安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Instead of using workshop, I advise you to install my mod manually through nexus:
https://www.nexusmods.com/kotor2/mods/1261
I hope that helps :) If not, tell me your modlist and I'll try to figure the incompability.
Unfortunately for me, the mod crashes my game just before meeting Sion, and also just before getting Kreia on board of the Ebon Hawk.
I did try to reinstalling, but does not work.
Thank you anyway for the work so far :)
I implemented something that I hope is a temporary fix by removing my changes to original Darth Traya entirely. Just load a save before you return to the Polar Academy to Atris, and it should be fine.
Turns out for some conspirological reason both Atris and Traya referrenced by the same n_darthtraya001.utc file I've edited, but since they're packed in different modules, they create different npc's, BUT as I edit a single file, they both turn into one.
I think I will get around this, eventually, but as of now I'd better just make the game completeble.
Hope everything will work this time!