War of the Human Tanks

War of the Human Tanks

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Accuracy for all tanks
By [KHP]Iztecteocuitlatl
Do you feel that artillery tanks always miss on evasive tanks? You are right. It's not your imagination.
   
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Accuracy for different attacks
0 means the best accuracy without sniper module's effect, still can be evaded if the enemy unit has evasive module.
Attack method
(攻撃型)
Chance to be evaded
(回避確率)
Example tanks
Note
Missile
(ミサイル)
90
Focused barrage
(集中砲火)
80
Bullet, single
(銃弾単発)
60
(Long rifle isn't sniper rifle)
Laser
(レーザー)
50
Only Faltz and Koharu
Dendro?
(デンドロ)
40
Bullets, plural
(銃弾複数)
25
Miou's katana
(みおう刀)
25
(Yes, it's worse than standard samurai tanks)
Katana
(刀)
15
Sword
(剣)
15
Blast storm
(爆風)
0
Satellite beam
(SOL)
0
Evasion chance for evasive modules
Module name
Evasion
correction
value
(回避補正値)
Tanks with this built-in
Note
Imperial Overcoat
5
Royal Mantle
5
Shadow Cutter
10
Late model tanks (Seri, Suzuna, Suzushiro, Nazuna)
Black Coat
13
Only Miou
D Cell β
20
Only Mr.Cat
How does the game decide whether a unit evades
I can explain it with my pseudo code
bool function getEvasionResult(number evadeChance, number correctionValue) { // evadeChance means the chance to be evaded defined on every type of attacks // correctionValue means the chance to be evaded defined on every type of evasive modules // RAND(100) generates a random number from 0~100 if (RAND(100) <= evadeChance + correctionValue) { return true // The unit evades successfully } return false // Hit } // Whether the target equipped a evasive module if (evasiveModule) { return getEvasionResult(evadeChance, correctionValue) // Calculate } else { return false // Hit }

For example, if an assault tank with carbine rifle shoot on a knight/samurai tank, evade chance should be (25+5)/100=30%.
If it's an simple artillery tank shoot on late model tanks, evade chance will be (90+10)/100=100%, which means late model tanks can be never hit by a simple artillery tank.