Starfield

Starfield

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Skill Mags and how to find 'em [WIP]
By Oliver
See that skill magazine? You can climb it.
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Preface
This guide is a work in progress, starting at the middle of NG+1 and currently in the middle of NG+2. As such some information learned later (Individual issue locations are absolute, but bonuses may change*) has not necessarily been applied to each entry and some outdated information such as those bonuses might stay for a while as a form of documentation**.

Magazines will generally be out in the open, but often placed in such a way that they might be overlooked. Maybe on a cabinet just to the right of you in the hallway you're in, but ooh there's an enemy or a shiny thing at the end of that hallway that's monopolizing your attention. Ask yourself where you might leave one for later reading. If you're picking a magazine up for the first time in a particular playthough they'll display a tooltip**, the second, third or fifth first issue of Mining Monthly in that playthrough? Not so much.

Often you'll find magazines on coffee tables or bedside tables, sometimes in open lockers (but never closed ones so far) or on top of shelves or cabinets. A magazine might be inside a locked room sometimes, but generally speaking they won't require investment into any particular skill since any one place might be the first place you ever go to.

Entries will be sorted A-Z for the most part. Make sure to read the full names; A Deserted Robotics Lab is a different beast from an Abandoned Robotics Facility and the directions for one won't be accurate for the other.


*The Cyber Runner bonus at Apex Electronics changing from robot damage to autohacks for one.
**Bonuses that only apply once or are at their maximum level will have a textless tooltip in the next NG+ iteration or once reached.
Enemy encampments
Note: Missing issues will be added as the locations are worked through/found again.

Abandoned Cryo Lab
Grunt Issue #7
It's inside the building but before entering the complex itself. Just go into the office on the left after entering the building. It's on the far end of the office table.

Abandoned Deimos Scrapyard - Submitted by CTDemon
Nova Galactic Manual #9
First, make note of the ship's orientation, the magazine is inside the raised module in front of the ship. From the elevator, there's a lounge with a diagonal entrance immediately to your left. (or if using catwalk, slightly to the right). The magazine is on the coffee table in the middle of the room.

Abandoned Griplite Manufacturing Plant
Nova Galactic Manual #5
Go to the second floor of the Large building and enter the biohazard lab on the right side after climbing the stairs (left of the stairs if you go through the hole in the back wall). The manual is on the cabinet standing against the midpoint of the outer wall, below the two posters.

Abandoned Hangar
Va'Ruun Scripture #8
From the landing pad, enter the building on the left, go down one floor and it'll be on the table inside the windowed office room.

Abandoned Industrial Compound
Inside the crew quarters (large hexagon overlooking the lower, fenced yard), It's in the first set of open lockers near the beds immediately to the left.

Abandoned Maintenance Bay
Central set of rooms on their second floor. There's a small table between rows of waiting room chairs. Stairs can be found near the leftmost entrance.

Abandoned Mech Graveyard
Combatech Catalog #5
From the highest peak you should be able to see the arch as well as a tarped sniping nest. The magazine is inside it, lying on the table with the ammo and weapon cases.

Abandoned Mine (Walled in/Switch operated airlock)
Mining Monthly Issue #5 / Mining Monthly Issue #8
That's right, two whole magazines! For the first, go left until you reach the next room and there'll be two bar tables and some barstools flush with its right wall. The mining mag is on the table closest to the entrance.
Now go back to the entrance of the complex and jump down into the very first pit instead, then take a right and enter the building at the end of the corridor, requiring an [advanced] hacking challenge. Once you enter it the magazine will be at the toolbench to your right.

Abandoned Mine (Vertical)
Mining Monthly Issue #1
this is the mine in the hill with the watchtower on the exterior, and which ends on the large vertical room with the broken catwalks in the interior. Starting at the bottom of the main pathway into the mine there's a hab module and a watchtower to the left. Enter the module

Abandoned Outpost/Mineral Refinery
Solomon's Adventures #5
Once you go inside through the [Master] door there'll be a room that's been converted into a living space. There's a table with 3 chairs and a magazine roughly in the middle of it.

