Speed: 990m/s
BallisticCoefficient: 0.120
Hit scan range: 25m

XM117E1

Details
Length: 830mm
Weight: 2.43KG
750RPM
ZoomInTime=0.250
ZoomOutTime=0.250

Power
InstantHitDamage: 99
(ballisticvalue here)
MaxNumPenetrations: 1
PenetrationDepth: 10.0

Recoil
maxRecoilPitch: 210
minRecoilPitch: 210
maxRecoilYaw: 55
minRecoilYaw: -55
RecoilOffsetModY: 1600
RecoilOffsetModZ: 1600

Accuracy
SwayScale: 0.9 (1.0 retracted)
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 3.00
PlayerIronSightFOV=55.0

Range
Speed: 840m/s
BallisticCoefficient: 0.120
Hit scan range: 25m

M14

Details
Bayonet Length: 164mm
Length: 1120mm
Weight: 4.1KG
ZoomOutTime=0.250

Power
InstantHitDamage: 123
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 17.0

Recoil
maxRecoilPitch: 450
minRecoilPitch: 450
maxRecoilYaw: 80
minRecoilYaw: -80
RecoilOffsetModY: 1400.0
RecoilOffsetModZ: 1400

Accuracy
SwayScale: 1.050
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 1.21
PlayerIronSightFOV=45.0

Range
Speed: 850m/s
BallisticCoefficient: 0.20
Hit scan range: 50m

M1 Garand

Details
Bayonet Length: 164mm
Length: 1105mm
Weight: 4.3KG
ZoomInTime=0.250
ZoomOutTime=0.250

Power
InstantHitDamage: 150
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 23.5

Recoil
maxRecoilPitch: 450
minRecoilPitch: 450
maxRecoilYaw: 40
minRecoilYaw: -40
RecoilOffsetModY: 1300
RecoilOffsetModZ: 1300

Accuracy
SwayScale: 0.80
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 1.21
PlayerIronSightFOV=45.0

Range
Speed: 853m/s
BallisticCoefficient: 0.408
Hit scan range: 50m
L1A1

Details
Bayonet Length: 208mm
Length: 1143mm
Weight: 4.34KG
ZoomOutTime=0.250

Power
InstantHitDamage: 140
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 17

Recoil
maxRecoilPitch: 400
minRecoilPitch: 400
maxRecoilYaw: 80
minRecoilYaw: -80
RecoilOffsetModY: 1400
RecoilOffsetModZ: 1400

Accuracy
SwayScale: 1.050
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 1.21
PlayerIronSightFOV=45.0

Range
Speed: 823m/s
BallisticCoefficient: 0.20
Hit scan range: 50m

M3A1 (Grease Gun)

Details
Length: 760mm
Weight: 3.61KG
450RPM
ZoomInTime=0.250
ZoomOutTime=0.250

Power
InstantHitDamage: 106
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 13

Recoil
maxRecoilPitch: 70
minRecoilPitch: 70
maxRecoilYaw: 50
minRecoilYaw: -50
RecoilOffsetModY: 1300.0
RecoilOffsetModZ: 1100

Accuracy
SwayScale: 0.80
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 15.36
PlayerIronSightFOV=55.0

Range
Speed: 280m/s
BallisticCoefficient: 0.195
Hit scan range: 25m

M1A1 (Thompson)

Details
Length: 810mm
Weight: 4.9KG
750RPM
ZoomInTime=0.40
ZoomOutTime=0.40

Power
InstantHitDamage: 106
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 13

Recoil
maxRecoilPitch: 105
minRecoilPitch: 105
maxRecoilYaw: 70
minRecoilYaw: -20
RecoilOffsetModY: 1200
RecoilOffsetModZ: 1200

Accuracy
SwayScale: 1.050
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 12.50
PlayerIronSightFOV=55.0

Range
Speed: 288m/s
BallisticCoefficient: 0.195
Hit scan range: 25m

Owen

Details
Length: 806mm
Weight: 3.6KG
700RPM
ZoomInTime=0.250
ZoomOutTime=0.250

Power
InstantHitDamage: 82
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 12

Recoil
maxRecoilPitch: 100
minRecoilPitch: 100
maxRecoilYaw: 80
minRecoilYaw: -80
RecoilOffsetModY: 1200.0
RecoilOffsetModZ: 1000

Accuracy
SwayScale: 0.80
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 7.86
PlayerIronSightFOV=55.0

Range
Speed: 420m/s
BallisticCoefficient: 0.140
Hit scan range: 25m

F1

Details
Bayonet Length: 130mm
Length: 714mm
Weight: 3.7KG
600RPM
ZoomInTime=0.250
ZoomOutTime=0.250

Power
InstantHitDamage: 71
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 12

Recoil
maxRecoilPitch: 90
minRecoilPitch: 90
maxRecoilYaw: 50
minRecoilYaw: -50
RecoilOffsetModY: 1000

