Tom Clancy's Ghost Recon Phantoms - NA

Tom Clancy's Ghost Recon Phantoms - NA

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Making "Call Outs" in GR:P
By Woe, Rock Be Upon Ye
How to efficiently and effectively keep your call-outs of the enemy team short, sweet, provide as much detail as possible, how to react to them, and how to make them.
   
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Introduction
Hello all, my name is ALvL20Wizard and I'm here to provide some insight to new players to effectively call out an enemy in Ghost Recon: Phantoms.

Since starting this game, I've worked my way to a general 3 star rank with spending only 40$ for my AAA access for the experience/AC boost,15$ during a happy hour GC event when I was starting the game, and my prior skill from other shooters. What I've noticed in this game out of the shooters that I've played over the years is the general lack of proper "call outs" in a pub match. More than often I have teammates that ramble on about where an enemy is, or simply don't say anything about where an enemy that may have killed them is or saw someone run off into a section of the map and would later on kill someone because they were never had anyone say anything about them.

I'm writing this guide in hopes that some new players will take something from this and apply it to every match they go into, making their team's job much easier by notifying the team of the enemy's movements and actions.

Evaluating a "Call Out"
As anyone that has played any type of shooter for any length of time, they would of course be familiar with the human interaction side of the game in the form of a "call out". This interaction for the most part is kept brief as too allow a teammate the most time to abosrb this information, and process it. When a teammate calls someone out, I do two things:

1: Evaluate position relative to the call out position
2: React to the enemy in the most appropriate manner

Now these two steps that I go through personally have much more involved in themselves that I go through within a few seconds, basically they consist of.
Can the enemy see me from their position?
Can I kill him from my position without risking myself?
Am I in immediate danger?

This is why keeping your call out short and sweet is so important, the longer you take to let a teammate know about someone gives that player more time to get themself comfy in a spot, or keep pushing into someone before you knew where they were, a little map awareness comes into play here, but never assume the team saw a player die and enemies push past that body, let them know anyways.

So now I have my situation, from there I will act accordingly, if they can see me/and or can kill me very quickly from where they are, I will usually slide my ass out of my spot to find somewhere less dangerous. But if it's a lost spot where I am being hard scoped by more than one player, I will make my best attempt at getting at least one of them, or just holding them there long enough for team support. Always remember that rushing hard will get you killed, you may get on a nice streak, but unless you are a more superior player than an 8 man team, you will die at one point, for me it's always better to wait for back-up rather than throwing yourself at an enemy that has advantage over you.

Those steps are of course a simple mental process that I personally go through, I don't claim that every player goes through the same mental process, or if they do at all, but it's what has done me well over the years.
Learning Your Positions
So now you hopefully understand the mental process behind a "call out", but what about the positions? Well, that's one of the most important aspects, playing the game, you will more than likely have at this point associated certain parts of the map with names. Some examples would be burning bus on Nukes, T-section on Metro, "♥♥♥♥♥ Corner's" on Tomsk etc.

But it goes further than those simple spots on the maps, if you've ever taken the time too look at the overview of a map at the loadout screen in a match, you will have noticed that the maps can be split down the middle, folded over, and match up pretty well layout wise, there are exceptions for maps like Rig, end points of Nukes. What's really important here is that you can basically label spots with a letter and a number, the letter would be with side it's on, left or right, the number would be, starting from your starting spawn side going up from 1 in most cases.

Since I can imagine how this could be a confusing concept, I've provided a visual representation, this image is from the ruN clan forums, who I thank immensely for making this information public:
This is a map of Metro, all of the colored sections represent different points on mid point C, this shows the pillars on C, notice how they are all labeled accordingly by their side, number, and whether or not they are inside pillar or outside of it. Making yourself familiar with such positions will make you a valuable asset to your team, it makes you capable of the shortest "call out" possible in a situation on Metro C point shuffles, allowing your team to react as fast as possible.

http://run-clan.com/forums/4/13 <-- This is the link to the original ruN clan forum thread with some other maps to make yourself more familiar with and grasp the idea more thoroughly.
Helpful Tools
Now voice comms are an important tool as to letting your team know where people are, but that's not the only thing in the game that can provide such information to the team about where the enemy is.

Laser Designator: A powerful upgrade for a weapon that I don't see more players use sadly, it allows you to mark a spot with a dot and your name, notifying your team of where a person/s are. Be mindful however, that cloaked recons can see the laser from the designator when they are cloaked and follow it back to the source.

Oracle (now known as Scan): Basically it's your legal wallhack in the game, I get in far to many games that have recons that don't have scan, as in they sold it to get a better cloak. All that goes through my head when i get a response along those lines I facepalm and lube up my anus, because my team is about to get rekt because of no scans. Seriously, running scan as a recon makes your team FAR BETTER OFF, sure cloak will get you a few kills, possibly a great flank, but in the upper tiers of this game, you become a liability and worthless when you can't get any kills from cloak. Use scan=more points=better chance at winning.

Learning abbreviations: Now I know not everyone has a mic, that's ok, learn to understand abbreviations of players that will type it out in squad chat about enemy positions. Some examples are:
BH=Behind
RF=Right Flank
LF=Left Flank
Mid=Middle
HW=Half-Wall (I see this one very rarely, but it helps just in case, will also be associated with right or left abbreviations for places like metro half walls like LHW or RHW)
I've learned from this game too keep an eye on my squad chat panel during gameplay just in case, trust me it helps if you manage to catch the message at the right time.

Closing Remarks
Hopefully you've picked up something new from this guide, most of this is commonplace for the higher tiers of playing, but even there I play with derps that don't even have their voice comms on to hear a teammate call out a flank, so this guide will apply to all tiers of play. I enjoy the game, I like to see people do well, I made this guide in hopes that someone will learn something and apply it and do a little better at the game. Remember that there are so many more aspects of this game that will affect your gameplay, but understanding the basics is your first step to your general rank climb.

I want to go from this in most matches because of teammates:


To this:





19 Comments
TARTrazine 20 Aug, 2015 @ 10:18pm 
Best ending to a guide ever.
CarolinaFrog 31 Mar, 2015 @ 6:45am 
exactly what everyone before me said..... 1) this requires ppl to actually communicate (good luck finding that in grp!) and 2)you have to find ppl that can work well in a team environment(again.... good luck in grp!)
Woe, Rock Be Upon Ye  [author] 1 Nov, 2014 @ 11:02am 
@heyitsmax This is true, you'd hope that players would use in-game voice comms, but they always don't.
chezkek 31 Oct, 2014 @ 6:24pm 
The problem with this game is that you don't use voice chat THAT much... If you want to use voice chat use skype, teamspeak or something with your friends. You should focus on using the chat.
Woe, Rock Be Upon Ye  [author] 1 Sep, 2014 @ 3:48pm 
Glad you did, sadly this game has taken it's toll on me with exactly what you do, I don't like getting thrown into every match where my team is just braindead, so I've taken a break from it.
csgonoobsicle 27 Aug, 2014 @ 3:59am 
Sadly I don't waste time with typing as it's valuable, I just use voice comms and scream at my team. But thanks for this, I learnt a lot.
Woe, Rock Be Upon Ye  [author] 10 Aug, 2014 @ 8:38pm 
That is very true
Adeipho 10 Aug, 2014 @ 8:26pm 
counter sniping with cloak can be useful, you just have to know when it is best to use it.
Woe, Rock Be Upon Ye  [author] 5 Aug, 2014 @ 7:05pm 
:reusrock: Thanks!
Ilya 2 Aug, 2014 @ 3:32pm 
Lovely guide, always nice to see great community guides that teach the basics.
Kudos~ <3