Turok
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Better Ammo v2
   
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Content types: scripting
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9 Jan, 2017 @ 4:58am
1 Change Note ( view )

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Better Ammo v2

Description
Version 2 is out and it has a fully functioning ammo toggle. Just open the console with ~ and type bind (your button) call AmmoToggle. A lot of the credit for this goes to smoke39. A big portion of the ammo toggle was copied and pasted form his mod. There were just a few tweaks made.
*V2.1: Fixed the rifle pickup. It is now actually giving AR bullets.

-Added AR Bullets. The assault rifle and pistol now take seperate ammo. The rifle now has a max ammo of 300 with a backpack, and 120 without. All boxes of bullets now give 60 AR bullets. When a rifle is picked up, it will give 60 AR bullets. The rifle can use pistol bullets as it's alternate ammo.

-Bundles of shells give 6. Boxes of shotgun shells will now completely fill your shells. Shotguns will now give 15 shells instead of 10, and auto shotguns will give 18 instead of 12.

-The pistol now has a max of 120 bullets with the backpack, and 60 without. Each clip now gives 12 bullets. When a pistol is picked up it now gives 20 bullets instead of 10.
*It was 50 and 100 but I made it multiples of 3 to use with the AR.

-The amount of energy cells that can be caried is now doubled when a backpack is picked up. When any energy weapon is picked up they will give 100 energy cells. (Before the alien gun only gave 50)

-Minigun max ammo is increased to 800 when a backpack is picked up. When a minigun is picked up it now gives 250 minigun rounds instead of 125.

-Grenade launchers will now give 8 grenades instead of 5.

-The fusion cannon can now hold 4 shots with a backpack and if the weapon is found, the fuse ammo is filled.

-The chronoscepter's max ammo is 5 with the backpack now.
Popular Discussions View All (1)
0
11 Jan, 2017 @ 10:22pm
Future Plans:
The.Little.Helen.That.Could
13 Comments
FairInHeight5 12 Feb @ 11:47am 
I am the original mod author, project has been put on hold until I can get a hold of the person who owns this account and get added as a contributor.
DarkNova 27 Oct, 2020 @ 9:40am 
Cant Start the Game with there Mod
I become a Error by start the Game with there Mod
Destructo 22 Nov, 2018 @ 2:30pm 
Getting the samething def/actors/AmmoToggle.txt:139: warning: End of input with no newline, supplemented newline
Nick Bluetooth 19 Sep, 2018 @ 4:57am 
def/actors/AmmoToggle.txt:139: warning: End of input with no newline, supplemented newline
Cesar78DX 26 Aug, 2018 @ 9:24pm 
how use this
The.Little.Helen.That.Could  [author] 19 Feb, 2018 @ 12:29am 
yeah im gonna go ahead and combine the flamethrower and flechette gun mod i have with this same idea and i will just make a new mod just remind me to tell you where to find it later
Tetsu 31 Jan, 2018 @ 4:32pm 
any chance you can update this?? it rarely works with any custom map mods
WeedBluntBlazing 29 Jan, 2018 @ 3:03am 
so if i install this i get more ammo?
The.Little.Helen.That.Could  [author] 18 Jan, 2017 @ 5:14am 
dont forget to say call, i have made that mistake on my own mod lol
The.Little.Helen.That.Could  [author] 18 Jan, 2017 @ 5:14am 
bind (yourbutton) call AmmoToggle