Dismantled
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Dismantled

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Dismantled Walkthrough
By Unseen
A walkthrough for Dismantled.
   
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Area 1 - Basement


There is a very good secret guide so I'am not covering secrets only progression. I suggest using this guide along with the secret guide so you can stock up on useful supplies.

https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=2366029544

Also there is an odd quirk where you will enter the inventory screen but get locked in, to get out of the inventory screen you must press C (crouch). The problem is I configured my keymapping to include crouch toggle instead. So C was locked out of my keyboard. Make sure to apply C to a different key so you do not get locked out the inventory. I put mine on Q. Even if you can't back out of the inventory you can just press escape, go to keymapping and adjust crouch to a preferred key.

I will do my best to avoid major spoilers, I will be calling enemies, enemies, as to not spoil what they are. Will not describe them either.

There are also a few youtube walkthroughs you may want to look into but this guide will exist as a reference to skip quickly to your problem instead of watching a whole ytube video which I had to do in certain parts. Special thanks to the youtubers who made these videos.

So you will start out in a dark forest, just keep walking staying to your right until you find some dude named vincents ID. Keep going shortly forward from there and you should find his dead body. From there a segment will take place and you will be transported to the games first area.

Area 1

You will start out in a saw trap like sequence. If you want to figure this out on your own skip this segment. Its quite horrific. If however you seen most of it and would like to, get out unscathed, then follow the guide.

Its really quite simple like the creep says.

Just look around and you should see some boxes.

Jump up and behind the boxes and you will find the key. Now quickly go back to the start of the room, there will be a cabinet blocking the door. Move to the side of it and push against it until the door is revealed. Then press activate (i set mine to E) to unlock the door. Don't idle immediately run past some ways for the protagonist to unlock the trap.

From here keep going straight ahead down the path in front of you. Don't take any doors or side passages yet. Continue forward until you see 2 pipes sticking out of a large device. Move through the narrow passage behind it. You will come to a room with an axe in an emergency panel colored red.



Grab the axe, you will want some self defense and the axe is a reliable weapon for the whole game.

With the axe if you go back to the starting room and behind the torture room you will find an area with a vent on the wall. Climb up and you can break the vent with your axe allowing you to go in.
Do not jump down the first path you find, you will see some bathtubs down that vent. Instead keep going the long way down the tunnel and you will find a room with a lot of good supplies.

A note about notes.

Sometimes you will find notes which can be hard to find. By pressing E on them you will read things about the story. There are also briefcases which you won't be able to pickup but can interact with them the same way, these also have notes.

From here the game will get open ended, much like a metroidvania. Everything is interconected and there is no level structure. So explore and look over the floor. You will want to make your way to the engine room which has several metal platforms and railings. I will mark it on the map.

To use the map press TAB.



From this area head up the platforms, and to the north end of the room. You will see where some pipes are blocking the way but you can just crouch under them and crawl through. You will come to a door that leads to an engine room. Hit the center engine panel with E and you will shutdown the steaming pipes that are blocking your way here.

Leave the room and go through the area on the platforms that was blocked before hand.

You will come to a box, jump up on the box and drop down to the pipes below, move forward and crouch underneath to get to the vent you can break. Go through the passage and continue on until you get to two branching paths. Take the right path, keep going and you will come to another vent. Break it and keep going up to a light that will lead to the first save.

DO NOT SAVE! Resist, this game has very limited ink ribbons so pick your saves carefully.
From there you can exit the room and go down the hallway, keep going and you will collect a gun and some wire cutters. You will need the wire cutters later. Gun isn't as powerful as the axe but it is a safer weapon if you are not good at dodging. You will need ammo however.

Now go back down and to the engine room. You will need to figure out the password from here to proceed. The idea is to go to a room with blood and pillars. Line up the pillars with the bloodstains and you will see the code.

If you don't care and just want the code its.

1689

This is the point I suggest going to the secret guide so you can stock up on supplies.

When you are ready and stocked enough its time to get to the 2nd save.

Little explanation about the layout of this area, the engine area with the metal platforms has two exits (not including the vents), a stone stairway, and a metal platform. Both lead to different spots. I mention this so you don't get confused as both paths lead to similar hallways.