Abandoned Mining Platform
Solomon's Adventures #3
It's found on the table in the lower half ot the control room, the second to last room of the base. There's a huge central window and everything and a hallway leading to the treasure room on your left.

Abandoned Research Tower
Constellation Guide #2
Similarly to the mining platform it's practically in the last room (though it's probably one of the first you'll spot after coming through the elevator, right above a THIRD set of large steel doors) You'll find the magazine beside the computer with the door controls once you walk up the stairs from the crew quarters. The two exits at the other end of the room leads to a catwalk into the storage and the rooftop.



Abandoned Robotics Facility
UC Defense Manual #5
Enter through the front door and take an immediate left into the little office with the server racks. The magazine is in the back end of the room, in the middle of the cabinets behind the supervisor's table.

Abandoned Shipping Depot
Nova galactic Manual #8
From the landing pad, enter through the door on the bottom left and move through the hallway to enter a workshop. There'll be some metal stairs to your right as you come through the door. Climb them and enter the office. You'll find the magazine on the L-shaped office desk, in front of the chair.

Abandoned Weapon Station
UC Defense Manual #4
From the landing pad. Enter the large building to the right from the front door and climb the stairs. There will be a door to a windowed office to your left. You should be able to see the magazine on the table through the window.

Abandoned Research Outpost
Freestar Captain's Log #4
Start between the two sets of solar panels and go towards the left set that has the white module. Then turn right to enter the first floor of the main outpost. You'll enter a kitchen/dining room with a dining table with the log right in front of the door. Both are quite similar in hue.

Autonomous Dogstar Factory
Mining Monthly Issue #4
Inside the large building near the base of the mesa elevator. On the third floor on the right side of the factory and inside the boss' office. It's lying to the right of the computer on the central desk.



Deserted Ecliptic Garrison
Grunt Issue #6
Between the two landing pads (Yours and the one being unloaded) there's a house. The magazine is on the second floor of it, on the table to the left of the crafting station.

Deserted Mineral Plant
Freestar Captain's Log #2
Crew quarters. First bedroom past the ping pong table. The magazine is in the opened locker to the right.

Deserted Robotics Lab
Mining Monthly Issue #10
After entering the facility take the hallway to the right towards the cafeteria and then continue right towards the break room once there. Go through the diagonal door, sit down on the white or orange armchair, and then grab the latest ish from the coffee table.

Deserted UC Garrison
Grunt Issue #5
There's a single two-story building here, and the magazine is on the table on the left once you climb the stairs.
Note: This base seems to be winter+habitable biome specific

Deserted UC listening Post
Peak Performance #2
After killing the first pirate you meet go through the diagonal door and then into the mess hall. As you turn left and approach the stairs to the lower level you'll find the magazine behind the second green door to your left. On the L-shaped table.



Forgotten Military Base
Grunt issue #10
From the landing pad go to the third floor/terrace of the green/orange building diagonally to the right. The magazine is at the center of the table directly in front of the stairs leading up to it.
Settlements
Akila City - Akila
Coe Estate
Solomon's Adventures #1
To the left, inside Jacob's bedroom. Innermost bedside table.

Consulate
Freestar Captain's log #3 - +5% damage to robots
On the table in the second room.
Note: If you have trouble finding the building, it's on the top of the stairs and to the left of the rock, Akila City's central tower. (I'd suggest nabbing the sinclair magazine next for ease of navication)

The rock
Gunslinger's guide #1 - +5% reload speed on laredo weapons
On the table at the end of the stairs on the very top floor, if you've gone inside Blake's office you've gone too far.

Sinclair's Books
Gunslinger's guide #2 - +5% reload speed on laredo weapons
From the consulate, walk down the stairs perpendicular to the tower and you'll find the shop. Once inside the book is on the second table to your right. Within the little section with the research station.

The Stretch
Va'ruun Scripture #3 - +1 sneak bonus, +5% melee sneak attack damage
It's in the back of the ruined va'ruun house opposite of the Jansens.


