Emily Wants to Play Too

Emily Wants to Play Too

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Emily Wants To Play Too | Detailed Achievement Guide + Walkthrough
By Stef
A detailed achievement guide and walkthrough to get you your 100% as quickly and effortlessly as possible. Step by step instructions.
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Introduction
Estimated difficulty: 3/10.

Estimated 100% time: ~3-4+ hours (luck and a little skill dependent.)

Offline/online achievements: 14 offline / 0 online.

Number of playthroughs: 1 minimum + checkpoint cleanup if necessary.

Glitched achievements: No.
The Dolls
Greta
Greta will first be introduced in Area 1. She is blind and relies on sound to find the player. If you sprint or kick an object, she will immediately sprint to the location to investigate. The easiest way to deal with her is to hug corners and use side rooms to avoid her. During later hours, where every doll is active, try not to sprint unless you're sure it's safe to do so. You can tell she's near by through he signature "Mama" voiceline.




Max
Max will first be introduced in the Warehouse of Area 2. You can hear him walking around by the squeaking of his mannequin suit. If he spots you he will run towards you. Make sure to always face him and have your flashlight on to despawn him as he gets near. Sometimes he will still kill you, so I found it best to stand still as he charges.





Kiki
Kiki will first be introduced in the Warehouse of Area 2. She will giggle to let you know she's spawned and will always spawn out of view. Quickly find her and stare at her to prevent her from moving. After a few seconds she will despawn.







Weasl
Weasl is first introduced in Area 3. As you navigate around his music box will periodically spawn.. You will need to very quickly locate it and interact with it to stop him from popping out. If you're too slow it is possible to outrun him until he despawns, but on the later hours this could get you killed by other dolls.






Chester
Chester is first introduced in the Vents of Area 4. He will scream as he hunts you down relentlessly until he despawns. Unlike the first game, transitioning rooms or areas will not despawn him, so you simply have to continue to outrun him.







Mr. Tatters
I'm not 100% sure when Mr. tatters begins spawning, but he's remained almost the same from the first game. Once he spots you he will toggle the lights between green and red. If you move your camera or character during a red light, he will instantly kill you. Once the light turns green, run up to him and interact with him to despawn him safely.





Emily
Emily is more of a set piece this time around, mostly waiting for you to find her and tag her. She acts differently depending on the objective at hand, which I've detailed how to complete all of them in the walkthrough section.
The God "Corner" 2.0
Unlike the first game, there's not a specific corner that trivializes the game. However, that doesn't mean they don't exist. Almost any corner in an office or room with a 1-way entrance can be utilized. Standing in these will almost completely shut down Kiki and Chester as Kiki won't be able to spawn behind you, and you can spam Esc to wig out Chester's AI, causing him to not attack you.

There's also a spot in the women's bathroom that you can use for the Hide And Seek section of the game. I detail it at the relevant section in the walkthrough.
Walkthrough I
Tragic Accident




After starting the game, head directly into the kitchen and turn off the breaker. After about 60 seconds pass you will instantly die and the achievement will unlock. You might have to move around in the dark a bit.



Let Her In!




Start again, head upstairs and go to sleep. After you wake up DO NOT follow the characters instructions. Doing so will get you killed. Instead, locate the flashlight that always spawns somewhere in your room. Head downstairs to the front door and locate the giant clock on the wall in the dark corridor. Whatever number it's stuck on (1-6) is the number we need to remember.










Head back upstairs and locate the 6 paintings hanging on the wall outside your bedroom. Interact with the one with the same number as the clock to find a keycard. Head back down to where the giant clock was and open the door.












NOPE, I'm Out!




After waking up for real, grab your keys, flashlight, and shower + do the dishes. Afterwards, head to the front door and leave. Once you load outside the building, enter and walk forward to find Chester performing a ritual. Once the door closes, the lights will go out. Turn around and exit the building to earn the achievement. You must do this before the lights go back on.



Ma-ma Ma-ma




Reload from the 7pm checkpoint. After witnessing Chester's ritual, wait for the lights to come back on, then head into the women's bathroom to find the blue level 1 keycard. Enter the blue area and Greta will spawn. Greta is blind and will listen for your footsteps. If you sprint she will run straight towards you. Hug corners and use side rooms to avoid her as she passes by. Locate the green level 2 keycard in Research Office 2.










then head towards the next area by going to the breakroom. You can find your way around using the maps on the wall. Once you open the green door the achievement will unlock.



He Likes The Dark




After opening up to the next area, locate the door labeled "Warehouse" and enter it to discover Kiki bringing Maxwell to life. Hook an immediate right to find a flashlight on the table. Equip it and turn it on. We now have to find a yellow keycard somewhere in the room while avoiding Max and Kiki. It can spawn on any of the tables, or on the boxes between the aisles. Keep an eye out on where Max is. if he spots you and runs towards you, stand still and shine your light on him to despawn him. If you hear Kiki giggle, find where she spawned and stare at her until she despawns. Once you have the keycard, locate the yellow door and open it to unlock the achievement.



Pop Goes The Weasl




Once in the yellow area, hook a right followed by another right and open the door to find yourself back in area 2. Open the door to your immediate left and continue past the breakroom once more to area 1. Remember to listen out for and avoid Greta. Hook a left past Research Office 2 and continue down the hall to find the other door leading to the yellow area 3. Enter it, and locate the Conference Hall. inside on the desk is the red level 4 keycard. Backtrack to the original half of level 3 and locate the red door labeled 4. Open it to earn the achievement.



