Primal Carnage: Extinction

Primal Carnage: Extinction

202 ratings
How To Make Skins on SDK (Basic)
By Bordo Rujlu and 2 collaborators
Here is a Basic Guide for How to make skins and More!

*Step by Step with pictures
*Simple English
   
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1st Step : Downloading Templates and Making Textures
First thing you need is download templates by clicking here [www.dropbox.com]

For human textures and obj file click here[www.dropbox.com]


Second, you will need a photoshop/3d Painter/Painting program. I use Gimp 2 which is free and easy to use :)

1- Once you download Photoshop program, open the template you want to color then you need to add a Layer on it and set it to 'Multiply' for now, so you can see scales/details when painting.
2- Paint it.
3- When your painting is done , set the layer to ''Normal''

It should look like this;

Save it as PNG or TGA only with 512x512 size for All classes and guns. But for Acro you have to save it 1024x512 size and for the Nova feathers 512x1024 size.
2nd Step: Importing Textures and Creating MICs
After you save your Textures, Open sdk, click on view then Browser Window and search for example; Raptor.

Lets begin,

1-Click on CH_Raptor_MI, then find Default Nova skin for Scally Nova or Feathered nova for Falcon one (I recommend).
2-Right Click on MIC then click ''Create A Copy''
3-Name the Package then press OK




Okay now,lets create your MIC!

1-Press Import then select the texture you made.
2- Now Double Click on the MIC you created the copy of.
3-Find DiffuseOverlayColorTexture, select your 2D Texture and press Green Arrow

Well, now you have your MIC
3rd Step : Viewing Your Skin On the Model, Adding Feathers And Possing
Now search for Raptor_MESH on Browser Windows.

1-Once you find it, drag it to the map.
2-Drag your MIC to the model.

If the MIC has 2 parts like T-rex, Carno and Spino, Double click on the Model and find Rendering

1-Click on Rendering then Materials and add 2 Material boxes by pressing Green +
2- Add your MICs to boxes by Green Arrow


For adding Feathers/Quills etc I recommend possing the model first , so lets Poss it!

Search for Raptor_ANIM on Browser Windows,
After you find the Folder;

1- Click on the model and put the Files

Anim Tree Template---> Skeletal Mesh Component

Physics Asset and Anim Sets ----> Morph


After that,

2- Double click on AnimSet , then Anim.
3-Choose a animation and copy (Copy Sequence Name To Clipboard)
4-Click on model then Press Animations which is under the place where you put AnimTree Template.
5-Paste the Animation name in Anim Seq Name
6-Set the current time !



Adding Feathers,Quills etc. ;


1-Right Click on Model and then Copy and Paste It
2-Search for Raptor_MESH again but for Raptor Quills Search for Predator_MESH
3-Click on whatever you want.
4-Click On Model and Add it to Skeletal Mesh section by pressing Green Arrow again


It will look like this now;

Dont worry , just drag your Quill/Feather MIC to Feathers/Quills you put.


4th Step : Taking Pictures And Playing As The Skin You Made
Well you need a screenshot program first, or you can press PRT SC on your keyboard. but if you have windows 8-10 , press start and search Snipping Tool or Screenshot Tool.

Anyways this is the easy step.
Press the Green ''Play'' button ;

Sometimes it can be bugged so, exit the box which appeared, then press Play button again.

1-Select Spectator.
2-Go to your model
3-Open the console by pressing ''é'' on your keyboard
4-Write ToggleHUD and if you want a better looking screenshot use FOV 40 command which i always use.


For Playing as the skin you made;


1-Search for MESH of what your model is, like for example Rex, double click on SK_rex.
2-Add your MICs to Materials.

3-Press Play again and choose your character.
4- DONE!



(I dont know how to play as Feathered Raptor or Quilled Dinos, If anybody wants to share, contact me or Comment :) )
5th Step : Saving your Skin File and Uploading them to Workshop
Go to the Package you made;

1-Right click on the package name.
2-Click Save!


Submitting it to Workshop;

1-Go to your C disc
2- ProgramFiles(x86)>Steam>steamapps>common>Primal Carnage Extinction Editor>Binaries>Workshop


3- Open PCWorkshopTool program.
4-Fill the boxes and Submit.
5-Go to your skin's page and add your Payment Info (Bank Account) and Accept it.
6-You Must Accept the Payment info every time when you upload a skin to workshop. If you dont do it, It wont be seen on Public.
Thanks
Special Thanks goes to It Was The Lag for encouraging me to create this Guide and Fixing my grammatical mistakes.



If you want to help me to improve this guide, leave a comment below or contact me :)



Here's a rexy waving at you <3

57 Comments
This might be a little tricky for newer players.🤔
Snake 30 Apr, 2024 @ 12:10pm 
s
alzaabijust133 15 Nov, 2023 @ 7:13am 
cool
:steamhappy:
Lamp 29 Jun, 2020 @ 2:13pm 
what is sdk?
Bordo Rujlu  [author] 29 Jun, 2020 @ 1:04pm 
I updated the files, now you can download without any issues. I will be editing the guide and If I get some time, I will be creating a guide for mutation sculpting etc!
Dyl Doe 29 Jun, 2020 @ 11:49am 
Yea same
🔥TheDemonPony🔥 16 Jun, 2020 @ 10:54pm 
tis saying same thing for me to adminstrator pass required
Jomadumi 20 Apr, 2020 @ 12:34pm 
Do I upload just 2d texture that I made or...?
kingoftheslums 16 Mar, 2020 @ 10:05am 
Cool
KuKiRustAria 11 Mar, 2020 @ 9:46am 
Hello, anyone know how to do this weekly mission? "Save 20 Pounced Teammates"