Accuracy
SwayScale: 0.80
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 10.36
PlayerIronSightFOV=55.0

Range
Speed: 381m/s
BallisticCoefficient: 0.140
Hit scan range: 25m

M60

Details
Length: 1105mm
Weight: 10.5KG
600RPM
Tracer every 5
ZoomInTime=0.50
ZoomOutTime=0.350

Power
InstantHitDamage: 120
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 17

Recoil
maxRecoilPitch: 260
minRecoilPitch: 260
maxRecoilYaw: 150
minRecoilYaw: -80
RecoilOffsetModY: 1500
RecoilOffsetModZ: 1500
RecoilOffsetModZDeployed: 1600

Accuracy
SwayScale: 1.60
DeployedSwayScale: 0.10
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.30
MOA: 0.95
PlayerIronSightFOV=60.0

Range
Speed: 853m/s
BallisticCoefficient: 0.20
Hit scan range: 50m
L2A1

Details
Length: 1143mm
Weight: 4.6KG
700RPM
Tracer every 5
ZoomOutTime=0.250

Power
InstantHitDamage: 140
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 17

Recoil
maxRecoilPitch: 340
minRecoilPitch: 340
maxRecoilYaw: 80
minRecoilYaw: -80
RecoilOffsetModY: 1500.0
RecoilOffsetModZ: 1500

Accuracy
SwayScale: 1.10
DeployedSwayScale: 0.10
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 0.41
PlayerIronSightFOV=60.0

Range
Speed: 823m/s
BallisticCoefficient: 0.20
Hit scan range: 50m

M1918 BAR

Details
Length: 1215mm
Weight: 7.8KG
575RPM/375RPM (Slow)
ZoomInTime=0.350
ZoomOutTime=0.250

Power
InstantHitDamage: 154
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 23.5

Recoil
maxRecoilPitch: 350
minRecoilPitch: 350
maxRecoilYaw: 100
minRecoilYaw: -20
RecoilOffsetModY: 1700
RecoilOffsetModZ: 1700
RecoilOffsetModZDeployed: 1900

Accuracy
SwayScale: 1.40
DeployedSwayScale: 0.10
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.30
MOA: 0.41
PlayerIronSightFOV=60.0

Range
Speed: 860m/s
BallisticCoefficient: 0.408
Hit scan range: 50m
M37 Trench Gun, Stakeout, Duckbill
Trench Gun

Details
Bayonet Length: 170
Length: 1006mm
Weight: 2.9KG
Projectiles: 9 (00) 20 (No.4) Applies to all.


Power
InstantHitDamage: 71 (00) 60 (No.4)
(ballisticvalue here)
MaxNumPenetrations: 1
PenetrationDepth: 10 (00) 7 (No.4)

Recoil
maxRecoilPitch: 650
minRecoilPitch: 650
maxRecoilYaw: 100
minRecoilYaw: -100
RecoilOffsetModY: 2000
RecoilOffsetModZ: 2000

Accuracy
SwayScale: 0.9
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15

Range
Speed: 420m/s
BallisticCoefficient: 0.05 (00) 0.045 (No.4)
Hit scan range: 25m


Stakeout

Details
Length: 1006mm
Weight: 2.9KG


Power
InstantHitDamage: 71 (00) 50 (No.4)
(ballisticvalue here)
MaxNumPenetrations: 1
PenetrationDepth: 10 (00) 7 (No.4)

Recoil
maxRecoilPitch: 650
minRecoilPitch: 650
maxRecoilYaw: 100
minRecoilYaw: -100

Accuracy
SwayScale: 0.8
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15

Range
Speed: 410m/s (00) 420m/s (No.4)
BallisticCoefficient: 0.05 (00) 0.045 (No.4)
Hit scan range: 25m


Duckbill

Details
Length: 1006mm
Weight: 3.1KG




Power
InstantHitDamage: 60
(ballisticvalue here)
MaxNumPenetrations: 1
PenetrationDepth: 7

Recoil
maxRecoilPitch: 350
minRecoilPitch: 350
maxRecoilYaw: 50
minRecoilYaw: -50

Accuracy
SwayScale: 0.8
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15

Range
Speed: 420m/s
BallisticCoefficient: 0.045
Hit scan range: 25m




M1911A1

Details
Length: 440mm
Weight:1KG
ZoomInTime=0.250
ZoomOutTime=0.250


Power
InstantHitDamage: 105
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 10

Recoil
maxRecoilPitch: 600
minRecoilPitch: 600
maxRecoilYaw: 100
minRecoilYaw: -50

Accuracy
SwayScale: 0.60
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 17.15
PlayerIronSightFOV=65.0