To get back to the start you should take the metal platform exit, you should lead back to the chair room. Keep in mind that going to the medical/prison rooms will trigger some enemies. Its your choice how you want to play but there is also some good supplies in those rooms.

From the chair room ignore the doors and go around the chair room back to the start.

Near the room where you got the axe is a hallway that leads to rooms with a redish/yellow light. Go through those. You will be in a room with several doors, on the left of this hall is a large shiny sliding door. Its a freezer. Continue through the freezer and to a new set of rooms. You should see a shelf against a wall much like the trap in the first room.

Push it aside and inside the room you should see a key on the table. Grab it. Now go back past the freezer and to the room with the yellow/redish light. Go up to the main door and you should hear a sound effect to inform you the door is unlocked.

Don't bother going through though, you will need one more key for the last door. And this key is on a box in the medical room. Also as soon as you enter this room prepare for a fight. I bypassed this because exploring the freezer area first is easier without enemies everywhere.

If you can't find the key just go to this spot on the map. And you should see it on the box. The creep will also confirm this room by telling you he released the enemies.



Once you have the key make your way back to the locked doors past the red/yellow light hall.
You will have to fight several enemies on your way there, try not to take much damage as you will need to make it to the second save with a good amount of ribbons.

Pills are good to heal lesser attacks and you should have a lot stocked, and the axe is strong against the enemies. The pistol is safer at a distance and fires fast, just be careful of ammo.

Also remember to either decode the password in the medical area or just use the password I listed in spoiler text. Go back to where the locked doors were, and continue. Through the locked door you can now open.
Area 2 - Floor 1
So through the door and past all the enemies you will find the place to enter the password. Do so, and follow the path upwards to area 2. Now you should have enough ink ribbons to save. There is also a lamp leading to the next level. You can add it to your keymapping I forget the default but I prefer F for flashlight (what I'm use to).

Little note before moving onto area 2, if you go to Healing Water's secret guide (can't miss it there's only 3 guides for this game on steam), and do his secrets, including the chainsaw one, well you will get a chainsaw. A great frickin weapon. The secret isn't super difficult either, there is also a secret to skip areas a bit, but I could not figure this one out yet. Keep in mind the chainsaw does require fuel. And the only way to restore it is to find another chainsaw. If you want to switch to axe you can keymap it, or just tap 1 again to cycle melee.

So onto Area 2. From the typewriter go on into the next area, you will be in a large area with blood and bodies hanging. On the right from where you enter is an office like area with glass shielding and a computer. In this room are some valuable supplies.

From here the level is a bit more open, I suggest looking out for a very small enemy that can take off health very fast. Am not gonna put a name on the enemy or describe it cause spoilers. Just don't be surprised if it kills you a few times. Don't waste time with the pistol on it, use the axe or chainsaw.

EDIT
Actually I was a bit off here, crouch and pistol actually works very well on the little things.

From the starting area go right and you will see red twin doors, go through and you will then see stacked boxes up to a vent. Go up into the vent,

Continue through the vent until you see an area with stone floors, chairs, and some greenish/redish light. Jump down and get ready to take out some enemies.

After that in this area you should see a red or orange door (can't really tell cause the light).

In this room you should see a key and a document on the table.
You can leave this area by jumping up on the chair and back into the vent.
Now go to the area marked on the map and unlock the door.



Inside this new area are some enemies, a new lore note, and a vent above some boxes. Time to go back up into the vent.
If you did all the secrets in area 1 including the chainsaw one, you will find another secret unlocked (provided you did the requirements needed for it), and a shotgun. You can also skip to another area, but for the sake of this guide and the lore I opted to not take it.

So if you are the same as me, grab the shotgun then turn back. Take the other vent route and you will end up in a new room. In this room you will see a key laying on a table. Take the key and head back in the vent retracing your path back to the main area.

You can go back and save as well if you want, you should have about 4 ink ribbons by now so might as well.

Now head back to this area on the map.


You will see some cells, on the right in an open cell with a cheeta lady you will find a key on a table near her. Grab it.
Now head to this place marked on the map in the southern portion of the area. Unlock the bared gate.


From here the area gets pretty open ended with several branching paths, I won't explain everything here so as to not spoil anything so explore the different rooms.

