Ravenfield

Ravenfield

201 ratings
Replace Gunner for All Vehicles
   
Award
Favorite
Favorited
Unfavorite
Content Type: Mutators
File Size
Posted
Updated
642.714 KB
3 Nov, 2024 @ 8:43am
15 May @ 12:09am
5 Change Notes ( view )

Subscribe to download
Replace Gunner for All Vehicles

In 1 collection by Panchuet
QOL and Realism Mutators
42 items
Description
You can reach me on Discord[discordapp.com] for questions, commissions, or other inquiries. If you’d like to support my work, consider buying me a coffee on Ko-fi[ko-fi.com] — thank you!

Mod Overview
This mutator ensures that available bots automatically fill empty vehicle gunner seats. When a gunner seat is vacant, a new bot moves from a passenger seat to the gunner spot. Additionally, if the driver seat is empty, the mod assigns a passenger bot—or, if none are available, a bot from a gunner seat. This mod optimizes bot assignments so that driver and gunner seats in vehicles are always effectively filled.

Credits
Massive credits goes to Professional Debil for the original code that inspired this mod. Check out his mods as well!
32 Comments
Panchuet  [author] 28 Apr @ 1:20am 
regarding the performance issue, i haven't really seen any performance drop on my end, but i will check if i can optimize further. regarding the timer for gunner replacement, there is already a set timer, exactly 1 second. unfortunately, there is a vanilla in-game replacement for drivers, which is literally instantaneous. right now, i don't see the point of adding a configurable timer, as it wouldn't be consistent with the driver replacement. as for the option to disable it, i might add it if i find the motivation
"MrHindsight" 27 Apr @ 4:52pm 
I agree with Stand_Up, fondler589, and -Data-.
-Data- 21 Feb @ 6:08pm 
this appears to cause some performance issues, could probably look into that
Stand_Up 8 Feb @ 7:34am 
allow ability to disable gunner switch to driver , it doesn't work well in RavenM
ballfondler589 17 Jan @ 7:54pm 
for balancing, maybe a timer for how long it takes for the gunner to be replaced would be a gud idea. if ur on the other side, there wouldnt be much of an incentive to take the gunner down if they get immediately replaced a second later.
Orion 27 Dec, 2024 @ 4:33pm 
Oh nice.
Panchuet  [author] 27 Dec, 2024 @ 4:30pm 
better bot targeting already does that
Orion 27 Dec, 2024 @ 2:51pm 
A mutator for bombers to target infantry would be cool though. They have mutators for things like vehicles and infantry not targeting aircraft, so they could do something like that.
Jago 11 Nov, 2024 @ 12:28pm 
Bombs are meant for hard targets, not so much against infantry
Muscalay 10 Nov, 2024 @ 5:24pm 
Hey, this is unrelated but could I suggest a mutator to fix a problem the game has had for a while now? bomber planes and planes with bombs don't seem to want to drop them on regular soldier targets, for some reason they only go after vehicles. I'm sure you can notice this in gameplay. the latest build where they still function correctly is EA 25. pls help I just wanna see guys explode and idk what to do :(