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Remaining problem:
/Certain/ classes of physics enabled objects run ... seemingly at an entirely different clock speed /than literally the entire rest of the game/.
The basketball you pick up in the apartment at first?
Without ... fuck, hex editing? I cannot figure out how to make /that particular basketball/ ... it is as if it is simply moving at like 10x the speed of the rest ... of the entire game engine.
Quite odd.
I... I have only tinkered around with it on linux for ... i dunno, maybe 2 days?
/Very ODD/ that ... one particular physics object class... is handled just ludicrously differently.
First guess? Strangeness of the XBOX hardware circuitry/design.
Even with modern linux / steam / proton ... it is still a bit of a bitch to get this thing working right.
I /have/ managed to get it so that the game runs... but... the ... ... it does something /extremely/ strange... because it really literally just was built for the console the whole time.
And then ported to PC.
The way it handles screen resolutions is ... frustrating.
Hilariously?
/These days, it would probably be much simpler to simply run an emulator and try to get it working that way/.
What a shame.