Path of Exile

Path of Exile

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The "is this rare-item worth something?" Guide
By PeppeJ
THIS GUIDE IS OUTDATED AND NO LONGER ACCURATE AS OF 3.0

This is a guide to help you estimate what the rare item you picked up is worth. It's targeted mainly at people just starting out, but it could help some more experienced people as well. As you grow older and become more of a veteran you'll find rare items which doesn't seem to be worth a lot, but will net a good amount of currency.
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Introduction
THIS GUIDE IS OUTDATED AND IS NOT ACCURATE AS OF 3.0

This guide will work as a list, to keep things simple and easy to look up. Below you will find all the different item types with a list of great mods (more commonly known as affixes) If something has more than one of the below values, then it's most likely an interesting item that will sell in most cases for 1+ chaos. As far as the price goes, look up comparable items on poe.trade. Think logically as well, if something has a lot of attack affixes you'll most likely not want any caster affixes.
This list does not take in to account that some items are craftable and hence have a "hidden" value to them. There's also always an oddball of an item that doesn't seem like it should be worth something, but might be worth a ton to the right buyer, I don't take any of those in to account with this list.
So see this as a GENERAL guideline and as you become more experienced you'll find specific affix combos that's worth more than they seem to be. As always, if unsure cross-reference your item on poe.trade. Can't find it? Try lowering values or remove one of the affixes. If you're unsure how much a specific affix rolls, use poeaffix.net

How to read: Find your item type, if it has one or more of the mentioned affixes, it'll most likely be a good item (worth at least 1 chaos orb)!
Body Armour, Helmet, Gloves and Boots
Body Armour
- 75+ Life (if armour or evasion base, if no life it's 90% likely to be vendor trash)
- 575+ Total Energy Shield
- 350+ Total Energy Shield AND 70+ Life (if energy shield base or energy shield hybrid)
- 40+ Strength (if armour base)
- 40+ Intelligence (if energy shield base)
- 80+% Total Resistance

Helmet
- 65+ Life (if armour or evasion base, if no life it's 90% likely to be vendor trash)
- 300+ Total Energy Shield
- 200+ Total Energy Shield AND 65+ Life (if energy shield base or energy shield hybrid)
- 300+ Accuracy
- 40+ Intelligence on Armour or Evasion base
- 80+% Total Resistance

Boots
- 20+ % Movement Speed (**Required** or they are *very* hard to sell)
- 65+ Life (if armour or evasion base, if no life it's 90% likely to be vendor trash)
- 130+ Total Energy Shield
- 90+ Total Energy Shield AND 65+ Life (if energy shield base or energy shield hybrid)
- 70+% Total Resistance
- 40+ Strength
- 40+ Intelligence

Gloves
- 65+ Life (if armour or evasion base)
- 150+ Total Energy Shield
- 100+ Total Energy Shield AND 65+ Life (if energy shield base or energy shield hybrid)
- 80+% Total Resistance
- 300+ Accuracy
- 10+% Attack speed
- 40+ Dexterity (if Energy Shield or Armour gloves)
1 and 2-handed Weapons, Shields, Quivers, Daggers, Wands and Staves
Shield
- 80+ Life (if armor or evasion base)
- 350+ Total Energy Shield
- 280+ Total Energy Shield AND 80+ Life (if energy shield base or energy shield hybrid)
- 100+% Total Resistance
- 35+ Strength (if armour base)
- 35+ Intelligence (if energy shield base)
- 55+% Spell Damage
- 80+% Spell Critical Strike Chance


Sword/Axe/Mace/Bow
Physical Damage
- 170+% Physical Damage
- xx-33(50 for 2H/Bow) Physical Damage
- 20+% Attack Speed
- 30+% Critical Strike Chance (if Bow)
- 30+% Critical Strike Multiplier (if Bow)
- +2 to Total Socketed bow gems

Elemental Damage
- xx to 70+ Fire/Cold or 120+ Lightning Damage to Attacks (if one-handed, needs at least 2)
- xx to 100+ Fire/Cold or 190+ Lightning Damage to Attacks (if two-handed/bow, needs at least 2)
- 20+% Attack Speed

Dagger/Wands/Sceptre
Caster Dagger/Wand/Sceptre
- 90+% Total Elemental Spell Damage
- 130+% Total Spell Critical strike Chance
- xx to 50+ Fire/Cold or 90+ Lightning Damage to Spells
- 30+% Critical Strike Multiplier

Attack Dagger/Wand
- 170+% Physical Damage
- xx-33+ Physical Damage
- 20+% Attack Speed (if Dagger)
- 10+% Attack Speed (if Wand)
- 30+% Critical Strike Chance
- 30+% Critical Strike Multiplier
- xx to 70+ Fire/Cold or 120+ Lightning Damage to Attacks

Staff
- +1 to Socketed gems AND +2 to Socketed (ele) gems
- xx to 70+ Fire/Cold or 150+ Lightning Damage to Spells
- 160+% Total Elemental Spell Damage
Jewels, Belts, Rings and Amulets
Jewel
- % Life
- % Energy Shield
- % Cast Speed
- % Critical Strike Multiplier
- 2 or more Attack Speed compatible rolls
- 2 or more compatible Damage rolls

Belt
- 70+ Life (if armour or evasion base, if no life it's 90% likely to be vendor trash)
- 35+ Strength
- 280+ Armour
- 45+ Energy Shield
- 70+% Total Resistance
- 30+% Weapon Elemental Damage
- % Reduced Flask Charges Used
- % Increased Flask Charges Gained
- % Flask Effect Duration

Ring
- 55+ Life
- 50+ Energy Shield (if Moonstone Ring base)
- xx-11+ Physical Damage to Attacks
- 30+% Weapon Elemental Damage
- 40+% Increased Rarity
- 80+% Total Resistance
- 50+% Mana Regeneration
- 250+ Accuracy Rating
- 75+ Total Attributes

Amulet
- 55+ Life
- xx-11 Physical Damage to Attacks
- 30+% Weapon Elemental Damage
- 40+% Increased Rarity
- 90+% Total Resistance
- 65+% Mana Regeneration
- 250+ Accuracy Rating
- 70+ Total of any Attribute
- 30+% Critical Strike Multiplier
- 30+% Critical Strike Chance
- 30+% Total Elemental Spell Damage
- 15+% Energy Shield

Quiver
- 75+ Life
- 30+% Weapon Elemental Damage
- 30+% Critical Strike Multiplier
- 30+% Critical Strike Chance
- 70+% Total Resistance
26 Comments
Lucent 4 Sep, 2017 @ 11:46pm 
It's been almost a year since the last update, can you do an update for the way the game has changed sine oct. 2016?
Ra-Ra-Rasputin 2 Sep, 2017 @ 2:48am 
This is outdated as hell for energy shields. You want 500+ energy shield body armors? Dream on.
FranckTheMage 18 Jul, 2017 @ 4:16pm 
The only problem is that this is for items level 60 and up... some lower level items are still worth a lot. But the guide helps nevertheless.
foreskin assassin 29 Apr, 2017 @ 4:13pm 
and rings with 55 hp lol wtf
foreskin assassin 29 Apr, 2017 @ 4:13pm 
some of this stuff is just way off. like seriously who buys a helmet with 65 hp
Stellar Fox 23 Apr, 2017 @ 10:46pm 
+1 stopped throwing everything that i didn't use at the vendors
PeppeJ  [author] 16 Feb, 2017 @ 6:05am 
@fkb313031 Of course, just link the original somewhere in the post :)
fkb313031 16 Feb, 2017 @ 3:51am 
Hi, I am a beginner come from Taiwan, this guide helps me a lot. I hope more people can benifit from this guide, so I want to ask you may I translate this guide into Chinese?
anghellic 12 Dec, 2016 @ 8:58pm 
Cant you click a item hit ilvl to find out how buffs are really effecting the item
hushpuppi3 9 Dec, 2016 @ 11:59am 
You're really looking for high tri res and high life in armor/evasion builds. the only time armor mods are good are with high tri/duo res and high life OR with several tier 1 armor mods