Tower Unite

Tower Unite

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Game World Badges / EXP Guide
By ✧°GateTheCat°✧ and 1 collaborators
In-Depth guide to Game World badges and quickest methods to earn EXP fast

Some of the maps will have a difficulty setting set and each difficulty has a different Units multiplier
  • Easy maps have a x1.0 multiplier
  • Normal maps have a x1.1 multiplier
  • Hard maps have a x1.25 multiplier
  • Very Hard maps have a x1.3 multiplier
EXP is units adquired on each level multiplied by 1.5 and they are rounded up to the next integer

You will always get 200 units for just playing the game as a bonus!
   
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Accelerate Kart Racing (Speedracer) 1,000,000 EXP
PAYOUTS
Accelerate has 11 different payouts and all of them except one will require 2 or more players in order to be awarded.

1st Place
Awards 1,500 Units for ending the race in 1st place

2nd Place
Awards 1,200 Units for ending the race in 2nd place

3rd Place
Awards 800 Units for ending the race in 3rd place

4th Place and Below
Awards 600 Units for ending the race in 4th place and below

X Items Hit Other Players
You get 50 Units for every player you hit with the Items

Best Lap of the Game
Gives 200 Units if you get the fastest lap of the whole race

Gold Trophy
Gives 2,000 Units for being first on the leaderboard when the race ends

Silver Trophy
Gives 1,600 Units for being second on the leaderboard when the race ends

Bronze Trophy
Gives 1,200 Units for being third on the leaderboard when the race ends

Tincan Trophy
Gives 800 Units for being fourth or below on the leaderboard when the race ends

Coins Collected (Available on Single Player)
Gives 100 Units for every coin you collected during each race (Capped to 45)

PAYOUT EXAMPLE
Gold Trophy (Hard) = 1,500
5 Items Hit Other Players (Hard) = 250
Best Lap of the Game (Hard) = 200
42 Coins Collected (Hard) = 5,250

7,200 x 1.5 = 10,800 EXP

TIPS
- I do recommend playing this game world with friends and try to play on the maps with the highest difficulties or highest amount of coins

- I personally recommend Wishy Washy Waterfall, Pine Valley, Sunrise Isles, Riptide Retreat, Hallway Raceway as they have the most amount of coins.
Ball Race (God) 1,000,000 EXP
PAYOUTS
Ball Race has 7 different payouts and most of them require 2 or more players to be awarded

Collected X Melons
- You can get 40 units per melon collected, there's a cap of 60 melons for this payout.
- If you lose all lives, this payout is denied.

Didn't Die
- You get 200 units by completing a stage without losing any life.

1st Place (4+ Players)
- Clear the stage in first place to get 750 units.

2nd Place (4+ Players)
- Clear the stage in second place to get 500 units.

3rd Place (4+ Players)
- Clear the stage in third place to get 300 units.

4th Place and Below (4+ Players)
- Clear the stage in any place below 3rd to get 150 units.

Team Player (2+ Players)
- You get 500 units if you press a button that blocks a path in any level.

PAYOUT EXAMPLE
Collected 10 melons (Very Hard) = 520 Units
1st Place (Very Hard) = 975 units
Team Player (Very Hard) = 650 units

520 + 975 + 650 = 2,145 Units
2,145 x 1.5 = 3,218 EXP

TIPS
- I personally recommend getting as many melons you can during the bonus stages, don't bother getting more than 60 melons cause you won't get extra units if you collect more than 60.

- Personally, I recommend Heavenscape to grab as many melons you can.
Little Crusaders (King) 1,000,000 EXP
PAYOUTS
Little Crusaders has 16 different payouts and are based on how you perform on each round.

Knights Slayed The Dragon
Awards 800 units if you survive the round with more than 1 knight left on your team.

Last Knight Bonus
Awards 400 units if you survive the round and pressed the button on the Dragon.

Dragon Slayer
Awards 300 units if you are the player to press the button on the Dragon.

Rooting in the Afterlife
Awards 400 units if you die and your team deactivates the Dragon.

Ultimate Dragon
Awards 1000 units if you eat all the Knights in a single round.

Esquire Chomp Bonus
Awards 30 units if you eat a Esquire (Pink Knight).

Knight Chomp Bonus
Awards 40 units if you eat a Knight (Green Knight).

Baron Chomp Bonus
Awards 140 units if you eat a Baron (Blue Knight).

Count Chomp Bonus
Awards 500 units if you eat a Count (White Knight).