Old Evidence




After opening the red door, proceed forward to locate the breaker and turn it on. Head further down the hall and Emily will blast through the wall. Avoid her by either looping around the building, or carefully running past her in the current hallway. Note however, that by running past her she has a good chance to follow you into the vents and you will have to navigate through them very quickly. Once in the vents follow this exact path or you will die to either Emily or Chester.

Right, left, right, right, left, straight, right

At the end of the final corridor will be a hole in the vent to fall through landing you in a record room. Investigate the notes on the table to earn the achievement, then grab the black keycard on the same table to exit.



Midnight Hide And Seek




After exiting, the lights will eventually go out and you will need to locate all 7 enemies within a specific time limit. If you turn the lights on or fail to find them all in time you will die. Their spawns are fairly random, but they usually spawn inside smaller office rooms. Simply backtrack through the game and enter every single room, and corner until you find all 7.



Faster Than A Dummy




This hour involves outrunning Chester for ~6 minutes. You can do this legitimately by looping him through the entire building, or around the entirety of the Warehouse, which I found easier. However, you can also cheese him. Go into an office room with your back to a wall and wait for him to come to the door. As soon as you see him, spam Esc a few times and his AI will bug out causing him to stand there for a few seconds before despawning.



Musical Lights




The next hour is essentially a game of musical chairs. The objective is to locate the room that has it's light on and enter it before the music box ends. If you turn the light on, get caught by Max, or don't find the room in time you will die. However, a strat similar to one from the first game can be applied here. Simply find the room, but don't enter. Put yourself in a corner near the room where Max can't spawn behind you. Once the music ends and you "fail", enter the room and it will reset like normal. Repeat for ~6 minutes.



Good Times With Old Friends




Now we enter the Retro Hour, where we're pit against the 3 original dolls; Kiki, Mr. Tatters, and Chester. You can do this hour legitimately, by utilizing the entire facility to avoid Chester and handling Kiki and Mr. Tatters as normal. However, similar to The Chester Marathon you can cheese this hour. Enter the Research Office 2 and stand in the corner shown below. When Chester enters, spam Esc to wig out his AI. Mr. tatters has to be handled as usual, and Kiki will only spawn occasionally when you go to tag Tatters, but she will always remain in line of sight.
Walkthrough II
Freezie Tags




This is, in my opinion, one of the most frustrating hours. The objective is to locate and tag all 7 of the Dolls. However, Max and Emily can unfreeze the other characters, Mr. tatters can freeze you for multiple seconds, Max can be invisible the majority of the time, and Greta will still sprint away if she hears you. The best way to complete this hour is to stay in one area and let them come to you. try to prioritize Emily and Max, followed by Tatters to make your life easier. This is a bit luck based and might take a few resets.



Patience Is Key




Welcome to do nothing simulator! The goal here is to survive ~6 minutes without the Dolls finding you. You can make your life hell by attempting this legit and dealing with the Dolls via their mechanics, or...you can cheese it once more. Head to the ladies bathroom at the start of the facility and hide behind the right most stall shown below. Turn off the light as well as your flashlight and take a 6 minute nap.












That Was Tough!




The final hour. this one can either be really difficult or really easy, all depending on RNG. The goal is to find Emily 3 times, while the 6 other Dolls actively hunt you down. You must deal with them through their intended mechanics. Thankfully, Emily only has 5 spawns as far as I'm aware.

Inside Research Office 1 (Blue Area 1)










Conference and Training (Small Yellow Area 3)










Behind the forklift (Large Yellow Area 3)










Power Room (Red Area 4)










Back left corner of Warehouse (Teal Area 2)










Congrats on your 100%! If you still want to beat the game, you will have to navigate around the flames in the halls and make your way to the Warehouse where you will see 2 giant glowing yellow doors you can leave through!
8 Comments
Dues Encarmine 2 Aug, 2024 @ 1:33pm 
Tip for Freezie Tags as well: if you hear Max, turn off your flashlight and spam right click when you think you see him. This is really the only way of getting him. :steamthumbsup:
Freezy 3 Oct, 2022 @ 7:02am 
i got it in 2 hours
Muckelchen 22 Apr, 2022 @ 1:46pm 
god the last hour is such bs and imho by far the hardest one
Muckelchen 22 Apr, 2022 @ 1:26pm 
Great guide, thanks! Tip for Freezie Tags: all the dolls will basically just run in a circle through the building. Just stand behind a corner where you can get the dolls through their passage way and spam right cklick when you hear any of them. This way they won't run away from you and tatters cant freeze you bc he doesnt see you plus the dolls then kinda get stuck in each other. The only problem for me then was max cause he is most of the time invisible and then you cant freeze him.
Muckelchen 22 Apr, 2022 @ 12:19pm 
the blue level 1 keycard was in the front office, not in the womans bathroom for me
Sss_s232 10 Apr, 2022 @ 10:34am 
UMM GOOD
saggin w my dagger out 20 Mar, 2022 @ 8:36pm 
when you spam esc on kiki she will have an endless walk cycle. My adhd ass shit myself on the one were you do nothing
Outlast 18 Jan, 2022 @ 3:39am 
thank you ,follow your gude,i find two achievements i had never found "Tragic Accident" "NOPE,I 'm out"