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Only criticism would be that under the "Coding Time!" section the second code block, starting with "/// Create and populate the surface" doesn't show where to place it and gives the impression it goes in the "Create Event" like the initialization before it. It works fine in the base tutorial, but if you added in movement you'll be left with a static minimap. If that code is instead placed in the "Step Event" you'll have a minimap that updates as expected while moving about.
Let's see if they can fix it.