Cydonia - Mars
Residential Area - Deimos Miner Quarters
Mining Monthly Issue #7 - +2% tool grip damage
On the table immediately to the right after entering the labeled door.
Note: The area entrance halfway down the mining pit practically puts you right in front of it.

Residential area - UC Marine barracks
UC Defense Manual #3
This is in the same general area as Deimos Miners, but do a 180 and head into the barracks behind you instead. You'll find the manual in stark contrast to the break room table once inside.


The Den - Chthonia
UC Defense Manual #2
There's a UC office on the right side of the area overlooking the bar, the office connects to a bedroom with a set of shelves set diagonally between the two beds. The manual lies on the second lowest one.


The Eleos Retreat - Ixyll II
New atlantean #4 - Beer Brat Platter
Entering the building there's a set of stairs leading to the second floor, go to the hallway to the right of them and enter the first room to the left. The Beer Brat recipe lies on the right bedside table.


Gagarin Landing - Gagarin
Foundry "entrance"
Kryx's journal entry #5 - -2% requirements on basic/advanced social skills
From the landing pad, walk past the statue and take a right, up the small set of stairs and keep going straight forward until you reach the end of the walk. The journal on the table right in front of the entrance.


Hopetown - Polvo
Best Defense
Combatech Catalog #3 - Increased accuracy and range on Combatech weapons
When walking towards the Hopetech factory from the landing pad, the gun shop is the second entrance to the right. The magazine is on the right side of the shop, on the shorter set of shelves closest to the weapon bench.

Ranger Station - Submitted by seeryjon
Gunslinger's Guide #3
The Ranger station is one of the first things you'll see, and the guide is on the waiting bench immediately to the right after entering.


Neon - Volii Alpha
Neon Core - Astral Lounge - VIP section
Neon Nights #2 - S.T.E.V.E. recipe
After you get off the elevator, it's on the coffee table the first booth to the right. The chem slows down time and increases damage.

Neon Core - Celtcorp
Neon Nights #3 - O2 shot recipe
From the elevator just go straight through the welcome booth and to the nature painting. The magazine rests on the armrest of the couch below it. It's breathing, but better.

Neon Core - Freestar Rangers Office
Gunslinger's Guide #4 - +5% Laredo draw/reload speed
Second floor, on the right bedside table.

Neon Core - Volii Hotel
Cyber Runner's Cipher #4 - +1 Bankable auto hack
Get a room for the night, yours will be on the second floor and you'll see it on a coffee table as soon as you enter your room.


New Atlantis
The Lodge
Constellation Guide #1
On the bannister(?) In front of the artifact display.

MAST HQ - Cabinet Chambers - Submitted by Zurblemance
Nova Galactic Manual #3
The Magazine can be found on the coffee table in Deputy Elizabeth's office.

Pioneer Tower - Dawn's roost
New Atlantian #3 - Astral Sliders
Move through dawn's roost towards the opening in the back. There'll be three restaurant tables in front of it, two to the left. You'll want to go to the one in the back.

The Well - Apex Electronics
Cyber Runner's Cipher #2 - +5% Crit laser damage
Table immediately to your right once you enter.

The Well - Kay's house, second floor
New Atlantian #5 - Shepherd's pie
Immediately to your right once you enter her apartment


Red Mile - Porrima III
Red Mile
Tracker's Primer #3 - ++5% particle weapon damage
The second room on the second floor. On the coffee table between the two armchairs in view of the entrance.

Red Mile - Crater
Grunt #1 - +5% Crit ballistic damage
There's a spacer corpse just to the right of the pedestal. Help yourself to the magazine inside his inventory.


Waggoner Farm - Montara Luna
Main house
Solomon's Adventures #2 - +5% unarmed damage
Inside the main house, on the second floor and in the first room to the left of the stairs. It's lying on the bedside table beside the bunk beds.

Canyon
Grunt Issue #3 - +5% ballistic crit damage
This one's a bit weird, you're looking for basically a tarp camp under a big tree. So I'll describe the two main ways to get there. Both involve taking a walk down the trail between the main house and the farmhands' house.

Flying:Go down the trail to about this point, go straight and boost across the canyon, then keep going straight. Eventually there'll be another drop into the canyon, which should have the aforementioned tree and camp. The magazine is on the tool cart at the base of the tree. This trek should take maybe a minute or so.

On foot: If your soul is woefully weighed down by gravity you'll have to trek through the canyon. Anyway, once you reach the bottom there's a T-junction and with great probability some swarming sunflowers. Take care of them, take right until you go through a short tunnel with a drop as well as some more sunflowers waiting for you. Go left, past the cliff with the yellow tape and small boxes.Follow the trail through the short tunnel and once the canyon opens up you'll find yourself near two trees and an octomaggot encounter. However, the correct route is just straight ahead, leaving you at another short drop and a tunnel. The tree will be the first damn thing you'll see after you go through and the magazine will be lying on the tool cart at the base of it.
Special Locations
These are unique, usually non-settlement locations. Likely to be starstations or possibly story/questline content adjacent, but not required.



Almagest - Olympus
Nova Galactic manual #10
In the central section of the upper third of the station. Inside the safe/treasure room. The manual is suspended and unmoving near the computer screen.

Autonomous Staryard - Volii Psi
Nova Galactic Manual #6 - -1% fuel required for grav jumps
Climb the two sets of stairs after defeating the mining turret to arrive in a room with a cot on your right. The magazine is on the cupboard between the couch and the coffee machine. There's a red secure access door that leads you back to the ship workshop at the other end of the room.

The Clinic - Narion
Constellation Guide #4
In the ship services/waiting room and to the left. on the center coffee table.

The Colander - Shrodinger system
Vanguard space tactics #3
Through the red door at the far end of the main area, near the left corner. The magazine is on the table on your right, near the interactable computer. Alternately, the room can be accessed by the stairs to the left in the boss room.

Deimos Armored Transport
Vanguard space tactics #4
There's a small office through the door straight ahead on the second floor of the first room. The magazine will stay glued to the office desk despite the grav blackouts. Don't think about it too hard.

Ka'zaal Sulfur Mine - Nirah system
Va'ruun Scripture #7
On the top floor of the large, hexagonal hab module. Assuming you're entering through the door facing the landing site, just head straight forward, into the bedroom and then to the right after you enter. The texts are on the second lowest shelf. Similar colors, so it may be hard to see.

Neuradyne Botany Laboratory - Beta Marae I
Cyber Runner's Cipher #3
The magazine is on the roof, inside the L-shaped greenhouse on the left side of the complex (or to your right if you're making it harder on yourself and fully explore the interior). It's on the computer tables beside the loot crates. Similar colors, so it might be hard to see.

Safe House Gamma - Andromas II
Solomon's adventures #4
Second (working) door on the right side of the hallway, inside the bedroom. The comic lies on top the bedside shelves by the right wall.

Reliant Medical Organics Lab - Beta Ternion I
Peak Performance #3
Inside the greenhouse in the big central room. You'll have to turn on the power to access it. It's on the right side of the round table behind the science crate/D12 (so effectively the final room). Might be hard to see because of the similar colors and the harsh lights.

Starstation RE-939 - Alpha Centauri
New Atlantian #2
It's in the treasure room on the third floor, on the office desk.
However, I've also gotten lost each and every time I've been here, thus:
After entering the main part of the station through either door, head straight forward through the large blue room into the slightly smaller green office-y room. The right of the two doors, the one with the "LIVING" sign takes you to the third floor. Go through the left door in the breakroom and then open the diagonal door to your right.

Starstation UCN-48 - Muphrid System - submitted by seeryjon
Va'ruun Scripture #2
Once you arrive at the central room you'll see some broken railing on the second floor. Hop to it and go through the diagonal door on the right, into a hallway of bunk rooms. The texts will be on the floor of the very last one, on top of some artwork provided for contrast.