In this area you can find a save room right here on the map.


I would suggest checking the secret guide for this area now to stock up on supplies.

Now whenever you're ready head to the painting room with the biblical paintings. Right here on the map.



When you click activate on the paintings you should hear a latch sound. You want to hear the heavier sound, not the weaker one.

Click on the pictures in this order.



After that go back in the room you came and go to the far door near with a different door on the left. Go through and you should see a book on the table. Read it, then look to your right. You will see a statue. Follow the path past the statue and you will find a key.

Now head back to where the southeastern save was, and head northeast from here, you should enter the barb wire maze.

Be sure to equip whatever strongest weapons you have, there's numerous enemies here, do not touch the barb wire either, it will cause damage (even though you got wire cutters, game logic). Once the enemies are clear, head to the birthday room. If you explore this whole area its pretty hard to miss.

Shoot the birthday cake from a ways off, it will explode and drop an emerald. What its for? I do not know yet.

Now its time to head to the room with the computer that unlocks the top floor. Its in this room.



Push aside the bookcase on the right of the room, and there it is.
The code is Genetics Don't ask me how to figure out this code I don't know I just looked it up. If you want to figure it out on your own well that's why I marked it with spoiler text.
So go back to where the stairs were and go up them and then to this point on the map.



And that will bring you to area 3.
Area 3 - Floor 2
Little note, I've heard there are multiple endings to this game. The good ending I read is that you have to find all secrets in the game. That is why I suggest using the secret guide (give the guy some credit with a thumbs up, favorite, and an award if you're feeling generous) along with this walkthrough.

Keep in mind that if you go back to area 2 balcony and into other doors, you will return to area 3. The area I marked on the map previously has some enemies and bullets, but you will need to go back to the balcony and go into the door opposite of the double doors on the right from exiting them.

Before heading up to the next floor I suggest saving one more time, or least exploring for more supplies on the 1st and 2nd level. The 3rd area has new enemies, and some deadly new traps. You can die quite easily regardless how many supplies you got.

Ok so from here a new damage type is introduced, FIRE, and it kills fast. Its from an enemy that sticks to the ceiling. So you'll have to get use to pointing up. It might be a good idea to navigate this area carefully and not look for things immediately. Instead look for these ridiculous enemies and get rid of them. If you do see fire try to keep moving so it won't stick to you. If you get hit by fire but quickly move you have a slight chance of living so locate the enemy and kill it. Shotgun works well but keep track of your shells.

This area is really one of the more intense parts of the game and these ceiling enemies can take a ton of damage and kill you incredibly fast. I love this game so far but these enemies, well just try and clear out this area of these things.

Sometimes you can sneak up on these enemies, but even if they don't see you don't get overconfident, they can take abuse and will quickly retaliate with instant death.

There is one of these enemies in the long hallway starting out. Its not as bad since its near the start and the long hallway does give you plenty of running space.

Then there's the 2nd one here on the map.



I'm not sure whether to recommend killing it or avoiding it. If you decide to fight it, I recommend the pistol over the shotgun cause the rapid fire and accuracy helps a lot more when trying to avoid its fire.

After its dead I would not blame you for going back and saving the game again. If you continue on you will find some winding stairs that go upward here on the map.



I however do not suggest going up the stairs yet, I went up there and encountered one of those fire enemies and barely escaped with my life.

Nearby you should see a vent above some boxes, you can use this as a shortcut to the library area near the start. If you go back to the long hallway and go all the way southeast, then up, you will get back to the very first save point. Probably a good idea to save game what with all these fire spewing ridiculous enemies that I hate.

Now go back to this room in area 3, its time for a simple puzzle.

Here you should see 2 busts, simply move them to the panels by the door oh their matching color (silver and bronze), a key should appear near the female center statue.

Now go here on the map, with your new key.


This will connect the 2 passages (twin door and right balcony door). But there's no reason to go up there yet. Now remember the puzzle with the paintings on floor 1? Now you can use that key, go here on the map.



In this new area there will be several enemies, and one larger room with a cable on a table. This is the yellow cable you will need this later.

Now its time to move onto the chapel. Avoid the first set of stairs on this floor for now, instead proceed east of the map to the 2nd set of stairs here on the map. Be careful on your way there for the ceiling enemies. You can sometimes get them stuck in doorways and their fire becomes limited range. Its always a good idea to run, get distance, and get something between you and them.



