Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yes can confirm the setup and the process is applicable to Windows 11 as well due to build compatibility with Windows 10. Will update the guide after doing some more research on my own.
Yes, in the GFWL Sign process once you type your email address, the password field will be automatically filled and the ticks for remembering the account will also be ticked. It may be related to Xbox related apps or the Microsoft account registration in the build.
The wording in the guide makes it sound like a new account is necessary unless you played the game already but I signed in just fine with my existing Xbox account? Played through the campaign, got a ton of achievements along the way, have access to the Dropship for managing loadouts (which I noticed was greyed out and inaccessible before installing GFWL).
Something else to note about the GFWL sign-in process: I'm on Windows 11 and after entering my email when I moused over the password box it was automatically filled in and the options to save the email and pw were likewise ticked. This seems to be a feature since at least Win10 if your Xbox account is already signed in on Windows itself? I didn't even need to generate an app password like I usually expect for legacy MS services that don't have 2FA support (i.e. Xbox 360).
Sadly you just activate the maps, I couldn't activate the blitz pack because it doesn't have a S9Game.ini file, but you can use the save file to get it, or in case someone else can help with this last step.