STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

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TRICW 5 player MPGC
   
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Game Type: FOC
File Size
Posted
Updated
485.521 MB
10 Mar @ 7:47pm
19 Jul @ 3:55am
6 Change Notes ( view )

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TRICW 5 player MPGC

Description
Requires Thrawn's Revenge 3.3 located here: https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=3523223402
STEAMMOD=3442375159 STEAMMOD=3523223402

works with up tp 5 players. FTGU Maps have no ai just rush to take planets
Changelog:
-Most dreadnoughts can now be built twice, ecluding heroes
-power generator health buff to make shields viable
-turbolaser defense health buffs to make them useful
-venator shields buff
-Space arc cost/time reduction
-EX-F now buildable for most factions on their home planets
-Bothan Assault Cruiser can now be built by NR on any planet
-NR tech 5 is broken, moved viscount and upgrade to tech 4
-ISD added to EOTH

Obviously All rights to EAWX to Corey and his team. This mod was originally made by Scott! I just editd it to my and my friends liking
15 Comments
Dragon2000 10 hours ago 
So Did a small test with a couple friends and found this remarkably stable though did encounter a couple things that were odd.

EX-F or Rakhel Could not be built at Nozth (where its tool tip says it can be built at Tech 3 for any faction) and resulting in the EOTH not being able to build it at all as it was not available anywhere else.

Also Empire of the Hand could not build ISD, is it just something they can build now or is it somewhere in particular?

Finally that power generator buff is insane... spent a good 15 minutes shooting it with Megamaser tanks, infantry, TAT mortar and rapid fire tanks and it just would not die making some maps stupidly hard to break through as that shield can negate most strategy to take it resulting in stalemate if both players are competent.

Apart from that though (more testing needed) it was fun to play looking forward to empire eing fixed and seeing where else this may go.
The-Cakeiest-Cake 10 hours ago 
So, during a test run me and 2 other friends, one was playing the EOTH, bu unable to build ISD's

Do we need to start at a certain tech level or is there something we might have missed?
Ellie.Bellie  [author] 20 hours ago 
Empire is currently unable to build barracks and factories. not sure why. evryone else works fine. il look into it but we mostly dont play GE as they are very OP
Destroyer101  [author] 17 Jul @ 10:09pm 
Posted the link to the exe. To use use this you must place it in your corruption folder of the game. How to get ther you go to manage, then browse local files, corruptions. You will see towards the lower mid StarWarsG.exe this is the exe you will be replaceing with the other one you download from the link. WARNING you must save the original exe in a seperate file(doesnt matter how you do it but that you do it. Cause you will be unable to play with anyone who does not have this exe installed with the same one you will; be using. If you lose it an less you have some undo button or whatever you do, the only way to get a replacement is if someone sends it to you or you reinstall the whole game. Also DO NOT DELETE THE EXE THIS CAN CORRUPT YOUR GAME AND MAKE IT NOT WORK resulting in a hard reinstall being required to fix it. Otherwise long as you take the proper precautions and make back up all is good.
Destroyer101  [author] 17 Jul @ 10:01pm 
Fuhque because base eaw was designed with only 1v1 campaign. You have to use a modified exe in order to unlock all the other player slots.
Tank 17 Jul @ 1:15pm 
I mean the Empire in both the starting positions don't have there buildings to build units, Zsinj does.
Fuhque 17 Jul @ 11:54am 
why do i have only two open slots?
Ellie.Bellie  [author] 16 Jul @ 4:22pm 
CSA should have whatever units you unlock with the markets right? i never play them.
Tank 16 Jul @ 3:13pm 
Zinj got all of the empires units.