Timberborn

Timberborn

122 ratings
The Beaver Datasheet (outdated)
By MisterSpock
Patch version: 2021-09-18

Data which is not provided by the game itself.
Done by testing! Nothing here is guaranteed.

Testing was done with no workingspeed bonuses.
4
4
9
4
   
Award
Favorite
Favorited
Unfavorite
Consuption rate
One beaver needs:
2 Water per day
2,5 Food per day

All kinds of food seems equal.

How i tested it:
Starting settings was 100 beavers, 10.000 Food, 10.000 Water
After 9,7 days 2500 Food and 2000 Waters was used. So the actual consumption is a little bit higher.

Waterstats
Small Water Tank: 30 Units
Large Water Tank: 300 Units
One full Block of Water: 5 Units

Note: A Dam blocks water at a height of 0,5. Which means you dont get a full block of water. However you could replace it by Floodgate and try to manually raise the height to 1,0.

Water (unless in a tank) does evaporate at a rate of 0,25 units per tile and day or 0,05 height units per day. This means a full block will stay for 20 days in dry season. A half block for 10 days.

Crafting times
Building
Crafting time
Output per 16h shift
Water Pump
7s
44 Water
Lumber Mill
26s
12,0 Planks
Gear Workshop
130s
2,4 Gears
Paper Mill
32s
19,3 Paper
Printing Press
32s
9,7 Books
Explosives Factory
62s
5,0 Explosives
Shredder
42s
7,4 Metall Blocks
Grill
11s
113 Grilled Potato
Gristmill
16s
19,4 Flour
Bakery
9s
172 Bread

Tested with the stopwatch. So this numbers are not perfect.
Farms and Pumps
Pumps
One Water Pump generates 1 Unit of Water every 7s.
One day is around 465s and with a 16 working hours you should expect 44 Units of Water per day. Which means the pump can supply ~22 Beavers.

Farms
Crop
Growtime
Yield
Food per tile and day
Carrot
4 days
3 Units
0,75
Potato
6 days
1 Unit
0,67
Wheat
10 days
3 Units
1,5

1 Potato will yield 4 Grilled Potatos. One Grill will supply ~62 Beavers.
3 Wheat will yield 15 Bread. One Bakery will supply ~68 Beavers.

The farmhouse has 2 workers and can take care about roughly 80 tiles of carrots, 120 tiles of potatos or 200 tiles of wheat.

Rule of thumb: One Water Pump and a Farmhouse with 80 carrot fields can supply ~20 beavers.
Breeding and Needs
Folktails procreation need at least 2 beaver and one free slot in a house.*
This happens only at night and the chance is increased by 50% if the need "Social Life" is met.

However Iron Teeth do not really need houses. They only need breeding pods to procreate.
One pod needs 5 Water, 5 Berries and 5 days to "create" a beaver child.
The normal lifespan is 60 years.
This means one pod supports a population of 12 Beavers.
If you have the maximum lifespanboni of +115%, then one pod supports 25,8 Beavers.

*need confirmation
24 Comments
MisterSpock  [author] 24 Jan, 2022 @ 4:39pm 
Updated the patch version. I have no time to update the information itself guys. Sorry
ohnonononon 24 Jan, 2022 @ 3:06pm 
@dubai lmao i came to say the exact same things.
Great info pal!
dubai_555_111 30 Nov, 2021 @ 11:55am 
Nice job, now I don't need to do it myself! Thank you!

Quick note:
Could you add a version remark somewhere. Things may change over time.
MisterSpock  [author] 17 Nov, 2021 @ 1:36am 
My value was from a map where they sit on the edge. I said 0,2 blocks per sec.
Which is 1 Water per sec or ~500 per day
Fufu 16 Nov, 2021 @ 7:52pm 
I have not tested yet, but some maps have the water sources on the edge of the map so half might be lost from exiting the map from the start. My test was on water sources that were enclosed and not connected to the any edges. So your prediction makes sense if water is lost at start from being on the edge.
MisterSpock  [author] 16 Nov, 2021 @ 9:00am 
Thats double the amount i guessed. Guess that was wrong^^.
Thx for the info
Fufu 15 Nov, 2021 @ 7:24pm 
Water sources produce 1080 units of water per day at production level 1. I also tested production levels 1-8 to confirm that they are multiplied.
MisterSpock  [author] 18 Oct, 2021 @ 3:18am 
Oh, i have to fix it soon
The_Mess 17 Oct, 2021 @ 10:04pm 
btw - the data on the evaporation rate the data miners found is 0.045m per day, fixed on all difficulties.
Elkhan 11 Oct, 2021 @ 9:28am 
I hope you decide to add statistics for growing trees. How many beavers : how many tiles of what type optimally, that sort of thing. It would really help in planning.