Total War: WARHAMMER

Total War: WARHAMMER

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Glory Mod: Dwarfs
   
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Tags: mod, Units
File Size
Posted
Updated
500.619 KB
9 Oct, 2016 @ 12:04pm
22 Jul, 2017 @ 10:02am
43 Change Notes ( view )

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Glory Mod: Dwarfs

In 1 collection by Harambe2016
Glory Mods (all of my mods on WH1)
12 items
Description
NOTE: MIGHT NOT WORK WITH OTHER MODS THAT HAVE DRAGON SLAYERS.

UNIT LIST BELOW
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Elder Warriors
Great end game warriors wielding a giant polearm, ready to kill dragons, beasts and giants alike.
Great Gyro'Nuker
Who needs magic when your engineers can develop this death machine. Firing powerful rocket volleys as its main gun, with 1 megaton bomb that will lay waste to anything that it hits including walls. very expensive upkeep & only two allowed per campaign.
Royal Guards
Great end game warriors wielding an axe and a shield. They also carry throwing axes!
Charge Breakers (Blunderbuss)
Who needs magic when your engineers can develop these guns. Shotguns with an area attack, that can break incoming charges as the impact of the shells will, if not kill, knockdown anybody.
Slayer Pirates (Riflemen)
Pirates have joined the war, these hardy dwarves are recruited from the taverns. While their guns are standard weapons... being an armorless dwarf allows them to traverse the landscape very fast. Excellent at quickly flanking the enemy and firing at their backsides!
Gyrocopters (Flame Thrower)
A gyrocopter retrofitted with a flame thrower. Burn the flesh right off your enemies!
Daemon Slayer
Legendary Slayer (avaiable at the start &, limited to two per campaign). Masterful at killing enemies of all kinds, espcially those weak against fire damage.
Dragon Slayers
Heroc slayers, limited to two per campaign. Masterful at killing large units.
Marksmen
Long range riflemen, small in numbers.
Irondrake Halberdiers
pole axe wielding irondrakes, heavily armored and ready to kill any that dare charge at them.
Axe throwers
Low tier ranged units with limited range. However do not be quick to judge the damage an axe could do. slighty better armor piercing damage than quarrelers.
Quarellers (Fire Bolts)
Upgraded quarellers that pack fire with each bolt, increasing their damage.

Disclaimer
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The mod is not designed around lore. If you are searching for lore-friendly there are plenty of mods that do that. I didn't strain too far away from the faction, most of the units are just armoured versions of base game units or simply stay close to the theme of the civilisation. However If this approach is not for you.... I hope you find what you are looking for elsewhere. Cheers!

DONATIONS
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Show your appreciation by supporting the author so he can have an incentive beyond just passion to continue making content like this. You can do so by donating via Paypal [www.paypal.com] to this email: kaezermusik@gmail.com.

MODDERS
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If you would like to make mods using my assets or make compatibility versions. Go ahead. Just give me a shout out in your descriptions.
238 Comments
amiggal 17 Aug, 2022 @ 1:50am 
it shows as outdated is there any way to fix this
sKj0RTa 12 Sep, 2021 @ 9:50am 
port to warhammer 2 pls
DerelicDiety 11 Nov, 2019 @ 11:35am 
Hi there, great units on this one, i like it very much!
Any chance of someone bringing the dwarf beer resource back?
it has been scrapped by this mod, sadly.
DietDR.Price 2 Aug, 2019 @ 7:51pm 
by chance can you port this over to warhammer 2
Buzzerker 28 Apr, 2018 @ 7:00pm 
I need this mod when I play the dwarves because Radious' mod makes the greenskins so numerous you don't stand a chance without it.
Legionarius 26 Apr, 2018 @ 8:04am 
Do you have a unit size variation of this mod, I'm using 2x Unit size mod or would that make it too OP?
wolf-jj 22 Apr, 2018 @ 11:18pm 
se voce usar esse mod voce não podera pegar os itens especiais dos ersonagens tipo a coroua ou o machado
Gaddok 21 Apr, 2018 @ 2:14pm 
Woooh great : can uou make it in warhammer 2 plz ?:steamhappy:
wolf-jj 17 Mar, 2018 @ 12:01pm 
daemon não funciona