Vulture's roost - Jaffa IV
Kryx's Journal Entry #2
On the second floor of the drunk cell/jail module there'll be a living room set to your left before heading out to the bar. The journal is on the coffee table.
Storylines
These are locations related to storylines and listed in order of appearance, but they're not necessarily locked to them. The storyline in question might just be a reliable way to spawn a certain type of regular enemy base (as with Andreja) or maybe it just places you within arms reach of one (as with Sam). In short these are magazines you should consider picking up while playing through a particular storyline.

Main Story
Andreja

The Eye - Submitted by seeryjon
Peak Performance #1
Right door after you get out of the hallway, then right again. The magazine's on top of an improvised couch/table/shelf thing with a red blanket.

Vlad's Villa (activity)
Kryx's Journal Entry #3
Talk to Vlad and pry a bit to get the coordinates to his villa. The journal is inside the locked basement just below the weapon rack to the left.

Abandoned Mine - Sumati (Vertical)
Mining Monthly 1
See corresponding entry in the Enemy Encampments section

Barrett

Argos Extractors - Narion (Encore)
Tracker's Primer #5
You'll enter the second outpost to fix the comms as part of the main quest. Instead of heading through the second orange switch door head left to the room with the bunk beds. The Primer's between the middle set of bunk beds

Ransacked Research Outpost - Bessel III
Kryx's Journal Entry #1
In the room right before the one you find Barrett in. On the wheeled pallet with the chonky weapons crate.

Sam

Akila City - Coe Estate
Solomon's Adventures 1
(Same as in settlements) To the left, inside Jacob's bedroom. Innermost bedside table.


Crimson Fleet

UC vigilance - OPS
Combatech catalog #2
There's an office to your left after you enter the main room. The magazine lies below the TV screen.

The Key - Gym
Peak Performance #5
The gym is in the Reckoner's Core area, and the magazine is on the far end of the table with the dumbbells.

The Key - The Last Nova
Grunt issue #4
To the right of the bar there's a ping pong table and a regular one. The magazine is on the latter.

The Lock - Shower Room
Kryx's Journal entry #4
The showers are connected with the cafeteria should you find it before the quest sends you there. You'll find the journal in the second to last locker of the set facing the room's entrance.

Freestar Rangers

The questline sends you to Waggoner Farm, Neon, The Clinic and Red Mile which you might've already visited. But other than the final mission the story exclusive locations don't seem to have any magazines.

Freestar Mech Factory - Arcturus II
Freestar Captain's log #5
In the boss room's central pillar. Lying the overseer's office that faces you once you walk in and turn right. On the computer table.

Vanguard

MAST HQ - Pilot Vanguard Simulator - Submitted by seeryjon
Vanguard Space tactics #1
(Requires signing up for the Vanguard) From the main elevator, take a left into the changing rooms. Magazine's beside the medkit on the cupboard to your left.

Tau Ceti II - Tau Gourmet Production Center - Submitted by Gunboat Diplomat
New Atlantian #1 - Deep Food
In the very first building you'll see from the landing zone. Enter through the main door and then head through the diagonal one. There'll be a workbench (non-crafting) with some ammo cases about 45 degrees to your right or simply put: against the north wall.
(The questline is not required for this waypoint)

Abandoned Mines - (Cydonia)
Va'ruun Scripture #10
In the second battle section (the one with the hab modules on each side). From the entrance of the section, go to the second floor module on the right. The scripture will be on the messy table, on the left edge closest to you (provided that you entered through the center/middle door).

Red Devils HQ
Vanguard Space Tactics #2
In the operation hall, which is to the far left side of the base when first entering, opposite of the elevator. The magazine is on the left of the two tables near the far wall with the TVs.

Freestar Embassy - New Atlantis
Gunslinger's Guide #5
On the top floor, in the trespassable room with the lounge and the beds. It's lying on the coffee table close to the entrance.
(Restricted to Friends like these mission)

Va'ruun Embassy - New Atlantis
Va'ruun Scripture #6
It's in the multipurpose room right after the first blue spore room/encounter. The magazine will be to your left once you enter, on top of the table near the couches and training equipment.


Companion Quests

Sarah
Sarah's Crash site - Cassiopeia
Nova Galactic Manual #1
Interior, At the far end of the room, on top of the computer tower looking thing in front of the pile of trash.

Dauntless Crew's Crash site - Cassiopeia
Constellation Guide #3
Interior, It'll be on the table right in front of you as you enter.


Andreja
Eren's Camp - Hyla II
Va'ruun Scripture #4
On the third floor of the main house. On the two tables put together into an L-shaped one. In the corner, behind the small slate stand.
Magazine Effects
As was mentioned at the start: A magazine's bonus may change if there's a variety of them in the series, thus assigning them a particular issue is generally meaningless, it is feasible that you can get all constellation guide bonuses while only ever picking up the issue that you find inside The Lodge.

Recipes however seem to remain the same (Thank you Gunboat Diplomat).

Single-bonus magazines do seem to have an endpoint (likely series length) which once reached over a number of playthroughs just doesn't give you the bonus any more, though I'll have to gather some more data to be sure.

Series length seem to be determined by how applicable a bonus is, and whether it's got a variety of bonuses. Gunslinger's guide has a reasonably broad and importantly frequent bonus (Reloads!) which would probably get ridiculous if stacked 10x and with the reload skill. Conversely, Mining Monthly (10 issues) gives a small bonus to repurposed tools (Cutter, Arc welder and Auto-rivet)

Once more, a textless tooltip on pickup indicates that no new bonus was acquired. As a side effect this also makes them harder to track over multiple playthroughs.



The following is the list of bonuses/Magazines I've found so far. They match up with my notes first (which are a mess) before necessarily matching up with the guide.

Some magazine weapon clarifications will be added at a later date.

Last updated September 24th '23



Format:
Magazine Name - [Found/Available], [type of bonus], [stack] (Found individual issues)
Bonus(es)

List has been updated to a new format. If numbers/issues don't match it might be for a number of reasons. Again, work in progress.


List

Combatech Catalog - 3/5 Issues, variety, limited stack (2,3,5)
Increases range(+2)+Accuracy(+0.2%)* of Combatech weapons (shown on cover)

Constellation Guide - 4/5 Issues, variety, ??? stack (1,2,3,4)
-15% O2 usage while overencumbered / +5% Healing item effectiveness / +5% Outpost resource production / -2% basic/advance science prog reqirements (on top of other bonuses)

Cyber Runner's Cipher - 3/5 Issues, variety, ??? stack (2,3,4)
+1% Stealth / +5% Laser crit damage / +1 Bankable auto hack (2 stack minimum)**

Freestar Captain's Log - 4/5 Issues, variety, ??? stack (2,3,4,5)
1% chance to disarm with melee/unarmed / +5% damage to robots / +5% explosive radius/damage [found NG+2] / -5% Damage from aliens [found NG+2]

Grunt Issue 7/10 issues, identical, ??? stack (1,3,4,5,6,7,10)
+5% Ballistic crit damage

Gunslinger's Guide 5 issues, identical, ??? stack
+5% Reload/draw speed on laredo weapons

Kryx's Journal Entry - 5 Issues, variety, ??? stack
-5% bribing cost / -2% requirements for basic/advanced social skills (tooltip: stackable)

Mining Monthly Issue - 6/10 Issues, identical, ??? stack (1,4,5,7,8,10)
+2% Tool grip weapon damage

Neon Nights - 2/5 issues, recipes, one-time (2,3)
2: S.T.E.V.E. recipe 3: O2 Shot recipe

The New Atlantian - 5/5 issues, recipes, one-time
1: Deep Food 2: Panache 3: Astral Slider 4: Beer Brat Platter 5: Shepherd's Pie

Nova Galactic Manual 7/10 issues, identical, ??? stack (3,5,6,7,8,9,10)
-1% fuel required for grav jumps

Peak Performance - 4/5 Issues, variety, ??? stack (1,2,3,5)
-2% addictiveness to pharmaceuticals / -2% requirements for basic/advanced physical skills (on top of other bonuses)

Solomon's Adventures - 5/5 Issues, variety, ??? stack
+5% Unarmed damage / +5% food/drink effectiveness / +5% Melee crit damage

Tracker's Primer - 2/5 Issues, variety, ??? stack (3,5)
+5% Particle weapon damage / -2% Basic/advanced Combat skill prog req (on top of other bonuses)

UC Defense Manual - 4/5 Issues, identical, limited stack (2,3,4,5)
Increased bash damage and magazine size for Allied Armaments
(AA-99, Breach, Microgun, Negotiator, Orion, Urban Eagle, Sidestar)

Va'ruun Scripture - 8/10 Issues, identical, ??? stack (2,3,4,6,7,8,9,10)
+1% sneak bonus, +5% melee sneak damage

Vanguard space Tactics - 4/5 Issues, variety, ??? stack (1,2,3,4)
+5% Ship particle weapon damage / +5% Ship repair speed / -5% Damage from other ships

*Using an Advanced beowulf with long barrel, reflex sight, muzzle brake, tactical grip, recon laser, AP rounds and high powered mods. Range increased from 58 to 60 and accuracy from 76.1% to 76.3%. No combat skill investments other than the reloading perk.

**4 for hacking 3, plus 1 for magazine in NG+1 and 1 more for magazine in NG+2
30 Comments
Alpacino_de_capo 19 Jul, 2024 @ 2:29am 
Thank you!!
Oliver  [author] 15 Dec, 2023 @ 3:24pm 
@RickRama You don't keep the particular magazines, buy you do keep the bonuses although they won't be listed anywhere (like increased magazine capacity). Which can make tracking them troublesome.


I also haven't updated for a while, cuz I haven't played also for a while. I do have some of these in my notes, while others are indeed new.
RickRama 7 Dec, 2023 @ 4:20am 
do we keep the magazines in NG+?
CTDemon 2 Nov, 2023 @ 8:06pm 
I've also managed to find the 4th edition of Peak Performance at Sonny Di Falco's Island at Maheo 1. It can be found in Sonny's bedroom (which has his carcass) on a table next to a pharmaceutical kit.
CTDemon 28 Oct, 2023 @ 9:58am 
Found the 4th edition of the Nova Galactic Manual at a Deserted Freestar Collective Garrison.
It's inside the living quarters, the building on your left when one gets off the elevator leading to the garrison proper. The mag should be on a coffee table across from a tv screen.
Aegypti 23 Oct, 2023 @ 12:51pm 
Sorry, didn't notice I missed the Station for the second post (Vanguard Space Tactics #6). The Station for that one is 'The Sonder' In orbit over Bessel II in the Bessel System.
Deity Link7 14 Oct, 2023 @ 1:54pm 
Just chiming in while mid-session, found Va'ruun Scripture #5 in The Clinic (VIP Area) in the first room on the right when you enter, on the coffee table past the couch. Thanks for the help with all the magazines!
Staberind 11 Oct, 2023 @ 3:50pm 
Thanks a lot for this, its much appreciated.
Oliver  [author] 3 Oct, 2023 @ 10:06am 
Alright, I'll go check those out once I've got the time. Your second post didn't specify otherwise so I'm assuming that both are on the same station?
Aegypti 1 Oct, 2023 @ 11:08am 
Found Vanguard Space Tactics #6 (Ship Particle Weapons deal 5% more damage)

Go past the docking area, past VASCO, and through the door. You'll find a broken catwalk that breaks off to the right. Get to the other side of the break, and enter the door just past the window into the room with the broken robot. follow this winding hallway until you find a kitchen/dining area. At the far end of the room you will find two vents: take the one on the left to a workshop area. the magazine is on a cabinet next to a storage crate in the workshop.