Take the stairs all the way up, don't take the mid point door on the stairs it leads to a floor full of poison. Once you take the doors at the top you will be at the chapel, area 4.
Area 4 - Floor 4 (and some other backtracking)
You should probably have the C4 by now, it wasn't hard to find for me didn't need a guide to find it. But if you don't have it, its in the vent on level 1 that connects the barbwire room and the main room with the stairs.

WARNING!!!
Do not use the C4 as described here if you want the good ending, there is a spot later for the C4 you will need to use if you want the good ending. This is only to get the easier straightforward ending. It takes a lot more work to get the different endings. Just keep in mind this is the point where you decide the final outcome of the game. So its a good idea to keep a save around this point.

POSSIBLE Correction
In the directors cut of dismantled there actually is an extra c4 in the air ducts right before the shotgun secret on floor 1 that leads to the courtyard. Enabling you to use c4 for both areas. I'am not sure if the c4 is in the same vent in the original so I will just leave the warning in case (feel free to let me know if it is in the original).

Proceed if you just want the first bad ending and to complete the game.

So once you have the c4 proceed toward the chapel. If you press E on a wall with small holes in it, you will plant the c4. You better move quick though it will quickly explode. Back up, but even once the c4 is gone you need to be careful approaching the hole as yet another ceiling enemy is waiting.

Once you take it out, you will get to a save point. And a room with a ladder. The ladder leads to 3 flying enemies plus a boss fight. If you feel you are not prepared enough feel free to go back and stock up or look for secrets.

After the fight you will get a key from the boss..

So remember those weird jaguar skin doors on floor 1? Well its time to go back to floor 1.
Then go here on the map (its really a lot easier to point out the spot on the map then describe it in detail and waste both our time).



Inside you will find a puzzle and the cable you need, touch the buttons under the heads in this order.

I don't know what this puzzle is about or the solution so I'm going to mark this picture as a spoiler.



Now you can enter the courtyard by fixing the device near the big twin doors that say freedom.

Keep in mind that the 2 cables and the freedom door mean bad ending, if you want the good ending never use the c4 on the chapel wall. Least to my knowledge there is no replacement C4. If you want the good ending you will need to access the courtyard through the vent secret I mentioned earlier, where you first got the shotgun .

They are near the puzzle you just solved. I think you should know where they are by now, its the space on the map that points south and looks like it enters a new area.

Be careful going through, you will get attacked by more flying enemies. Once they are dead, you will notice a bound but unharmed woman in a chair. You can save her, its tough though.

Keep in mind that saving her has no impact on the basic walkthrough only the escape one. Which requires a whole lotta more difficult requirements. I might make another walkthrough later for the 3 other endings. But its difficult, and I'd like to do them legit. Which is a little beyond my skill level at this point in this game. So if she dies its no big deal on the basic playthrough.

Grab the key near her and get ready. A bunch of enemies will be released and go straight for her (not you). Use the chainsaw and chainsaw all the enemies that go to her. Try not to chainsaw her. Sometimes you can kind of block the enemies from hurting her with your own body so trying to get inbetween them and her with the chainsaw helps. Another bit of advice for saving the girl is to toggle run walk, it seemed a lot easier and more accurate with the chainsaw to walk not run cause I moved to fast. Also do not hit her with the chainsaw its much worse than the enemies. Also at the start to the north of her will be the first wave. If you fully load your shotgun you can take out all 4 quickly before the next wave. Quickly switch to chainsaw after cause reloading the shotgun will take to long.

After that an extremely fast text rolls by I couldn't read but something about he can't get the head trap off. But you still got 2 keys so...

Guess she'll just have to hang out in the courtyard for a while longer.

One more thing to do in the courtyard before you leave, see the bust of a dude here, there's 2 but one is bronze and overlooking a gap up higher, push this bust/statue over the gap and it will fall and shatter. Now you can collect a gem from the pieces.
Now head here on the 1st floor map.


Unlock the doors and you will be in a new area of the 1st floor.

Not much to say, there's a large hole in the ground that leads to the next area, be careful going down it cause fall damage.
Area 5 - Underground
As soon as you enter this area be careful, there is a ceiling enemy. If you have ink ribbons to spare you should probably save before this area. Especially after the difficult save the girl sequence.

From there you will also encounter some other deadly enemies. This area was pretty linear but tense, move through slowly. There is an ink ribbon and a save point on this level, some information notes, and a tommygun. Nothing very complex on acquiring these things just explore the tunnels. But there are some strong enemies so be careful.

Once you get to the end of this area you will see a ladder. Go down it. The next area is a big round circular cave area. As you explore it and fill out your map you will see that you need a crank for a device that's before a locked gate. But don't worry the cranks right nearby hanging from a chain inside a box. Simply shoot the chain (use pistol to conserve ammo), then get your tommy ready.

Once you unlock the gate start firing inside with the tommy, you can't see the thing yet but you will. Also turn on the lamp, the boss enemy is tough it will take way to many tommy bullets for you to just stationary outpower. What you want to do is lure it towards the circular area so you can keep running in a circle, getting some distance, firing, then running again. Do not get cornered, do not let the thing touch you, if you do get cornered do not stop firing the tommy there is a chance it will die or can't get past the bullets to kill you. But for the most part, if the thing sticks to you, you're dead no damage no healing just dead.

Once its dead go back to its spawning area and you will find the gasmask. Remember the poison room upstairs? Time to go back.
Area 6 - Floor 3
On your way back up be careful, there's now new enemies all over the place including the very deadly kinds. You did get some ink ribbons underground so saving might not be such a bad idea. I'd suggest saving in the 2nd floor save near the basement entrance. Since its closer to where you need to be.

Upstairs on the gas level explore the floor as usual (its not to complicated), until you get to a spot where there is a puzzle. You'll see some doors with numbers on them. There is a note that references these numbers. You will need to press activate on each door, in sequence with the numbers (even if the doors open already).

The number is 824573 .

Now proceed through and you will come to a room with saws on tables. And a boss enemy. He's quite fast, deadly, and resilient but not as bad as the previous enemy imo. You also got more spots to get him between you, he can even get stuck on the tables if you're lucky.

After he's down move through the new areas and you will find the last gem you need. But don't relax, the 2nd floor shortcut will cave in and be blocked now (near the bird statues), and the area will be repopulated by new enemies. But whats worse, the boss you just fought will come back on the second floor.... Yea. If you can evade this thing, its fast, closes distance quick, shreds health, and is a major jerk. If you can dodge it and get back to the balcony where the ladder is, take the ladder quickly if you got the chance don't bother fighting this jerk (it can really suck cause all that you went through on the poison floor just to get cheaply killed before the save point, well maybe its possible to save upstairs in the chapel before this).

Ok so finally made it back down to the underground, move to the east of the first underground area past the soldiers and to the gem block. Insert all your gems with E. This is the point of no return, so just know if you make any saves down here you won't be going back to the main building.
Area 7 - Caverns
This area is pretty straightforward. No real puzzles, just an assortment of the strongest enemies in the game. If you didn't get all the secrets you will get a bad ending. If you want the good ending you should try to finish all the secrets and not use the C4 on the chapel wall. The gems are basically a trap, they only get you the bad ending. To get 3 other endings takes a lot more work, its quite difficult cause it leads to at least 3 or 4 new areas. Very big areas, I may cover these endings in a future guide.

Well that's it, games a real challenge but it was fun. One of the harder horror games I've played.

Good Ending Path through Caverns

So I've decided to cover the endings in this guide, but I will be working on this as I go so if the ending you are looking for isn't in this guide I will be adding it once I beat it.

To get the good ending path you will need C4, not sure if the original game has 2 c4's like the directors cut does. But whichever path you take to the bunker, through the ladder tunnel in the courtyard or with the key near june in the courtyard, it doesn't matter as long as you got the c4 to blow open a wall in the cavern.

Make sure to use the c4 you currently have before grabbing the 2nd one. Upstairs on floor 4. I have no idea if there was 2 c4's in the original however. (Will have to confirm this later)

You can find the 2nd C4 here on the map in floor 1, through the secret shotgun/chainsaw tunnel. I suggest opening the courtyard with the cables before going this way or you can get locked out (if you take the secret ladder path).



