RimWorld

RimWorld

182 ratings
Bigger Gravships (and other Odyssey spaceship related settings)
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Mod, 1.6
File Size
Posted
Updated
715.503 KB
11 Jul @ 7:10am
18 Jul @ 6:14am
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Bigger Gravships (and other Odyssey spaceship related settings)

In 1 collection by RedMattis
Red's Workshop Mods
41 items
Description
Configurable Gravship Size.
Options for changing support, support range, support count, thruster range, chemfuel tank size, and a few other Odyssey grav-ship settings.

Can also be used to make them smaller if you really want to challenge yourself.

Note that making extremely long/wide ships is something Odyssey’s doesn’t like much. As of writing,I’d suggest not making long train-shaped ship since this seems this has caused issues for people in the past.



Mod Discord
[discord.gg][ko-fi.com]
[github.com]
105 Comments
ChrisB 5 hours ago 
it pinged this error spam, two separate errors over and over:

Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.Widgets:EnsureMousePositionStackEmpty ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch2 (Verse.Root)
Verse.Root_Play:Update ()

Exception filling window for RimWorld.Dialog_ModSettings: System.FormatException: Input string was not in a correct format.
[Ref 28052A6] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
ChrisB 5 hours ago 
hey, great mod! just had a little problem tonight - i went to reset some of the values in the mod dialog window, highlighted one of the values and pressed delete (more out of habit than anything), and it wiped out every setting from the one i deleted it and every setting option underneath. it required a full game restart to restore these, a reload didn't work.

i can send a full hugs log if that helps, but will separately post the error log spam
Chromium 6 hours ago 
@AGenerikUsername I thought the same way but then creativity knocked on the door and I kinda like how it turned out https://steamproxy-script.pipiskins.com/sharedfiles/filedetails/?id=3529660501 I feel I like it better now that I build my ship like this
AGenerikUsername 6 hours ago 
Is there a chance you can make an option for thrusters to ignore substructure? I don't like having a hole in the middle of my ship to make the thrusters work
VOIDI8-GOD 14 hours ago 
is there a way to make the substructure support and radius unlimited?
Chromium 16 hours ago 
Just checked, the text imput is very good, well done
now I can have a proper 500 grav extender support:as2l_friendship:
RedMattis  [author] 16 hours ago 
@Nathan Nate Fox
That is a limitation with how inputting into a limited range works.

E.g. if you want to go from 500 to 2200 you'd probably input `5000`, select the `5` and chance it to a `2`. and select the second 0 and change it to a 2.

Trying to erase 500 to input 220 won't work since the minimum is 500.
G-Fiti 19 hours ago 
I'm surprised you didn't call it Big and Small Gravships :D
Asteyr 22 hours ago 
In any case, you can also put in the numbers you want in the C:\Users\XXX\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Config\Mod_3522759531_GravshipSizeSettings.xml file directly, obviously restart rimworld after saving the file. That's how I do it with all sliders, totally no OCD here.
Nathan Nate Fox 18 Jul @ 2:43pm 
For whatever reason i cant really input the values i want into the input fields by just writing the number.

Here is an example:

I open the settings, i doubbleclick on the 500 for the "Engine substructure support" to highlight it
i then start writing 1000 and the number changes to 250 then 2050 and then 5000.

After it gets to the 5000 i have to higlight the 5 and type 1 to swap the number to 1000.

Am i doing something wrong or is it just the input field being wierd in general?

In any case thank you for making a mod like this.