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Also outstanding is the Starware Search Engine [www.nexusmods.com] (Requires SFSE [www.nexusmods.com]) to be able to easily find and set a course to every planet
How well does shipping He-3 fuel for the interstellar link over the interstellar link work? I've repeatedly found that having two way cargo traffic invariably ends up with one of the products getting backed up and stopping the whole process.
How well does shipping He-3 fuel for the interstellar link over the interstellar link work? I've repeatedly found that having two way cargo traffic invariably ends up with one of the products getting backed up and stopping the whole process.
@Tman - I think it is another game play mechanic to enjoy. I thought the same but all I came up with was to be somewhat independent from the market and not have to buy things i need to craft drugs, mod gear and weapons. But unfortunately you will still need the very weapons, gear to mod. Buy or do POIs to loot them. It would have been nice to get a unique craft-able Legendary Gear and Weapon, or implement the legendary modding system, or implement tuning and modding ship component that will require lots of resources each time you mod something. Even some RNG would be welcome. As of now, it allows you to just amass credits and experience.