Once you get the c4 you can proceed to the next area. Some things you should know, from here on the path to the good ending you can get 1 of either 2 endings. One where june dies and one where she does not . So decide which ending you want from here.

Explanation on the courtyard secret

So this secret took me a while to find and I don't want you getting stuck on it so this is what you do.

IMPORTANT
If you want to return to the mansion from the bunker make sure and grab junes key and unlock the twin doors in the backyard. You cannot open them from the other side so before taking the next secret consider if you want to come back or not, and unlock those doors.



Go to this point on the map, you will see a cross above one of the electric poles. Its very hard to see or make out so you might want to turn up the brightness for a while.




Once you manage to hit the cross you will instantly rise up on a platform. Don't move to suddenly or fall off I don't think there is a way back down. Also in order for the secret to register you must touch the ladder don't simply press activate on it. Not sure if secret count matters for anything but if you care about counting the secret touch the ladder first.

The next area is extremely linear but is filled with strong enemies. You can however lure the big tank ones in front of the ceiling fire one. Which will cause them heavy damage. Try to take cover so you don't get hit if successful the enemies shouldn't hit you at all behind the record player. There should also be some wire cutters in this room (you will need them soon).

Once everything is dead you can grab the grappling hook and go straight ahead to the exit (use the grappling hook on the window at the end with activate).

You will need to go back to where you fought the boss before the crank device and gate. If you followed this guide and went back to a previous save it should be dead. If not you can use the tommy gun to make short work of it. Just make sure it don't touch you.

Once its dead or if its already dead go to this point on the map, you will want the boss dead as it will just kill you since the wall will make you defenseless when interacting with it.



Be sure to run where the red arrows point and not down the other way. Its just open space and the c4 will kill you if you go that way. So instantly retrace your steps back and try and get a solid wall between you and the c4 if you can.

From here you will go down a sloping tunnel filled with enemies, lots of enemies. Hope you brought a lot of ammo.

At the end of the linear tunnel you will come to a ladder. Down the ladder immediately to your right are 2 keys. Make sure to grab them before going down.

Continue till you get to this point on the map.


Drop down it and a little ways in you will come to another drop that leads to a huge room. In this room there are a lot of enemies. But don't drop down into the room just yet. Creep up to the edge and fire a few shots from your pistol into the darkness. You will most likely hit a few of the enemies who should all come rushing like in the screenshot. Spoiler marked if you don't want to see the enemy.



Now continue through to this point on the map.



This part on the map marks the putrification ending, don't go down here.



Continue on until you get to this ladder marked on the map.

CAUTION

Get ready because there is a bunch of enemies right at the start up this ladder. Its a good idea to use the annihilator or chainsaw as you came all this way without a save and these enemies can ambush you and ruin it all.

Continue on to this part of the map.



Up this ladder and you will be in the woods section. Near a save point, save it immediately as you will soon have to fight.

Also if anyone knows how to get the 2 secrets in the cavern feel free and let me know in the comments section.
Area 8 - The Woods
As soon as you start here you should save and get ready, there's a bunch of enemies in the woods, and immediately they will start swarming this little structure. You should take them out from the door like in this screenshot.



Once they are all taken care of, bit of an explanation for this map, its big and there's enemies everywhere. Its also unusual in that there's no real discernible borders. You can take this path however.



The hardest part about the woods is probably the flying enemies. Fight or flight they are the ones you should most be careful of.

Once you get through the path you will be at the church map. Follow this path.



Keep in mind the west exit you will need to come back here later.

And that's it for the forest, for now.

Area 9 - The Church Puzzle
As soon as you get to the church try to enter the church doors and get in before the enemies get to intense. There is a save point inside not to far from entering.

You will want to go here marked on the map, be careful there's some enemies plus the ceiling enemy. There's more ceiling enemies later so be careful of them.



Go down the stairs, in the next area you will see filing cabinets everywhere. Ignore them for now there's a ton of badguys here all the strongest ones. Come at this however you want but keep in mind its good to have some machine gun ammo for the end of the game.

This room is kind of an oldschool nod to hugging walls and pressing activate like crazy for secrets. Basically you can open random file cabinets. Some have some pills and stuff, but the only one you really need to open is the one marked here for a key.



