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AI War Zones
   
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Type: Mod
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34.167 KB
7月9日 12時17分
7月9日 15時31分
4 項目の変更履歴 ( 表示 )

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AI War Zones

解説
DESCRIPTION
This mod introduces dynamic and customizable warzone areas that fill the streets with battling AI and can turn a city into a no go zone. With some imagination you can create raids, battlefields, and populated cities by using the available config options.
  • Create multiple, fully configurable warzones
  • Warzones are fully managed and reactive to players
  • Highly configurable
  • Very unpredictable

FEATURE LIST
  • Configure individual chance for each zone that it will be active during the current restart period
  • Configure two distinct teams per zone with loadouts, factions, activity, sex, accuracy etc etc and spawning locations
  • Domination option allows one team to dominate the zone over time, or to keep both teams balanced in numbers
  • Configure special effects per zone such as fire smoke and explosions
  • Configure team specific smoke grenades and AI will use them allowing players a visual way to track the movement of the battle as it moves around the zone
  • AI spawnpoints can be captured and held by players remaining in the area of the spawnpoint. Useful to create scenarios where players can manipulate the battlefield for their own gain
  • Fully self managed:
    ---> Zones activate in stages as players approach slowly increasing the total number of AI and FX
    ---> AI despawn, geo fence, dead body cleanup, zone clean up, AI weapons clean up, FX management and spawn caps
    ---> Configure the frequency of FX, individually limit FX and define containment radius for FX
    ---> Configure max concurrent active zones to help limit server load
    ---> Smart despawning ensures AI, bodies or weapons will not despawn if a player is near
    ---> Smart spawning ensures AI or explosions will not unfairly surprise nearby players

USAGE TIPS
This mod is very configurable and flexible. With the proper settings you can create raids, battlefields or populate cities and areas.
  • battlefield - create team spawns on either side of the zone center and set activity to 2, 3, or 4. Give them a couple hundred meter zoneRadius to fight and keep the zoneAINoiseInvestigationRange turned up to like 900m

  • raid - create one team spawn away from zone center and give that team activity of 2. Create second team spawn near the zone center and use activity 2 or 1 depending on your needs. Give them a big enough zoneRadius to fight and keep the zoneAINoiseInvestigationRange turned up to like 900m

  • populate areas - set both teams to same faction. The result will be an area filled with ai who are not fighting each other (assuming the faction is friendly to itself). Use activity mode as you see fit. Use a faction non hostile to players to populate friendly areas

  • DO NOT USE GRAVE CROSSES OR BODYBAGS FOR AI

  • using activity mode of 3 or 4 can be heavy for server performance in crowded urban areas

  • AI activity setting only gives the AI a goal. How they go about achieving that goal is up to them.

  • while this mod is performant minded overusing it with to many concurrent zones can bring a server to it's knees. Be mindful of the total ai you will spawn inside a zone and across all maxConcurrentZones. I would not suggest allowing more than 1-3 active zones at once... depending on your server environment


It is recommend to read the config explanation and look at the default config for examples


REQUIREMENTS
  • Expansion AI
  • This mod MUSTt be run as a CLIENT MOD. This mod introduces new items to the game and must be installed on the client

REPACKS
No repacks, reuploads, or redistributions are allowed under any circumstances.
Please respect the original work by linking to the official mod only.

CONTACT
Dwight (aka agent001)
Discord: https://discord.gg/qta8Y6G5GG

If you enjoy the mod, don’t forget to leave a thumbs up!
Rate it or donate[www.paypal.com] and feed my dayzickness

Check out my other mods

FEEDBACK IS KING
Find some issue? Let me know. This is a complicated mod and while I make every effort to test the mod in multiple ways it is user feedback that drives the most improvement.
人気スレッド 全て表示 (2)
0
7月9日 12時53分
How To Link Factions to Loadouts
agent001
0
7月9日 12時45分
Config Explanation
agent001
18 件のコメント
Dixon Cider 22 時間前 
Downloaded the mod.
Installed it on local server.
Made a warzone.
Mod so good im gooning to it:) Not really but awesome mod man love the work!
YHLQMDLG 22 時間前 
is good
Arsenic 7月15日 2時40分 
Good mod:steamthumbsup:
GloryStar 7月15日 2時12分 
REQUIREMENTS
Expansion AI .......
Japanx 7月14日 23時42分 
Absolutely fantastic. For low populated servers, it just gives life to the environment
Crovned 7月14日 11時55分 
THANK U <3
Zsolt 7月14日 10時01分 
I love you're mods, good job again :)
[R0dr1g0_DEV] 7月14日 7時48分 
Tested and approved, it looks really cool, congratulations! I've added it to PVP zones on my server Sakhal and plan to add it to other servers.
Alpha Zero 7月14日 3時39分 
awesome mod, the AI are lowkey fckin cracked but its fun
Wyrez 7月13日 20時54分 
wicked mod, most fun I've had in a while
:steamthumbsup: