Call of Duty: Black Ops III

Call of Duty: Black Ops III

235 ratings
CODE LYOKO: EXPEDITION DEMO
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File Size
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912.645 MB
28 Jul, 2021 @ 12:48pm
1 Jul, 2022 @ 2:29am
6 Change Notes ( view )

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CODE LYOKO: EXPEDITION DEMO

In 1 collection by Niknokinater
Niknokinater's Maps
6 items
Description
Trailer | OST | All Cutscenes | Known Issues | Patches 2 & 3 | Donate[ko-fi.com]

The Code Lyoko: Expedition Demo is a total conversion mod for Black Ops III. It's a PS2-era 3D platformer complete with 4 levels, original assets, cutscenes, music, vo, & more.

This is a demo / sample of a larger vision to gather feedback.



NOW SUPPORTS COOP
Coop is now supported ! Hooray !

When someone loses all of their lifepoints, the level restarts.
Upon collecting a towerpoint, every player receives one, but spending them is per player.


DESCRIPTION
Alongside Franz Hopper, prepare yourself to face XANA, the multi-agent artificial intelligence, as you traverse a region of the Forest Sector on Lyoko defending against it & acquiring new abilities.


FILE SIZES
Download: 360Mb, Disk: 870Mb


FEATURES
-Platformer gameplay
-4 level campaign
-Systems such as gates, buttons, powerups, secrets, etc.
-Menu
-Cutscenes
-Voice acting (with English & French subtitles)
-12 minute OST
-Original textures & models
-Custom, but primitive, AI


CREDITS
⠀⠀⠀⠀⠀Niknokinater - Designer, voice of Franz & XANA

⠀⠀⠀⠀⠀Aisyah Zulkarnain - Voice of Aelita
⠀⠀⠀⠀⠀Özberk Özen - Reached out to provide Aelita character mesh

⠀⠀⠀⠀⠀func_vehicle - Various reliable GSC aids, bug fixes, feedback, & solutions
⠀⠀⠀⠀⠀lilrifa - Various reliable LUA aids & clientfield registration info
⠀⠀⠀⠀⠀Planet - Reached out to provide FX cleanup functionality (to prevent inevitable crashing)

⠀⠀⠀⠀⠀---
⠀⠀⠀⠀⠀Blender-Cod (Plugin) - SE2Dev, CoDEmanX, DTZxPorter | Loyalists (Blender 2.9 Support)
⠀⠀⠀⠀⠀L3akmod (LUA Support) - The D3V Team - DTZxPorter, SE2Dev, and Nukem


OTHER WORKS
CLAUSTROPHOBIA (2015, WAW)[drive.google.com]
RELIC (2015, WAW)[drive.google.com]
TERRARIUM (2019, BO3)
MAISON (2019, BO3) / EXT (2020, BO3)
WITHER (2022, BO3)
ZENITH (2022, BO3)



[imgur.com]
Popular Discussions View All (1)
0
28 Jul, 2021 @ 12:55pm
PINNED: KNOWN ISSUES
Niknokinater
100 Comments
DrZelton 30 May @ 10:46pm 
J’ai débuté dans un couloir-ascensographe, accessible uniquement pendant les mardis hyperflambus aux heures flamboquantes de type QRL. Un XANA semi-hologrammé, vêtu d’un gousplâtre, m’a tendu une clépandule menant à une portillance spiroïdale qui n’apparaît que si l’on sautillonne en diagonale en murmurant « grapitonique » à l’envers, tout en brandissant une baguette anti-gravitoflange.

Le sol était tapissé de jus de pixélis condensé, légèrement scintillopâtre et parsemé de miettes de crémolume. Les murs, eux, récitaient des énies en latin inversé avec un accent boréaloïde oscillant, ponctué de bloutrissements. À un moment, j’ai saisi un crystaflou semi-quantal classe 8B sous-quasique, ce qui a instantanément versifié mes contrôles, mon axe existentiel, et le sens nébulaire de ma perception.
Piggy Smalls 30 May @ 10:38pm 
très bon map cela code lyoko de television le enfant regard souvenir dur saute mais joie de video jdg tres HAHA
Die Rise King 30 May @ 10:32pm 
I gave you 1 of each award :steamthis:
Die Rise King 30 May @ 10:28pm 
YAP YAP :after:
Niknokinater  [author] 8 May @ 1:59pm 
Well it's beyond great to see that you did find it !

Oh man yeah, the hornets. They're definitely on the tougher side- an insane difficulty spike. Initially, they were a secret encounter, but I didn't see anyone exploring very much early on so I integrated it into the main progression, for better or worse.

Takes skill to beat that's for sure- it even puts me to the grindstone.

The invisible kankrelats are intentional, no worries, but thanks for bringing it up in case. That's a stress-inducing encounter trying to remember their positions from their shots to navigate through for the life slot (or via their movement sound by purchasing an Invisibility from the tower).

Thanks for sharing !
T0KillYou 7 May @ 3:12pm 
I don't know how this took me so many years to find. It took me a long time to beat the Hornets in level 3, probably the hardest in the map, but I finally completed the maps and it was amazing!
The Kankrelats in level 4 (after the yellow door) are also invisible, for some reason.
Niknokinater  [author] 28 Apr @ 8:56pm 
TO SAVE ALL THAT WE LOVE
Burger Beers 26 Apr @ 8:38pm 
HERE WE ARE GOING FAR
Josh, CEO of Bad Aim 9 Dec, 2024 @ 6:59pm 
It's unfortunate to see that you have given up work on this project but I do genuinely think that this could be its own standalone game, either licensed or a fan game, hell, maybe even reworked into its own property some day.
I do have some issues with the map such as lack of considerable checkpoints (mainly after getting the yellow key, it's so mildly inconvenient to get to the hornets and die)
I would love to see what you have to offer in the future.
Niknokinater  [author] 29 Jun, 2024 @ 11:36am 
I've moved on from modding to work on Considerable Grandfather.

I could see myself coming back to this as a standalone game with proper licensing at some point in the future. That'd be lit !