GameMaker: Studio

GameMaker: Studio

224 ratings
Pokemon Engine - v1.13 Beta
   
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genre: Adventure, RPG
File Size
Posted
Updated
9.569 MB
25 May, 2015 @ 3:19pm
21 Jun, 2015 @ 12:41am
3 Change Notes ( view )

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Pokemon Engine - v1.13 Beta

Description
Made with Gamemaker:Studio

A simple pokemon engine complete with

- Wild Battle System
- Movement
- Pokemon Party
- ItemBall
- NPC's

Controls,

WASD or Up Down Left Right = move
(When summarizing pokemon to navigate through menus use WASD)
C(while on pokemon) = enter swap mode just click on another pokemon with Z to swap the two
Z = action button
X = back
Enter = menu
Space = double framerate of whole game


This is a BETA WIP.

More To Come,

- Trainer Battle System
- Battle Grass
- More Advanced NPC's

Source(because everyone wanted it)
https://1drv.ms/f/s!AhchJc_CptYngdNHFCQojjBgT421aQ - If used in your game be sure to give credit
To Download Goto Folder Actions>Download

Update Details

+Added Healer


If you like the engine and have a youtube account
i have a youtube channel - https://www.youtube.com/user/korbin3lewis/videos

you can subscribe if you want :)
91 Comments
moonwalker 14 May, 2019 @ 11:53am 
*NINTENDO WOULD LIKE TO KNOW YOUR LOCATION***
jttechno 9 Apr, 2019 @ 12:56pm 
Or has there been a release of all the files
jttechno 9 Apr, 2019 @ 12:56pm 
Will there or has there been an updated version of this it would be really cool
Chocice75 29 Mar, 2019 @ 4:27am 
When GM:S updated years ago, older games broke.
Fortunately, the source code is available for this game, so you can recompile it and fix it.
Lewrish  [author] 16 Mar, 2019 @ 8:39am 
Please note; This project is years old and sadly no-longer being maintained as i don't touch gamemaker much anymore.
Dabbydoodaar 16 Mar, 2019 @ 1:11am 
could not try as script errors on launch
Conrad 18 Feb, 2019 @ 2:13pm 
fatal error
Leonem 10 Nov, 2018 @ 1:54pm 
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of PreCreate Event
for object ob_titlescreen:

Variable <unknown_object>.party_size(100001, -2147483648) not set before reading it.
at gml_Script_HandleMenuClick
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_HandleMenuClick (line -1)
Anwarblast 27 Aug, 2018 @ 2:14pm 
Hey man, how do you keep the movement in 16 px and make the object_payer look "slowly"? I trying to do that, and he move really fast using 16 as a value.
DerPianist 12 Jul, 2018 @ 6:25am 
############################################################################################
FATAL ERROR in
action number 1
of PreCreate Event
for object ob_titlescreen:

Variable <unknown_object>.party_size(100001, -2147483648) not set before reading it.
at gml_Script_HandleMenuClick
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_HandleMenuClick (line -1)