Range
Speed: 255m/s
BallisticCoefficient: 0.195
Hit scan range: 25m

M1917 Revolver

Details
Length: 440mm
Weight: 1KG
700RPM
Tracer every 5
ZoomInTime=0.150
ZoomOutTime=0.150

Power
InstantHitDamage: 108
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 10

Recoil
maxRecoilPitch: 500
minRecoilPitch: 500
maxRecoilYaw: 30
minRecoilYaw: 20

Accuracy
SwayScale: 0.60
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 17.15
PlayerIronSightFOV=65.0

Range
Speed: 260m/s
BallisticCoefficient: 0.195
Hit scan range: 25m


Browning High Power

Details
Length: 440mm
Weight: 0.80KG


Power
InstantHitDamage: 69 (Nice)
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 8

Recoil
maxRecoilPitch: 250
minRecoilPitch: 250
maxRecoilYaw: 75
minRecoilYaw: -75

Accuracy
SwayScale: 0.60
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 3.45

Range
Speed: 350m/s
BallisticCoefficient: 0.140
Hit scan range: 25m

M1D (Garand Sniper)

Details
Weapon Length = 1100mm

Power
InstantHitDamage=160
(ballisticvalue here)
MaxNumPenetrations=2
PenetrationDepth=23.5

Recoil
maxRecoilPitch=450
minRecoilPitch=450
maxRecoilYaw=40
minRecoilYaw=-40
RecoilOffsetModY: 1300.0
RecoilOffsetModZ: 1300

Accuracy
SwayScale: 0.750
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15
MOA: 0.41

Range
Speed=853m/s
BallisticCoefficient=0.408
Hit scan range: 50m
XM21, XM21 Suppressed
XM21

Details
Bayonet Length: 164
Weapon Length: 1118mm
Weight: 5.27KG

Power
InstantHitDamage: 160
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 17

Recoil
maxRecoilPitch: 500
minRecoilPitch: 500
maxRecoilYaw: 100
minRecoilYaw: -100

Accuracy
SwayScale: 0.90
DeployedSwayScale:
CrouchedSwayScale:
ProneSwayScale:
CoverRestedSwayScale:
MOA: 0.33

Range
Speed: 765m/s
BallisticCoefficient: 0.240
Hit scan range: 50m

XM21 Suppressed

Details
Weapon Length: 1340mm
Weight: 5.7KG

Power
InstantHitDamage: 160
(ballisticvalue here)
MaxNumPenetrations: 2
PenetrationDepth: 17

Recoil
maxRecoilPitch: 225
minRecoilPitch: 225
maxRecoilYaw: 90
minRecoilYaw: -90

Accuracy
SwayScale: 1.2
CrouchedSwayScale: 0.6
ProneSwayScale: 0.15
CoverRestedSwayScale: 0.15

Range
Speed: 340m/s
BallisticCoefficient: 0.240
Hit scan range: 25m
Closing Remarks
Firstly, I'd like to thank all those that guided and helped me.
Buka - Coding a program that greatly helped in calculating information needed for this guide, as well as general tips and ideas.
Butts - Inspiration to start this guide in the first place, from his Chad's Ultimate Guide, as well as general consultations.
Lemonater - Extensive help with information and also how to find it, answering questions.
SgtJoe - Helping with the SDK, answering questions.
fluudah - Helping with the hitbox model, answering questions.



Script used to generate graphs and MOA values
https://github.com/AlanRoth/rs2-accuracy-graph-script


TO BE ADDED:
NOTHING! Waiting for 83' or Burning Lands. (No way I'm buying that lmao)


75 Comments
Jigen 鍛冶屋  [author] 3 May @ 3:27pm 
Probably lower values are better for recoiloffset.
You could test ADS speed yourself, I don't play this game anymore
The Masao 3 May @ 2:20pm 
Do lower weight weapons aim faster? For RecoilOffsetModY/Z, are higher or lower values better, or does the exact number not matter so much as the delta between those values?
SickBoy 7 Mar @ 6:37am 
I fucking knew it! I knew the stats for the Garand were better than the M14. Now I can stop getting bullied for taking it on Op Georgie map
Klaus Trophobic 20 Feb @ 8:45am 
i did not have autism and a brain aneurysm prior to reading this guide fully
Jigen 鍛冶屋  [author] 18 Sep, 2024 @ 9:54am 
Forecast for your mums pussy was 40mm of cum
Fren 17 Sep, 2024 @ 3:13pm 
damn all you got is 40mm?
Jigen 鍛冶屋  [author] 17 Sep, 2024 @ 2:27pm 
No, but I gave your mum an m79 backshot last night
Fren 17 Sep, 2024 @ 2:07pm 
m79 buckshot?
bonbon321 17 Sep, 2024 @ 1:52pm 
That's crazy dawg
Jigen 鍛冶屋  [author] 17 Sep, 2024 @ 1:25pm 
No