Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
T1 wells setup like this, across the whole map can take you quite far into the game if not all the way to the end, because you can supplement water use with worldmap camps. T3 is a good idea down the line, you might wanna build out something nice in place populated by multiple wells.
Water replenishment in game is RNG. There will be years where T1 well won't be able to drain the source fully, There will be years where t3 will drain 3 nodes before spring ends.
On average my observation is that you should stick to t1 for the most of your play through, it's extremely cost effective, higher tiers consume power to operate, and on top of that T3 is super expensive to build. Resoruces = time.
Time is better spent on making progress towards the game goals.
The well placement makes only sense for t1. With the tier 2 pump you consistently drain a water source. Havent build a tier 3 yet.