Dead Knight Bonus - X
Awards 180 units for each knight you eat as a Dragon. (Denied if you eat all Knights)

Esquire Bonus
Awards 80 units if you survive the round as a Esquire (Pink Knight).

Knight Bonus
Awards 200 units if you survive the round as a Knight (Green Knight).

Baron Bonus
Awards 400 units if you survive the round as a Baron (Blue Knight).

Count Bonus
Awards 500 units if you survive the round as a Count (White Knight).

Ending a Legacy
Awards 50 units for chomping Birb. (You monster...)

Birb To The Rescue
Awards 200 units if you hit the Dragon twice with Birb.

PAYOUT EXAMPLE
Knights slayed the Dragon = 800 Units
Knight Bonus = 400 Units
Dragon Slayer = 300 Units

800 + 400 + 300 = 1,700 Units
1,700 x 1,5 = 2,550 EXP

TIPS
The sword insta-deactivates the Dragon, so try to get at least Baron or Count rank in Mystic Grove, grab the sword and yeet it to the Dragon. (That if the dragon does not chomp you before you do)
Minigolf (Ultra Diamond Legend) 1,000,000 EXP
PAYOUTS
Minigolf has 11 different payouts and are based on how you perform on each hole.

Hole In One!
- Awards 800 Units if you putt the ball in one stroke, most of the holes that can be done in one stroke will also grant and achievement plus 1,500 units.

Phoenix
- Grants 900 Units if you putt the ball 6 strokes below par, this payout is really rare.

Flamingo
- Grants 800 Units if you putt the ball 5 strokes below par.

Condor
- Grants 700 Units if you putt the ball 4 strokes below par.

Albatross
- Grants 600 units if you putt the ball 3 strokes below par. Get 10 of these to unlock the "Ancient Mariner" achievement and extra 25,000 units.

Eagle
- Grants 500 units if you putt the ball 2 strokes below par. Get 25 of these to unlock the "Screaming Eagles" achievement and extra 10,000 units.

Birdie
- Grants 400 units if you putt the ball 1 stroke below par. Get 50 of these to unlock the "Green Greens" achievement and extra 1,500 units.

Par
- Grants 300 units if you putt the ball in the specified amount of strokes in each hole.

Bogey
- Grants 200 units if you putt the ball 1 stroke above par.

Double Bogey
- Grants 150 units if you putt the ball 2 strokes above par.

Over Double Bogey
- Grants 100 units if you putt the ball 3 or more strokes above par.

PAYOUT EXAMPLE
Hole In One = 800 Units

800 x 1,5 = 1,200 EXP

TIPS
I personally recommend playing Mushroom Wood as they have a lot of easy HIOs, I am do recommend checking this guide here.
SlaughterDay Night Live (The One With No Name) 1,000,000 EXP
PAYOUTS
SlaughterDay Night Live has 14 different payouts and all of them will require 2 or more players in order to be awarded.

1st Place
Awards 1,500 units for being the player with most kills.

2nd Place
Awards 1,200 units for being the second player with most kills.

3rd Place
Awards 900 units for being the third player with most kills.

4th Place and Below
Awards 600 units for being runner-up on kills.

Team Win (Team game modes only)
Awards 1,200 units for being in the team that win the game.

Team Lose (Team game modes only)
Awards 400 units for being in the team that lost the game.

Gun Game Win (Gun Game mode only)
Awards 1,500 units for getting 1st place in the Gun Game mode.

Gun Game 2nd/3rd (Gun Game mode only)
Awards 1,000 units for getting 2nd/3rd place in the Gun Game mode.

Gun Game 4th and Below (Gun Game mode only)
Awards 750 units for getting 4th place and below in the Gun Game mode.

Players Killed Bonus - X (Any game mode but Gun Game)
Awards 100 units for each player you killed. (There is a cap for this payout)

Team Flags Captured - X
Awards 100 units for every flag your team captured during the CTF game mode. (Up to 10)

Flags Captured - X
Awards 200 units for every flag you captured for your team during the CTF game mode. (Up to 10)

Team Held Oddball for X Seconds
Awards 2 units per seconds your team held the Oddball. (Max of 120 seconds)

Held Oddball for X Seconds
Awards 1 unit per every second you held the Oddball for your team. (Max of 120 seconds)

PAYOUT EXAMPLE
Gun Game 2nd/3rd = 1,000
Players Killed Bonus - 7 = 700

1,700 x 1,5 = 2,550 EXP

TIPS
To be written...
Virus (Terminator) 1,000,000 EXP
PAYOUTS
Virus has 16 different payouts and at least 4 of them will require 4 or more players in order to be awarded.

