Arma 3
Stargate ARMA Beta
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Update: 23 Dec, 2022 @ 6:27pm

-Fix: Stargate Module setting for how long gate will be open will now be close to actual value of the seconds, not 1/4 as previous.
-Fix: Stargate will now stay open for predefined time and not reset to a lower value when an object goes through. If object is in travel after time is up, gate will wait 1 second after exit of last object to close.

Update: 5 Dec, 2022 @ 7:41pm

SGC Modular Pieces:
-Add: Corner Edge
-Add: Corner Edge Cover
-Add: No Walls Section
-Add: 1 Wall Section
-Add: Half WIde 1 Wall
-Add: Observation Room

-Add: SGC Modular Composition (Pre assembled SGC for those who dont want to build or are in a hurry! Not Compelete yet... need more pieces of course!)

Update: 4 Dec, 2022 @ 8:21pm

-Fix: SGC gate stairs now fit new gate.

Update: 1 Dec, 2022 @ 4:21pm

-Add: Cheyenne mountain Entrance with no road (Basic geomertry lod included. Full road model lacking this right now.)

Update: 13 Nov, 2022 @ 3:06pm

-Add: SGC Modular Hallway Corner

Update: 12 Nov, 2022 @ 7:31pm

-Add: Start of the SGC Modular System. Straight Hallway added.

Update: 19 Oct, 2022 @ 7:55pm

-Fix: "Invisible wall" in the middle of the gate removed.
-Fix: Cant fire through iris now.
-Fix: Bullet marks now show on iris.

Update: 19 Oct, 2022 @ 7:48pm

-Fix: "Invisible wall" in the middle of the gate removed.
-Fix: Cant fire Through Iris now.
-Fix: Bullet marks now show on iris.

Update: 16 Oct, 2022 @ 6:37pm

Fix: Some SGC Textures looking all wonky.

Update: 8 Oct, 2022 @ 12:16pm

-Fix: Missing texture error when placing down dialing computer.