Myth of Empires

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Resource Collection Points - Minefield, Granary, Quarry and Lumberyard
By SiN
Resource Collection Points and how to utilize the Guild Tech Research Buildings - Minefield, Granary, Quarry and Lumberyard.
   
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Resource Collection Points - Minefield, Granary, Quarry and Lumberyard
How to utilize: Guild Tech Research Buildings - Minefield, Granary, Quarry and Lumberyard
These buildings can only be constructed on collection points.

Resource Collection Map Icon:


Travelling through the game word you will locate Resource Collection points. These points of interest appear on your map as a "Cart" icon. Further, there will be an in-game icon visible when you are within the point of interest. The in-game icon represents the building type that can be built at the location.

Each of these points will have an elite group of Human NPCs guarding it.


Once these NPCs are dispatched you may then interact with the capture point icon.

This icon/point can be opened like a crafting inventory.

Within this inventory it will show you which building can be built on the capture point


(Must have "Basic Resource Stronghold" unlocked in the Guild Tech menu to construct).


Once you insert the items needed for construction you will then "place" the construction and build it just as you would any other guild building.



Once built you will need to assign an NPC worker/warrior to the building by holding "E" and attaching them. Food will need to be placed in the buildings food slot.



Overtime the NPC attached to the building will generate (automated) resources based on the building type. I.E. Granary = Crops, Minefield = Ores, Lumberyard = Wood, Quarry = Stones.


Capture Point Levels & Limits
Capture Point Levels

These levels indicate the "Tier" of materials the accompanying buildings will produce.

Capture Point Limits

As of this writing there are no limits to the amount of capture points a singular guild can claim and hold.


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10 Comments
Takichi 27 Feb, 2024 @ 11:41am 
Hey how do i Build on Collection Points??
All i ever see are spawned in Chests, which i can move and the Game says to me i need to bring them to a Trader....But i never can build the Guild Buildings on them.
Rook 23 Feb, 2024 @ 9:17pm 
what in the hell is then the difference between a basic wood pile and a basic lumber yard? oO
Psy0n 20 Dec, 2021 @ 4:20am 
You can also claim the farm plots.. Just complete building the lean to shack and it will then become part of your guild. Then fill the plant boxes next to the fields with food, seeds, compost and water containers and your guys will work those fields for you.
Kalisa 13 Dec, 2021 @ 6:14pm 
once you build the structure the npcs at that area stop respawning
Bluntasarus 13 Dec, 2021 @ 11:19am 
Do you have to keep defending the area against respawning NPCs? I'm on a PVE server
Psycho Dad 8 Dec, 2021 @ 3:33am 
honestly...its a very easy fix...guild locked..period.
SiN  [author] 7 Dec, 2021 @ 2:45pm 
@policemn // On a PvP server you can guard the area, build watchtowers and man them, build walls and deal with the decay. On PvE servers you can build walls/fences and deal with the decay. Granted the Walls will need to be built quite a distance from the area as the areas have a very large "no build zone". Maybe in the future the Devs will provide additional tools to protect.
Psycho Dad 7 Dec, 2021 @ 10:47am 
yeah how do u keep other people from taking your stuff?? I mean i guess i could read my logs and report everyone for stealing...not sure how since the PW feature is broken...it shoudl be locked and ONLY useable by the guild who placed it..
SiN  [author] 6 Dec, 2021 @ 9:51pm 
@Baker - You will need the more advanced resource buildings for level 2 - 3
Baker 6 Dec, 2021 @ 9:01pm 
So can I put a basic minefield on a Level 3 Capture point?