Survived the Infection
Awards 250 units for surviving the round.

Last Survivor
Awards 800 units for surviving the round and being the LAST survivor in the round.

Team Player
Awards 750 units if you survive with 3 or more survivors.

Partners to the End
Awards 500 units if you survive with another survivor.

Biohazard
Awards 100 units for infecting survivors. (Min. 2, Max. 6)

Patient Zero (Applies only to the first infected)
Awards 50 units for every survivor you infect as the first infected.

Biohazard (Needs investigation)
Awards 200 units for infecting survivors as the first infected. (Min. 2, Max. 6)

Bringer of Death
Awards 200 units for infecting the last survivor.

Infected Have Taken over
Awards 150 units when all survivors are infected.

1st Place (4+ Players)
Awards 800 units for being the player with most kills.

2nd Place (4+ Players)
Awards 600 units for being the second player with most kills.

3rd Place (4+ Players)
Awards 400 units for being the third player with most kills.

4th Place and Below (4+ Players)
Awards 300 units for being runner-up on kills.

Survived the Horde (Horde Mode Only)
Awards 200 units for surviving the round in Horde Mode.

Horde Killed Bonus - X (Horde Mode Only)
Awards 15 units for every infected you kill in the current round in Horde Mode.

No Damage Bonus (Horde Mode Only)
Awards 250 units for not taking damage in the current round in Horde Mode.

PAYOUT EXAMPLES

HORDE MODE
Survived the Horde = 200
Horde Killed Bonus - 25 = 375
No Damage Bonus[/b] = 250

200 + 375 + 250 = 825
825 x 1.5 = 1,238 EXP

HORDE MODE (4+ Players)
1st Place = 800
Survived the Horde = 200
Horde Killed Bonus - 25 = 375
No Damage Bonus[/b] = 250

800 + 200 + 375 + 250 = 1,825
1,625 x 1.5 = 2,438 EXP

CLASSIC MODE
(4+ Players)
Survived the Infection = 250
Last Survivor = 800
1st Place = 800

250 + 800 + 800 = 2,050
2,050 x 1.5 = 3,075 EXP

TIPS
To be written...
Zombie Massacre (Ripley) 1,000,000 EXP
PAYOUTS
Zombie Massacre has 7 different payouts and these can be stacked per stage

Survived the Day
Awards 200 Units if you successfully survive a Day, this is basically the same thing as Thanks For Playing

Defeated the Boss
Awards 1,000 Units if you defeat The Queen or The Teeth on Day 6

Boss Destroyer
Awards 500 Units for being the player that dealt the most damage to The Queen or The Teeth

Boss Master (2+ Players)
Awards 400 Units for being the player that dealt the 2nd most damage to The Queen or The Teeth

Boss Handler (3+ Players)
Awards 300 Units for being the player that dealt the 3rd most damage to The Queen or The Teeth

Boss Helper (4+ Players)
Awards 250 Units for being a player that dealt damage below the Top 3 to The Queen or The Teeth.

Total Points
Awards X Units based on the points you scored during the day divided by 3. This caps at 3,000-3,900 Units, depending on what difficulty you are playing at.

PAYOUT EXAMPLE
Survived The Day (Very Hard): 260
Total Points (Very Hard): 3,900

260 + 3,900 = 4,160 Units
4,160 x 1.5 = 6,240 EXP

TIPS
- I highly recommend playing solo, as the Doctor. Their combo and ability are very strong at surviving, letting you be aggressive and reducing the potential of losing your lives, wasting time. Playing solo also means you get all the kills. Multiplayer is much slower for EXP overall, with very specific exceptions.

- The 2 best maps are Acrophobia, and Village. Village is slightly better, as it has more zombies with a higher point value, while being more challenging than Acrophobia. As an example, for Acrophobia, 1 run was able to net me ~41,000 EXP (40,991 actual total.) These numbers will vary slightly from run to run.

- Always collect coins whenever possible. These give extra points and contribute a very decent amount to total EXP.

- On Day 6, you will want to farm the zombies, and try not to kill the boss early, but you may weaken it. This is to maximize the EXP gained from "Total Points". After around 175-200 kills, you will want to kill the boss. This is because roughly around this kill count, including coins, you will max the "Total Points" gain.

- For both Acrophobia and Village, I recommend playing near helicopter spawn, to have minimum downtime for progressing rounds. For Acrophobia specifically, I like to play on the helipad, as if you can survive it has the fastest spawns, while being the closest to the helicopter and lets you be immediately actionable on zombies.

(*) This section might be edited to add more information