Barotrauma
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All The Talent Trees + Unlock Parallel Talents
   
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5 ENE 2023 a las 15:46
11 MAR a las 18:02
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All The Talent Trees + Unlock Parallel Talents

En 1 colección creada por Argorian
Argo's Casual Barotrauma Mods
29 artículos
Descripción
Combines the mods All The Talent Trees by aaron.golder and Unlock Parallel Talents (V.20) by Primarch Leman. Neither mod is required for this one to work but you should still subscribe and give your support for both.

This won't work with the compatibility mods made for either mod, a new compatability patch would have to be made.

Endocrine booster is imported from All The Talent Trees. I know not what changes they make but I imagine with the ability to get all the talents the booster would not function properly.

This mod has to actually be manually enabled by every player or you could run into an issue where the person that didn't enable it only has access to their class tree.

Compatible with some modded jobs. If you don't have the job you will see an empty tree at the bottom of your talent list. All modded jobs need to be loaded before this mod.

Known Issues
Reports of Mechanic job not having any trees. Currently unable to reproduce. More information nessecary.

List of Compatible Jobs
Acolyte Job
Diver Job
Harlequin Job
Hunter's Husk Job
Separatist Job
104 comentarios
ChoppaGod 9 JUL a las 6:44 
Hi..I have a problem.The Harlequin Job appears grayed out when i want to invest points into the tree when i'm using this mod,without it harlequin works so i'm guessing is something wrong on this end.
Drift_Duke 14 MAY a las 8:10 
Hello! Would you consider making this compatible with Botanophobia?
spaceweezle 15 ABR a las 4:08 
I'm guessing the issue with the mechanic tree are due to game updates. I'm still rocking 1.4.4.1 and everything works fine. Well at least the following classes are fully functional:

Captain
Sec officer
Engineer
Mechanic
Clown
Medic

Husk and Hunter classes remain blank.

Endocrine boosters don't work too good with this setup. I changed its properties so that it gives XP instead. At least that way it remains a valuable item.

<StatusEffect type="OnUse" target="UseTarget" disabledeltatime="true">
<Sound file="Content/Items/Button/button.ogg" type="OnUse" range="500" />
<GiveExperience amount="1250" />
cheeeeeeeeeeese 23 FEB a las 16:39 
it just dont
CheekiMcBreeki 23 FEB a las 14:57 
perhaps make it compatible with Hunter's Husk Job
LemonCat 30 OCT 2024 a las 18:16 
Mechanic is broken... I don't see the skill trees
Lobotomy Gaming 9 SEP 2024 a las 19:26 
I love this mod so much!
I also found that the Psyker Job (Vanilla) doesn't work properly in this mod, despite fixing the load order. If you ever get back to updating this mod, could you work that job into your mod?
mwa :3 13 AGO 2024 a las 5:21 
Need separatist job
アンジェル 13 JUL 2024 a las 8:52 
Thanks for the great mod! Me and my crew are enjoying this very much!

I wish it would also add the Harlequin Job and Separatist Job from the author of Acolyte Job and Diver Job as well.

Nonetheless, thanks to you and your mod me and seven other players have more fun playing Barotrauma already!
Argorian  [autor] 11 ABR 2024 a las 10:04 
Mechanic is broken for you? I can double check the code but as no one else has reported this issue it might be a mod conflict.