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You are welcome.
When you get decor later on, nobody will complain, in fact I believe I might be able to raise the prices to 30 cents above market. I'll have to test it for sure. And in the beginning, only one to two people will complain. I get 5.0s every day.
And I have tested it extensively. I need to do more but it seems to work fine on expensive items.
It's worth the time to go through every single price. After that, only five products a day roughly speaking will change, so this really only takes up maybe a minute or two of your time depending on if you use a calculator, or do it all mentally. I'm sure speed runners could use this trick.
No game is like the other. Each programmer decides for himself, how the game mechanics are. I am also a programmer (Unity), by the way.
I read in a forum post your $0.25 strategy, but you wasnt sure if $0.23 is the better way.
I'm asking two things here: 1. Does this count for every item? More expensive items are getting the same addition than low price ones? 2. I don't know if I'd really want to change all my prices.
Not trying to start an argument, just letting you know some tricks you can apply and maybe include in this guide. Heck I might start my own guide on this game once I have enough hours.
And yeah, I just save up capital until I have enough for contracts. It's usually the best pacing throughout the game or at least the one I like.
This makes it so that I can afford to spend a thousand or two thousand dollars a day and just make 2K every day.
Also, if you have enough customers in a day, you can run out of items on a shelf. When this happens, everyone in the shop will complain and your review score takes a hit. You never ever want to run out.
With my tacttic, I never run out of items and when an online order comes in, its rally no stress to order this few items (if needed!).
You have your play style, I have my. Both are happy with that. Nothing wrong here. ;)
Furthermore, its a good thing to be overstocked, because then the next day you won't have to buy as much.