King Arthur: Knight's Tale

King Arthur: Knight's Tale

120 ratings
Tips, Tricks and Things I wish I knew at first playthrough
By Molotova
I have played a couple of hundred hours between EA and Beta. Here is, if not a FAQ, then things I wish I'd known if I were to start today.
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What difficulty should I play on?
Unless you have no experience with this type of games: Hard.
The game was originally designed with only one difficulty equivalent to Hard, and from my experience the game is balanced around that.
What are the classes of the heroes unlocked through Morality Chart ?
Tier 1. Available approx early act 2. Join as level 7.
  • Sir Leodegrance Sage
  • Sir Bedivere Vanguard
  • Black Knight Champion
  • White Knight Champion

Tier 2. Available approx mid act 2. Join as level 9
  • Sir Lucan Sage
  • Sir Geraint Marksman
  • Sir Dagonet Arcanist
  • Sir Damas Marksman

Tier 3. Available approx mid act 3. Join as level 15
  • Sir Lancelot Champion
  • Sir Galahad Defender
  • Red Knight Defender
  • Morgana LeFay Arcanist

Typically, you'd unlock 5 heroes through Morality Chart in a playthrough


Are the Morality unlocked heroes worth it ?
  • The Tier 3 ones in particular have pretty unique skills (as in access to skills from a different class).
  • By definition, the Morality unlocked heroes have similar alignment to you/Mordred, thus increasing their loyalty.
  • The quests to get them are always worth doing, for loot, XP and fun, even if you end up keeping them in the Aspirant slots.
What are the Aspirant slots ?
If your active hero roster is full, the Aspirant slots in the Round table are a waiting list of unlocked but inactive heroes. There is no limit to the number of Aspirant heroes you can have.

Unfortunately you can move heroes freely from the Aspirant Slots to the active hero roster if you have free slots in the latter, BUT not the other way around: To free slots in the active roster you need to dismiss a hero permanently (or let a hero die, leave...).

And yes it sucks not being able to move heroes from active list to an aspirant slot, I hope that changes...
Is there advantages of staying neutral in the Morality Chart ?
The only advantage is that heroes of certain morality won't particularly dislike you for having the opposite alignment to them. So no not really, focusing 100% on one alignment in each axis is what I would recommend.
Is maxing loyalty of a companion worth it ? And how can I do it ?
At highest loyalty you get a bonus AP (Action point) and bonus damage, so definately worth it. Inversely you lose damage, AP and could lose the hero altogether at very low loyalty.



To increase loyalty:
  • Give them Titles (see Round table), you'll unlock more titles as you progress in the main quest.
  • Random events can also increase or decrease loyalty.
  • Be aligned with them on the morality chart.
  • Look at the traits of each hero, some have unique ways to gain/lose loyalty.
  • There are trinkets items that give a few (+2 or +3) loyalty points.

Can the hero appearance be customised ?
No. The in-game logic is that you don't loot new weapons/armour but you loot and apply Sigils to your existing weapons/armour. And yes, they are left-handed and that can't be changed either.
(There is an alternative skin for Mordred, unlocked by subscribing to a newsletter, but that is the one exception, and may be unavailable by the time you're reading this)
How big is the party ?
Nominally 4 characters. There are many missions where a 5th will join you for a short duration, or for almost the whole mission.
For example the missions where you recruit new Heroes, you get your 4 original heroes + the 5th being the one you're recruiting.
I am struggling with the tactical combat any tips ?
  • When selecting a melee opponent a red outline appears (areas where the enemy can move to and attack) and an orange one (where the enemy can move to but can't attack). Sometimes the best option is to step back from the threatened area and pass: Let the enemy use his AP to move and you have bonus APs for the next round, when they're close.
  • With your melee heroes, close down on enemy ranged attackers: Enemy archers will have to shoot with a penalty or move and trigger an attack of opportunity.
  • Inversely: kite the big melee enemies: They are usually slow and can be slowed down further with hexes, knockbacks and the like.
  • Backstab enemies, but avoid getting backstabbed yourself: You can change orientation of your heroes at no AP cost. Ranged attacks can also "backstab".
  • I also found Taunt a particularly useful skill if one of your heroes have it: Not only will the enemies try to attack your Defender rather then the squishy next to them, but they can trigger overwatches and attacks of opportunity as they try to close in on the Taunter.
What should I build/upgrade in Camelot as a priority ?
Training grounds.
If your alpha team is injured or otherwise unavailable and the backup heroes are 3 levels below the only available quest, you could be in a situation where even reloading an old save can't save your run.
On a side note this building is also the one you need to refund skillpoints: It costs some gold and the hero will be unavailable for 1 week.
Which one of the classes is the healing class ?
There isn't any!
During combat you'll find the only way to reliably restore health is a healing potion.

That said there are preventive ways to avoid losing health to begin with: Skills to increase armour temporarily, grant a temporary pool of bonus HP or even evading or absorbing damage altogether.

Between fights, campfires and the odd healing shrine is what you have to rely on. Use them strategically, don't necessary use them as you stumble upon them.
I have 4 AP why can't I use my skill that costs 4 AP ?
Action points (APs) come into two types Green APs that can be used for either movement or skills and Yellow APs that can only be used for movement. It is possible that you only have say 3 Green and 1 Yellow AP left, which aren't enough for a 4 AP skill.

Note that you can save Green APs for next round at a rate of 6/3/1 saved APs to get 3/2/1 AP next round. Yellow APs are not carried over.
Also note that movement skills (Dash, Charge,...) do use Green APs by default, even though they fundamentally are "movement".
What were the classes again ?
2 Heavy Armour Classes:
* Defender. A sword and board tank.
* Champion. Melee DPS warrior

2 Medium Armour Classes:
* Vanguard. Rogue-like class, if your idea of rogue also lays traps
* Sage. Support/Buff/Melee class

2 Light Armour Classes:
* Marksman: Ranged bow damage. Fire/Poison dots
* Arcanist: Spellcaster / debuffer.
How different are Heroes of the same class.
Similar, but different. Sometimes it is getting the same skill at different tier. For example Cleave. Sir Kay has it on tier 1 and Balan on Tier 2.

Sometimes it changes the class flavour quite a bit. Like Mordred has lightning based skills, Galahad Fire skills, Red Knight some DPS skills including a throwing axe, Palleas is more of a classical tank, with taunts and armour skills.... Despite them all being Defenders.
What are Events ?
Events often pop up between missions. Some need to be dealt with immediately, the others that appear on the world map you can navigate to and deal with. The latter have a 2 mission timer (meaning they will disappear after you do two missions)

Worth knowing:
* The class/alignment of the hero you send is relevant for success! There is a hint in the text. For example: If the event involves diplomatic dealing with druids, don't send a Christian. If it involves a duel, send a Champion. If it involves scouting send a Vanguard or a marksman. If it involves a ritual send an Arcanist or a sage.
* Rewards are often: 40% Exp (as in 40% of a level), gold, loyalty, items,... if the hero succeeds. Hero still gets Exp, but may lose loyalty and is more likely to get injured if he fails.
* The events with a 2 mission timer. It is advised to do them on the turn they appear or the following turn. To avoid the event being overwritten.
How do I recruit Isolde ?
That hero is a Sage. To recruit them:

* Tristan after recruiting him asks you to be allowed to bring Isolde's corpse to the crypt. If you allow him, he'll bring her corpse to the same place where your dead heroes go. For me the events procced very early in act 2, it could be related to his level. Keep him in the training grounds just in case it is level related, if you're not using him.

* Use a resurrect Token to resurrect her. There is a one use item that allows to resurrect any dead hero in the crypt, it can be used on her

* I am unaware of any in-game reward or banter for re-uniting them. But it maybe satisfying if you're the romantic sort :)
How Long is the game? How replayable is it ?
Officially 4 Acts with a boss and a cutscene at the end of each. I finished the acts at week 54, around 50 hours played.

BUT you can keep playing after that. There are 20 missions available after "finishing the game" and also 3 boss encounters (the boss encounters are just a fight, no map to explore). Each of these 23 weeks guarantee a Relic.

At week 77 for me there were no more missions... for now. But that was 80 or so hours worth of content.

There is some replayability value going for the opposite alignment: Different heroes to recruit and align with but the heroes from the opposite axis become mini-bosses you'd have to fight off in a series of missions.
Any final advice ?
Keep a few hundred golds in reserve as you start your mission. In some missions you get to hire a mercenary (another way to get a 5th member), or pay a teacher to buy 1 skillpoint (!), or pay off an opponent to avoid a fight.

