Volcanoids

Volcanoids

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Turret module mod guide
By Captain
In this guide we will explain how to make a turret module for the drillship, both for top and side placement.
   
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Before you start!
Please make sure you are familiar with all the modding basics covered in the "Basics Modding Guide" and the basics of unity navigation, links below. This guide assumes you already know how to navigate the scene and is familiar with the interface, and have Unity and Mod SDK installed. Without this crucial info, it will be difficult to go through this specialized guide.

Steam Guide - Basic Modding Guide Link

https://docs.unity3d.com/Manual/UsingTheEditor.html
https://docs.unity3d.com/Manual/SceneViewNavigation.html
https://docs.unity3d.com/Manual/ViewModes.html
https://docs.unity3d.com/Manual/GizmosMenu.html
https://docs.unity3d.com/Manual/ImportingAssets.html
1. Setting up the mod
Drillship Turret Modding Scene:

To get to the Turret module scene, all you need to do is open the assets folder in your project and select "TurretModdingScene".















In the mod there is a structure that you have to maintain. You can try to organize things differently, but it may not work. For the best, and tested, results follow this guide's structure.

Mod structure:




  1. All your mods have to be within the Assets folder. Within, there will be one folder for each mod. (Sample mods do not count)
  2. All your Texts, Materials, Icons, Meshes and .asset files have to be within the Data folder.
  3. All scripts have to be in the Mod folder, doesn’t matter where, but it’s better to avoid the Data folder.

Your Root folder must contain the following files:

  1. Data folder
  2. Mod.asset file - file that connects all your data and scripts together.
  3. When you are using scripts, you have to add an Assembly Definition file.


2. Start turret modding
- Modding turret needs advanced knowledge of Modity and Unity principles.
- The text in this guide will be for information only, everything will be shown in detail in the video tutorial.

Important:
- Don't forget when importing assets and change to activate your mod in Unity.








Important
- import mod




3. Basic turret - video tutorial
- follow the instructions exactly

Volcanoids - Basic Turret tutorial

- The video shows how to modify a turret using one component and its ammunition. Of course, you can add more elements or subtract.

What the tutorial contains:
- basic modifications of turret
- work with prefab
- explanation of basic principles
- example of how to fix errors
- adding and modifying ammunition
- work with "Item definition", recipes, scrap recipes
- how to test and build your turret


4. Advanced turret - video tutorial
- If you have mastered the basics, you can start with the advanced section.

Volcanoids - Advanced Turret tutorial

What the tutorial contains:
- import your model
- engage the model on a turret
- work with prefab
- change turret icon
- work with LOD 0 - populate lod 0
- Image Mip Maps
- test turret

Note: If you do not have asset cannons in the video, you can use another or prototype model (box, cylinder)


5. End
- if you have any questions, write your comments in the comments or on our discord server to the modding group.

Official Volcanoids discord server[discord.gg]


1 Comments
Captain  [author] 17 Jun, 2022 @ 2:13am 
:steamthumbsup: Guide was checked.