Now from this point with this key you can go here on the map and outside to the end. But there's still a lot more optional things to do in the church including a video.



Instead go to this spot and you will come to a puzzle.



This was a fun puzzle I liked it, basically all 3 of the front pedestals rotate the picture. The one up front activates the picture once it looks right. You want it to look like this.



To do this is quite simple, I figured out the puzzle on my own and it was quite fun. But if you want a solution I'll add it in spoiler text.

What you will notice looking closer at it, is it has 6 gems. One set of gems multicolored, and another set all the same light green.. You want to line up all the gems (both sets) to the left so they are all filled in (green and multicolored placed on top of each other). Once that's done simply line up the straight lines to make a cross.

Once you do the puzzle a secret compartment will open up and you will get a shovel.

With the shovel you will have to go back out the entrance to the church and probably have to fight a horde of enemies. The chainsaw works well on the melee enemies (except the chainsaws use a shotgun for those), and the flying enemy. Once they are all dead follow the map north to this spot.



Use the shovel on the grave to get a bust head. Also don't miss the videotape just south of the grave. Go back to the church.

From here its pretty self explanatory. Use the bust head on the bust, you will get a coin. You can also watch the video on the tv. The coin will insert into the coinslot door. It will lead to the attic which also leads to a key in the rafters (look for a ladder at the back of the attic). What this key is for I have no idea.

Now you can just take the door mentioned earlier.

The next part leads to a boss battle, its the same boss as the floor 2 secret boss. He's not as hard this time as you have things to hide behind. The annihilator works well. Take note of where he comes from because you will need to rush back here and out the right passage. Which will lead to some winding woods. Run for it and try and duck and dodge the enemies. I would suggest trying to avoid the chainsaw enemies but kill the dog ones with the shotgun if they are in your way. Eventually if you keep moving to the right you will find the way out. Unless you take to long and the bomb kills you.

After that you will get 1 of two endings depending on if you save june or not.
Passwords and Special Thanks
Lot of credit to Healing Water's and his secret guide.

Also special thanks to the youtubers ManlyBadassHero, and especially Neco The Sergal who's videos were especially helpful. He has a great ytube channel that covers a lot of interesting games besides Dismantled so check out his stuff and give him a subscription sometime. And of course special thanks to BigProjectAlone, really looking forward to dismantled 2 because it reminds me a lot of one of my fav horror games ever made shadowman.

https://www.youtube.com/watch?v=PjG1HyWsPH0&themeRefresh=1

Neco's youtube, he has a whole video series on this game and was very thorough. I doubt I could of beaten this game easily without his guidance.

Some references to help you with the game.

Passwords

First password terminal - 1689
Computer terminal password first floor - Genetics
Door puzzle in the gas room - 824573
Painting room solution - 1, beheading - 2, knee to back - 3, skinny demon - 4 group chaos
Cable room solution - 1- Bear 2- Heart 3- Skull 4- Jaguar

Well that's it hope this guide helps you enjoy this game, this guide was meant to help you get to the last area. Not to get the good ending, for that you will need all secrets. Consult Healing Waters guide for that. I did not want to list secrets and locations for them at all because he did it first and that would be very rude. I also tried to avoid as many spoilers as I could so if I ruined anything about this game for you I apologize. I avoided storyline, enemies, and as much other stuff as I could. But some of the things (like the unharmed lady) were a little hard to avoid.

Also want to add that I may add the final ending later although I've yet to figure out the final ending and that might come later depending on if I can actually finish that one.

Have fun.
4 Comments
Unseen  [author] 13 Apr @ 10:32am 
Looking forward to dismantled 2. Game was really good for it's price. So good it convinced me to buy the directors cut. Thanks for the knowledge on the solution. Lot of this I looked up on neco the sergals videos.
ASickPervertedDemon 12 Apr @ 7:02am 
further on, the notes in a room only accessible through the first floor vent entrance by the stairs and the red pattern door.
Unseen  [author] 10 Apr @ 4:47pm 
Was that the puzzle with the bloody pillars or was that further on.
ASickPervertedDemon 10 Apr @ 12:45pm 
BTW i figured out how you get the solution to the first computer. look at the note with the riddle and check for capital letters.