Also explore the map even when the main mission of a given map is done: Side quests, side duels, side encounters, the odd vitality healing shrine or treasure chest (sometimes requiring high Spellcraft or Perception) may remain unclaimed if you just hit the "Finish Mission" when it becomes available.
28 Comments
swordfish 5 Jun @ 1:12pm 
Helpful
Octokitten 30 Mar, 2023 @ 7:07am 
For those wondering the same Syrconis, sometimes you just need to bite the bullet. Or the hard edge of the sword. Pull Mordred out of the cathedral or hospice and roll the story mission wisely. He's that one character who when he racks up injuries on the last side mission before you're going for the main mission? Might want to reload those fights and think about them differently. If you find yourself unable or too late to do that? Pull him out of heal-town and back into the fight with you broken ankle and impaled groin! No rest for the wicked!
Syrconis 28 Jan, 2023 @ 3:48pm 
how do you pass time? im stuck on a mission where it requires ser mordred but he is having injuries healed. i cant progress and that is the only mission on the map. do i need to reload?
GloriouSin♪ 23 Jun, 2022 @ 7:27am 
Or you know just go 4 vanguards, make sure you can go invisiable after each attack and watch enemies just do nothing while you slowly dismantle them all and then the boss, alone in the middle of the fight area suddenly gets surrounded by 4 shadowy figures out of nowhere that proceed to cut him down from all sides. You know, go full Eldar.

"They shall come, expecting the obvious, the simple, the artless. They shall stab at the shadows with confused minds and troubled hearts. Meanwhile, we shall appear unseen from ten directions, and from every one strike a fatal blow."

Almost no one can overwatch in all 8 directions after all. And they cant hit what is not there.
GloriouSin♪ 23 Jun, 2022 @ 7:20am 
Only thing i would say about "neutrality". It's very viable but it;s a bit more complicated and hidden in the game's balance.

*Going any choice most often costs something
For example: Old faith might INJURE Mordred cos to get the point you had to sacrifice the blood; since how much more stringent things become on hard/very hard, it's actually not a great trade especially if the same events allows you to GAIN something for saying Nah just loot the place.
Thus you not only NOT get wounded but also GAIN things.
GloriouSin♪ 23 Jun, 2022 @ 7:20am 
*Extremists usually gain in the long run AND are much less flexible, again a bit of an example/explanation combo:
The extremists have their bonuses like old faith 3 gives you +10% more dust for dismantling yellows you dont need, that is a VERY good bonus yes, but what if you only get FIND good yellows and get bad one sin the shop. Suddenly you got 4392 Dust lying around and the third course of really average yellows, while your heroes are already decked out to all hell and back.
In the end that means you at several points not only made sacrifices but also lost gains just to sit on a pile of useless (in this run; this is a rare example, rare dust rox) Red Dust, hence less flexible.
GloriouSin♪ 23 Jun, 2022 @ 7:20am 
*The aligment heroes are not stronger than default ones; many REALLY strong heroes get mostly "forced" onto you (Morgawse/Merlin, Guinevre, Sir Balin, Tristan+Isolde etc.).
The aligment heroes are just different. Aligment=Stronger is not a rule. Stronger=Stronger.
(and that still VERY ARGUABLY since heroes are very balanced, if one "sucks" for you it only means it does not fit your party composition)
Although there are some stronger choices due to game balance but thats going so deep that it just stops being fun and playing gmes and becomes pro-chess, not fun.
GloriouSin♪ 23 Jun, 2022 @ 7:19am 
Other than that good tips id say (assuming you are playing on hard not on normal or very hard).
My tips for normal would be have fun, dont sweat it, normal was designed to be played laid back with occasional reasonable challange spikes. On hard you need to start taking in the broader picture but on normal you frankly need almost none of these tips and should make a table you like, normal is more for people who wanna play a team of 4 and stick with it while only occasionaly going away from their fav-squad. You will overdo it if you play "properly" on normal and the challange shall be mostly lost (not that the fun gets lost i mean, sometimes its just cool to go full mage team power fantasy i wanna win every fight in turn 1 challange).
bilbo1973 13 Jun, 2022 @ 2:04am 
Regrading the -ahem- spoiler hidden point, I do not know how it happened, but suddenly the said character appeared in the recruited heroes without the use of the scroll...

Great guide! Thanks!
Kyrin Fireheart 6 Jun, 2022 @ 4:58pm 
Great guide! Too bad someone stole it already :( Unless you're also Steams Play :P