Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The Groove Points makes sense as I've only hit over 1500 points once which was when I faced Ultimate Rugal.
Thanks for clearing that up and lets hope that puts the mystery to rest.
In one of my runs, I got less than 700-800 Groove Points and always fought Dictator, but when I got at least 730-800, I fought Geese. I then made a save state for the Final Match, and when getting around 1059-1350 Groove Points, I consistently fought Shin Akuma, but only when I reached 1500 did I run into Ultimate Rugal.
So overall, it seems that the SNK Bosses require more Groove Points to face than the Capcom ones do.
Looking around, I've found this https://gamefaqs.gamespot.com/gamecube/557563-capcom-vs-snk-2-eo/answers/293226-how-to-fight-ultimate-rugal which says Taunt 4 times in the first 4 rounds...which sounds crazy but it worked for me (to be safe, I've taunted 4 times in every round).
It could be case of being random since other sources were suggesting this but I find it hard to believe.
For the record, when I finally faced Ultimate Rugal, I was using the P Groove using Haohmaru, Kim and Iori and I fulfilled the other conditions besides the Groove Points.