Caves of Qud

Caves of Qud

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Faction Expansion: Tortoises
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1.545 MB
4 May @ 3:57am
29 May @ 2:07am
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Faction Expansion: Tortoises

Description
Faction Expansion: Tortoises
This mod aims to considerably expand the tortoises faction by reducing sprite reuse, adding new creatures, new butcherable loot as well as a new location and its bespoke quest line starting in the Six Day Stilt. Installing it, you have a chance to:
  • Marvel at gigantic saltback tortoises;
  • Get sprayed with freezing gas by an angry shaile turtle;
  • Find the mythical resting place of elder saltbacks;
  • Get your hand frozen by petting a cute baby shaile;
  • Fall into an Issachari ambush;
  • Harvest fruits off the back of a walking garden.
You will find below a non-exhaustive list of the mod's features.

New Creatures
Shaile
The shaile is a whole new creature featuring a new mutation. A swimming tortoise (a turtle, really), able to generate freezing gas, it makes its home in the rivers and lakes of Qud. Unless you've brought cold resistance, you're in for an uphill battle.
Walking Dune
As they reach their old age, great saltbacks, now called walking dunes, leave for a great pilgrimage across the Moghra'yi desert. These colossal, placid giants are also far more mentally resilient than their young peers.
Verdant Dome
In the deep jungles of Qud, one may come across verdant domes, placid tortoises covered in teeming plantlife ready to be harvested by keen travelers.
Pulshell
Fashioned to resemble a tortoise, this garbage-gathering robot is equipped with a weak pulsed magnet, ensuring it gathers littered scrap for easy disposal.

New Pet
Ortolo, shaile hatchling
Ortolo is a tiny shaile hatchling that can fight alongside you. Coming in contact with him (which usually happens by petting him) drastically lowers your temperature, potentially freezing you. He comes with his own recallable story.

New Items
  • The tortoise shield, butchered from an irritable tortoise, equivalent to a carbide shield;
  • The saltback pavise, butchered from a great saltback, bridging the gap between carbide and fullerite shields;
  • The shaile scale cloak, butchered from the new creature shaile, providing significant insulation;
  • The verdant sallet, butchered from a verdant dome, a resilient helmet that blends perfectly in foliage;
  • The honorary shell, a resilient back equipment obtained as a potential quest reward from siding with Warden Qoruda;
  • The saltback culverin, a vibro single-shot rifle obtained as a potential quest reward from siding with Cracks-the-Saltback-Shell;
  • The saltback magnum, a vibro revolver obtained as a potential quest reward from siding with Cracks-the-Saltback-Shell.

Sprite Replacement
In order to avoid sprite reuse, great saltbacks no longer use a recolored irritable tortoise sprite, and have been given a unique sprite befitting their gigantic nature.

New Quest, Location and NPCs
Heading to the Six Day Stilt you may encounter an Issachari "pariah" named Cracks-the-Saltback-Shell. Play your cards right and she will task you with finding the elusive Saltback Graveyard, where the walking dunes, elder saltbacks, come to spend their final days.

For Modders
In addition to things listed above, the mod makes use of many new conversation parts, allowing display of checkable attributes, skills and mutations as well as dynamic faction reputation modification in dialogue. An ambush system has also been set in place and is easily adaptable by other modders.

For more information about the new creatures and items as well as a detailed quest walkthrough, please refer to the pinned discussions below.
Popular Discussions View All (4)
4
28 May @ 9:15am
PINNED: Bugs and Issues
Patatifique
0
4 May @ 3:59am
PINNED: Quest Walkthrough (spoilers)
Balthichou
0
4 May @ 3:59am
PINNED: Detailed Creatures and Items (spoilers)
Balthichou
21 Comments
turkler 30 May @ 2:09am 
awesome, thanks for the update
Balthichou  [author] 28 May @ 5:34am 
Update 1.1 is out! Its main features can be found below:

- Added the verdant dome creature
- Added the verdant sallet butcherable loot
- Added the pulshell creature
- Fixed walking dunes spawning as mayors and immediately heading to the Saltback Graveyard
Balthichou  [author] 22 May @ 9:22am 
@Klomm Thank you very much, and enjoy the rifle (as long as you can live with siding with the huntress that is!)

We've got more on the way soonish, so please stay tuned.
Klomn 21 May @ 8:18pm 
Very cool mod! I love to see things like this, that don't overly invade the game, yet add something that feels like a must-have for future playthroughs. Thank you for this mod, as a rifle nut I absolutely love the vibro rifle reward!
Balthichou  [author] 20 May @ 5:33am 
@RozetaMeteor Excellent choice! Unless you lied to the Issachari, watch your back out there in the desert!
RozetaMeteor 19 May @ 4:54pm 
@Balthichou The Warden, i didn't had the courage to pick the other one, plus the offer of a nice shade and the company of a gentle grandpa is enought for me haha.
Balthichou  [author] 18 May @ 9:29am 
@RozetaMeteor Thank you so much for your feedback! Out of curiosity, who did you side with?
RozetaMeteor 17 May @ 6:01am 
Just completed the quest for the first time, superb dialogue and characterization.
Balthichou  [author] 12 May @ 11:31am 
@turkler Thank you very much!
@DaveyAlpaca Thank you for your kind words! Before moving onto another project we'll likely add a few more mobs to round out the roster. Another preset could be interesting indeed!
DaveyAlpaca 12 May @ 11:04am 
After some time of playing around with this mod, my only commentary outside of what has already been said, is that all this needs is a preset based on either a Shaile or Walking Dune. This is one of the mods that I cannot see myself uninstalling, great job guys, looking forward for more